Eugene Sandulenko
3588b96d4f
Added --disable-hq and --disable-scumm-7-8 options. Also improved
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DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
2005-05-14 22:56:41 +00:00
Max Horn
013e30eb38
Added two new methods to OSystem: grabPalette and grabRawScreen
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svn-id: r17974
2005-05-08 21:39:05 +00:00
Max Horn
d04492a05a
Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes bug #1196374 )
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svn-id: r17929
2005-05-06 10:07:33 +00:00
Torbjörn Andersson
777618ddf9
Always check for _numDirtyRects overflow in addDirtyRect(). The 'mouseRect'
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case didn't. This fixes bug #1193344 .
svn-id: r17888
2005-05-01 17:39:38 +00:00
Torbjörn Andersson
6fb944befd
Call blitCursor() when changing scaler to give it the opportunity to switch
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between blurry and non-blurry cursor scaling, even if the scale factor
remains unchanged.
svn-id: r17841
2005-04-27 14:47:19 +00:00
Max Horn
3f08f0bfb2
Fix bug 1184616 (GUI: Mouse drawn at wrong position in overlay mode)
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svn-id: r17709
2005-04-20 09:32:22 +00:00
Max Horn
901e76ea83
Cleanup / comments
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svn-id: r17708
2005-04-20 09:24:29 +00:00
Max Horn
2cfb9322e2
Added new (optional) OSystem::initBackend() method; this (and its usage) fixes bugs #1160977 and #1184664
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svn-id: r17694
2005-04-19 20:22:50 +00:00
Torbjörn Andersson
d85f6d1688
More whitespace.
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svn-id: r17691
2005-04-19 12:43:54 +00:00
Torbjörn Andersson
35c675e2d2
Whitespace
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svn-id: r17690
2005-04-19 12:22:50 +00:00
Torbjörn Andersson
ed2ed47701
Braces for clarity, even though it *is* well-defined which 'if' the 'else'
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belongs to.
svn-id: r17670
2005-04-18 15:33:02 +00:00
Eugene Sandulenko
4c4af584a0
Enable 2x overlay in MM NES
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svn-id: r17540
2005-04-11 12:57:41 +00:00
Max Horn
3aba4997f4
Moved the GFX_ constants to sdl-common.h, where they belong.
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svn-id: r17479
2005-04-09 13:31:47 +00:00
Eugene Sandulenko
0fa38d12e1
Fix bug #1173422 "Slight mouse cursor regression"
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svn-id: r17309
2005-03-31 14:36:42 +00:00
Eugene Sandulenko
9880288669
Fix bug #1166279 "BS1 & BS2: Launching game problems".
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svn-id: r17187
2005-03-20 16:16:09 +00:00
Torbjörn Andersson
4c3d302e19
If a game is scaled with the 2x or 3x scaler, use the same scaler on the
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cursor as well. It looks strange if the game is blocky and the cursor is
smooth.
svn-id: r17173
2005-03-17 09:49:22 +00:00
Max Horn
4daf4c47b8
Fix method names to comply to our coding standards
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svn-id: r17134
2005-03-14 08:24:39 +00:00
Max Horn
6f7315d950
Add some paranoia checks
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svn-id: r17101
2005-03-12 16:32:32 +00:00
Eugene Sandulenko
cc2c2dd931
Fix bug #1160454 "ALL: Failed assertion when using 1x scaler"
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svn-id: r17066
2005-03-10 15:59:31 +00:00
Torbjörn Andersson
0641b05f0c
Initialize some overlay-related variables, just to be safe.
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svn-id: r17065
2005-03-10 15:43:08 +00:00
Eugene Sandulenko
7bb53f3bf1
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
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get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
2005-03-09 23:07:32 +00:00
Eugene Sandulenko
0835583948
Implementation of GFX transactions. May cause some regressions in case I
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missed some unusual mode switching. This implementation let us avoid two nasty
hacks in scumm.cpp.
*Now* we could return to OSystem layers.
patch.
svn-id: r16855
2005-02-22 01:29:27 +00:00
Eugene Sandulenko
f420dd3b78
Implement OSystem method disableCursorPalette(bool disable) as mentioned
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in patch #1013937 (OSystem layer with bigger resolution).
svn-id: r16820
2005-02-20 02:04:45 +00:00
Paweł Kołodziejski
3184c2de34
compatibility for emsvc
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svn-id: r16815
2005-02-19 16:04:03 +00:00
Eugene Sandulenko
ae6f40ebb6
Make cursor code more bulletproof
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svn-id: r16809
2005-02-19 00:24:48 +00:00
Eugene Sandulenko
78ee0bfdaf
Mouse part of big patch #1013937 (OSystem layer with bigger resolution)
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svn-id: r16800
2005-02-17 23:01:00 +00:00
Max Horn
c6e0d31e76
Added a font manager (work in progress)
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svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
92a43e14a0
silly me, shouldn't test a variable which wasn't even set <sigh>
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svn-id: r16385
2004-12-30 14:53:17 +00:00
Max Horn
989ae40402
Swallow ctrl-alt keyup events, too
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svn-id: r16384
2004-12-30 14:48:21 +00:00
Max Horn
246f14bb40
set key modifiers for keyup events, too; use SDL_GetModState to determine mod flags, so that the modifier flags get set if e.g. the shift key is pressed alone
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svn-id: r16381
2004-12-30 14:11:00 +00:00
Max Horn
4b632e66ae
Disable mouse emulation code
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svn-id: r16120
2004-12-18 16:38:44 +00:00
Nicolas Bacca
0852a6e218
CE backend needs to overload a few functions - list them with an appropriate comment and hope they'll last more than a few months this time :p
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svn-id: r16030
2004-12-11 15:17:47 +00:00
Max Horn
954e16abbf
Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid one unneccessary redraw
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svn-id: r15997
2004-12-06 21:12:52 +00:00
Max Horn
f09293b22c
Clean up OSystem::Event
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svn-id: r15990
2004-12-05 17:42:20 +00:00
Max Horn
095549125b
getFeatureState should only be allowed when we are *not* in a GFX transaction (and not vice versa)
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svn-id: r15982
2004-12-04 14:47:22 +00:00
Gregory Montoir
0f2117cbd0
don't assert if no mouse buffer hasn't been setup
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svn-id: r15980
2004-12-03 23:23:06 +00:00
Max Horn
f03ae8addb
Paranoia
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svn-id: r15973
2004-12-03 10:36:30 +00:00
Gregory Montoir
cdec823d98
renamed a few things to match our coding guidelines
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simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method
made saveScreenshot() returning false on fail
svn-id: r15967
2004-12-01 21:16:55 +00:00
Eugene Sandulenko
31e434dcf1
Fix a`ll engines. They work, though current fix is just temporary.
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There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
2004-11-24 00:14:21 +00:00
Eugene Sandulenko
7877ccf628
Next step in transaction implementation. Now it postpones all calls.
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NOTE: This breaks most ports, and they will not pass assertions. If you will
fix it (by moving violating OSystem calls to go() method), I'll be grateful.
If you don't bother to fix it, there is a workaround. Just comment out
beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp.
This will tunr it off and will use default transaction-less implementation.
svn-id: r15870
2004-11-23 21:30:38 +00:00
James Brown
2ae3166f2d
Add new clearScreen OSystem call. Currently only implemented in SDL backend. This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering.
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svn-id: r15799
2004-11-13 04:33:33 +00:00
Max Horn
bb462f64e0
Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling
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svn-id: r15563
2004-10-15 22:28:12 +00:00
Torbjörn Andersson
6a1c315fdf
Don't let undraw_mouse() terminate with the surface still locked. Now I can
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finally quit Broken Sword II again, without ScummVM crashing.
svn-id: r15536
2004-10-13 06:36:29 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
4bd05071e5
Got rid of OSystem::move_screen
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svn-id: r14882
2004-09-04 01:31:04 +00:00
Max Horn
76bfd1f929
Allow Alt-Enter to toggle fullscreen mode, just like Alt-Return, matching our README (see also bug #1001126 )
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svn-id: r14382
2004-07-31 11:32:25 +00:00
Torbjörn Andersson
70f8f689a1
Applied patch #957544 to make output sample rate configurable at runtime.
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svn-id: r14225
2004-07-16 10:24:29 +00:00
Max Horn
f2f1687988
Only show gfx mode change messages in the OSD if the change was initiated by the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling)
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svn-id: r14223
2004-07-16 09:29:09 +00:00
Jonathan Gray
0237685473
disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X unices (including Linux) for consistency with other applications
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svn-id: r13989
2004-06-21 02:09:50 +00:00