Commit Graph

562 Commits

Author SHA1 Message Date
Paul Gilbert
549b5d435a MADS: Fix crash when trapping bouncy native in pit 2015-02-21 16:14:59 -05:00
Paul Gilbert
a505ae941c MADS: Fix picture when picking up timer module 2015-02-14 20:44:59 -05:00
Paul Gilbert
be489d88e6 MADS: Fix palette loading for in-game dialogs 2015-02-14 18:03:45 -05:00
Paul Gilbert
d31e602add MADS: Allow Escape key to close game options dialog 2015-02-14 16:54:47 -05:00
Strangerke
35c17d5066 MADS: Janitorial - fix some else statements with braces on separate lines or extra tabs 2015-01-31 13:01:23 +01:00
Strangerke
c0b2d47f38 MADS: Add safeguards in DialogsNebular::show 2015-01-31 12:10:55 +01:00
Torbjörn Andersson
dfe04491c1 JANITORIAL: Remove unnecessary semicolons 2015-01-21 01:29:22 +01:00
Paul Gilbert
926404bd10 MADS: Renamings of Layer and a transition type 2015-01-17 20:51:52 -05:00
Filippos Karapetis
01e8286e1c MADS: Remove trailing whitespace 2014-10-28 16:19:26 +02:00
Paul Gilbert
6fc5092c03 MADS: Remove unused variable 2014-10-22 21:05:47 -04:00
Paul Gilbert
c021759ad2 MADS: Add md5 checks for the asound.00* sound drivers
The implementation of the sound driver code relies on the data for each
sound being at specific locations in the files, so this ensures that
if any language version changes the sound files, we'll know about it
2014-10-22 20:43:22 -04:00
Filippos Karapetis
879890e021 MADS: Clear scene sprites and objects when showing a game menu
This shows the game menu, albeit with the wrong palette
2014-10-18 20:46:17 +03:00
Filippos Karapetis
ad1aedec76 MADS: Implement the Rex Cancel button in the game options dialog
The current options are now saved when the dialog opens, and are
restored to their original values if the user cancels
2014-10-18 20:19:14 +03:00
Paul Gilbert
dbfe4972e3 MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs 2014-10-18 11:55:30 -04:00
Paul Gilbert
a657c39824 MADS: Only show Quotes main menu item after winning the game 2014-10-18 11:42:11 -04:00
Paul Gilbert
72303564f7 MADS: Hook up Rex game endings to show the correct animation and/or credits 2014-10-18 11:20:50 -04:00
Filippos Karapetis
33b770ac60 MADS: Move all the anim and text view code into a common class
The animation and text players are more or less common among all MADS
games
2014-10-15 11:43:30 +03:00
Filippos Karapetis
701d43b5c2 MADS: Initial implementation of sound driver handling for V2 games 2014-10-15 11:43:20 +03:00
Paul Gilbert
1658a34ef5 MADS: Correct the color for the top/bottom line bounding the cutscene 2014-10-14 22:29:29 -04:00
Paul Gilbert
2048fe68d2 MADS: Fix clearing on-screen messages when the cutscene animation changes 2014-10-14 21:49:14 -04:00
Paul Gilbert
ea9599b763 MADS: Implement subtitles for animation cutscenes 2014-10-14 21:37:00 -04:00
Paul Gilbert
b58f6f397d MADS: New conversation message logic for cutscene animations 2014-10-13 20:28:34 -04:00
Filippos Karapetis
2e87ace09d MADS: Handle the unimplemented 'D' animation command 2014-10-14 01:32:03 +03:00
Filippos Karapetis
9ca021a0d2 MADS: Properly skip empty lines in animation files 2014-10-14 00:35:01 +03:00
Paul Gilbert
7f7e144dd2 MADS: Add debugger commands for playing text and anim cutscenes 2014-10-13 16:59:15 -04:00
Paul Gilbert
fc2a579f2e MADS: Further fixes for palette cycling during animations 2014-10-13 09:03:50 -04:00
Paul Gilbert
d02693cb0c MADS: Better initialization of animation cycling palettes 2014-10-12 16:24:33 -04:00
Paul Gilbert
e743621f23 MADS: Fix palette animations in cutscene animations 2014-10-11 18:21:49 -04:00
Strangerke
c128365068 MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
The second check was never reached. Using the 'else' block of the previous check fixes the issue.
2014-10-10 07:36:42 +02:00
Strangerke
1d3e5f86f0 MADS: Rex - Reduce the scope of some variables in TextView 2014-10-10 07:32:30 +02:00
Strangerke
20061c101d MADS: Rex - Remove dead code also present in the original in the logic of scene 5 2014-10-10 07:31:52 +02:00
Paul Gilbert
3a205467a9 MADS: Fix for switching between animations in AnimView sequence 2014-10-08 22:47:14 -04:00
Paul Gilbert
c584515b24 MADS: Fix palette for display of intro animation 2014-10-08 22:21:26 -04:00
Paul Gilbert
1c9752cb02 MADS: Fix refreshing backgound at start of intro animation 2014-10-08 21:04:06 -04:00
Paul Gilbert
1e38fa204b MADS: Introduction animation is starting to be shown 2014-10-08 20:46:43 -04:00
Strangerke
5d8f53ef73 MADS: Rex - Empty properly the current line buffer before getting the next menu line 2014-10-08 07:41:23 +02:00
Paul Gilbert
de434e45d3 MADS: Fixes for loading of intro cutscene animation 2014-10-06 22:14:57 -04:00
Strangerke
62b98913de MADS: Rex - Avoid potential not null terminated buffers after the use of strncpy 2014-09-29 00:48:07 +02:00
Strangerke
2ffd169923 MADS: Rex - Remove unused variables 2014-09-29 00:29:47 +02:00
Strangerke
913616f951 MADS: Rex - Fix safety check in ASound9 2014-09-29 00:26:58 +02:00
Paul Gilbert
dfe9cf2618 MADS: Fix Animation to handle loading backgrounds as well as user interfaces 2014-09-20 11:29:00 -04:00
Paul Gilbert
a1548e27a0 MADS: Further animation setup in AnimView 2014-09-18 22:21:15 -04:00
Paul Gilbert
b4ebed792e MADS: Further resource entry initialization 2014-09-16 22:10:37 -04:00
Paul Gilbert
455eb540c4 MADS: Beginnings of resource loading in AnimView 2014-09-16 21:18:35 -04:00
Peter Bozsó
6f343afe8b MADS: Remove unused variables. 2014-09-15 15:07:45 +02:00
Paul Gilbert
71e2e8b19a MADS: Implement loading resource sequence for AnimationView 2014-09-07 13:23:28 -04:00
Paul Gilbert
f18178fd2c MADS: Fix palette for difficulty selection dialog 2014-09-06 20:15:54 -04:00
Paul Gilbert
94068dddf7 MADS: Properly free menu items when main menu is freed 2014-09-06 17:55:01 -04:00
Paul Gilbert
a5528ecc7e MADS: Fix spare screen background changes for TextView showing quotes 2014-09-06 16:39:49 -04:00
Paul Gilbert
9ef68900e2 MADS: Fix text not properly being erased when showing quotes 2014-09-06 10:44:04 -04:00