Max Horn
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8ba75fc522
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
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2009-09-30 16:16:53 +00:00 |
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Kostas Nakos
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c4001cb762
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support made engine
svn-id: r43035
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2009-08-04 12:19:30 +00:00 |
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Kostas Nakos
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bcb0f07bce
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add bindings for cruise engine
svn-id: r43033
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2009-08-04 12:02:07 +00:00 |
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Kostas Nakos
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f78d6b2fae
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add support for tinsel engine (off by default for the time being)
svn-id: r39061
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2009-03-01 22:35:14 +00:00 |
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Kostas Nakos
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faadabe20c
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add support for groovie
svn-id: r38288
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2009-02-15 20:22:07 +00:00 |
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Kostas Nakos
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d8a0e9d466
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add support for tucker
svn-id: r38273
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2009-02-15 18:34:39 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Lars Persson
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106a38efc3
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Enable save game action key in Touche for WinCE devices.
svn-id: r34013
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2008-08-18 21:19:18 +00:00 |
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Kostas Nakos
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56c9e3ab04
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fix a small bug in the quit dialog
svn-id: r33844
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2008-08-13 19:32:25 +00:00 |
|
Kostas Nakos
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002c55dfac
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add support for drascula engine
svn-id: r33754
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2008-08-10 17:10:09 +00:00 |
|
Kostas Nakos
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a30ecc96a0
|
setup interface for later kyra games
svn-id: r33682
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2008-08-07 18:36:12 +00:00 |
|
Kostas Nakos
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39c348e4d2
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properly support feeble (sync commit)
svn-id: r30932
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2008-02-23 18:55:31 +00:00 |
|
Jordi Vilalta Prat
|
66e9d4f5e8
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Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
|
Kostas Nakos
|
45b03eadf0
|
adding preliminary lure support
svn-id: r29884
|
2007-12-16 20:08:56 +00:00 |
|
Nicola Mettifogo
|
258901bab9
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
|
2007-09-19 08:40:12 +00:00 |
|
Max Horn
|
f97cbb8294
|
Update GUI::Key constructs
svn-id: r27643
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2007-06-23 00:05:32 +00:00 |
|
Kostas Nakos
|
80432ef36a
|
add nippon support
svn-id: r27244
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2007-06-09 10:06:05 +00:00 |
|
Kostas Nakos
|
6433964b68
|
adding F1 for bargon and KP0 for indy3 functionality to multi function key
svn-id: r27185
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2007-06-08 06:09:09 +00:00 |
|
Kostas Nakos
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fb8a569fdf
|
renaming to multi-function key. Also, reverting to softkey A for default keymap (compatibility on first run)
svn-id: r27112
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2007-06-05 19:06:54 +00:00 |
|
Max Horn
|
218e132e37
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
|
Kostas Nakos
|
7b614f3ee9
|
add zoom up/down actions for touche
svn-id: r26684
|
2007-04-30 21:11:09 +00:00 |
|
Kostas Nakos
|
81adc13e24
|
formatting
svn-id: r26682
|
2007-04-30 20:30:05 +00:00 |
|
Kostas Nakos
|
4670ff7388
|
cleanup, more meaningful names for actions, fix quit dialog looks, bump action mapping version
svn-id: r26658
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2007-04-28 17:34:09 +00:00 |
|
Lars Persson
|
f93ef30820
|
ITE save game menu mapping has changed to F5.
svn-id: r26134
|
2007-03-14 19:28:29 +00:00 |
|
Kostas Nakos
|
235aa3376b
|
properly support saga and cine engines
svn-id: r25893
|
2007-02-27 11:07:59 +00:00 |
|
Kostas Nakos
|
017c1b24f7
|
support agi engine
svn-id: r25880
|
2007-02-26 18:09:41 +00:00 |
|
Kostas Nakos
|
03e75235f0
|
Add support for touche engine.
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them.
svn-id: r25830
|
2007-02-24 20:50:56 +00:00 |
|
Kostas Nakos
|
c1a24c9cdb
|
CinE Engine support (backport)
svn-id: r23625
|
2006-07-30 09:03:10 +00:00 |
|
Kostas Nakos
|
6a8749ace0
|
move ce port to its new home
svn-id: r23366
|
2006-07-01 08:13:46 +00:00 |
|