Commit Graph

106 Commits

Author SHA1 Message Date
Matthew Hoops
f235ef143c ENGINES: Honor the default to 1x flag for OpenGL modes 2013-01-08 10:32:08 -05:00
D G Turner
aa26d5def4 ENGINES: Add error handling for GMM Gamestate Load/Save Usage.
As indicated by wjp, the Global Main Menu (GMM) did not check or report
on the returned error state from saveGameState() and loadGameState() usage.
This corrects this and adds a MessageDialog report of any failure.
2012-02-21 22:30:29 +00:00
Tarek Soliman
40b68b41c7 KEYMAPPER: Make engine keymap init and cleanup more generic 2011-12-30 12:36:11 -06:00
Johannes Schickel
4b433c2961 ENGINES: Handle speech_mute in syncSoundSettings.
This assures we always mute all speech sounds, when the user selects
subtitles only mode. Hopefully no engine abuses the speech sound type for
other sounds, since that would make them gone now too. Then again I would
consider this an utter abuse of the speech sound type...
2011-11-13 22:25:19 +01:00
Littleboy
e978a6afb7 ENGINES: Use the new taskbar error notification methods in the engines defaultErrorHandler() 2011-08-06 15:27:43 -04:00
Eugene Sandulenko
54f5383356 TASKBAR: Set taskbar to error on engine error() 2011-08-06 11:30:49 +01:00
Bastien Bouclet
8b89660069 GUI: Zero is a valid save slot number.
Fixes loading from slot 0 using the GMM.
2011-07-02 22:01:47 +02:00
athrxx
1a05efa8ed GUI: fix bug #2822778
(Savegames now get loaded after GMM dialogue execution. This avoids mouse cursor glitches (e.g. mouse cursors which get changed during loadGameState() being popped when the dialogue closes).
2011-06-25 15:54:36 +02:00
Thierry Crozat
f4d20223be I18N: Make the unsupported game warning translatable 2011-06-20 23:12:26 +01:00
Tarek Soliman
4d0bba314d ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
ADGF_UNSTABLE is always warned about.
ADGF_TESTING is only warned about when running
configure with --enable-relase.

Both warnings are subject to the enable_wip_game_warning
config option.
2011-06-16 13:37:13 -05:00
Thierry Crozat
06bbb57ad7 I18N: Make many more GUI MessageDialog strings translatable 2011-06-13 22:19:18 +01:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
Max Horn
86240bb0dc ENGINES: Get rid of some s(n)printf calls 2011-06-02 18:31:58 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Paul Gilbert
c6fa23a3d1 JANITORIAL: Add in necessary include files to fix compilation in MSVC 2011-04-28 22:32:12 +10:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
6b0ccbb095 AUDIO: Renamed mute related functions in Mixer.
This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to
isSoundTypeMuted.
2011-04-16 18:30:45 +02:00
Johannes Schickel
f9a459d70e ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.
This fixes an annoying behavior in the Sword2 option's dialog, which set all
sound type volumes to 0, in case it was opened when the user used the global
mute setting.
2011-04-13 23:48:51 +02:00
dhewg
46e397fb25 ENGINES: Mute kPlainSoundType in Engine::syncSoundSettings()
The "Mute all" option rarely muted all audio streams, since we have
this abomination called kPlainSoundType (and there is no volume slider
for this type). Both, not-really-muting, and adding yet another slider is
a horrible user experience imho - especially on handheld ports.
So mute this sound in the default implementation, and unmute it to the
maximum volume.
When an engines has a volume level settings for sounds it plays with
this type, it should overwrite said member and set it there.
2011-03-19 17:58:17 +01:00
Max Horn
90c3ae2493 ENGINES: Change GUIErrorMessage to take param by ref, not by copy 2011-03-18 14:43:53 +01:00
Johannes Schickel
ee6853daf2 GUI: Fix default mode bug in initCommonGFX.
Formerly when a game which used defaultTo1XScaler was run with "-gdefault" from
command line, it was run with a 2x scaler in case of the SDL backend, since it
defaults to 2x (see SdlGraphicsManager::getDefaultGraphicsMode).
2011-03-01 04:57:10 +01:00
dhewg
93fdcbfa05 ENGINES: We have resetGraphicsScale(), lets use it
If highres games pass defaultTo1XScaler=true to initGraphics(),
use resetGraphicsScale() instead of hardcoding "1x" (which doesn't
exist on the OpenGL backend)
If an OpenGL mode is selected, it now doesn't switch back to plain
SDL now for those games.
2011-02-25 20:49:48 +01:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
668adaa461 GUI: Rename gui/GuiManager.* to gui/gui-manager.*
svn-id: r54265
2010-11-16 10:19:01 +00:00
Max Horn
75c6e66874 COMMON: Get rid of the debug() output formatter
Now Engine::errorString is only used by error(), as its name suggests.
This also resolves the inconsistency between debug & debugN.

svn-id: r54023
2010-11-01 20:41:32 +00:00
Johannes Schickel
dac9493069 ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
I also extended the comment for it to show two possible use cases.

svn-id: r53895
2010-10-27 22:52:02 +00:00
Johannes Schickel
2ad28b8cd5 ENGINE: Generalize SCUMM play time counting and move it into Engine.
This implements Max's idea on -devel
("Re: [Scummvm-devel] ATTN Engine authors: Advanced engine features") from
27.10.2010 on 11:12PM CEST.

Unlike the SCUMM implementation it stores the play time as ms instead of s.

The SCUMM engine was adapted to use this instead to reduce code duplication.

svn-id: r53892
2010-10-27 22:37:51 +00:00
Torbjörn Andersson
c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Max Horn
1d4c82885d DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
  something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
  can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
  document it.
* Add more doxygen comments
* Cleanup

svn-id: r50963
2010-07-17 18:38:42 +00:00
Johannes Schickel
09b4f7cbed Define WIN32_LEAN_AND_MEAN before including windows.h.
This will cause our code to include less functionality, but might on the other hand fasten up the compilation.

svn-id: r50346
2010-06-26 21:55:52 +00:00
Johannes Schickel
caf31ee5af Replace various strncpy usages by strlcpy.
svn-id: r48955
2010-05-05 17:54:12 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Max Horn
3745c73788 Explain the rational of the CursorMan.pushCursor calls directly
Instead of referring to the commit log of a prior ref.
Also rewrap some comments.

svn-id: r48628
2010-04-11 19:04:24 +00:00
Johannes Schickel
b928da4418 Setup and destroy a dummy cursor and palette in the Engine class.
The idea behind this is exactly the same as behind r48620,
but it affects all engines, thus engine authors can now use
CursorMan.replaceCursor without having to worry about possible
memory leaks or the like.

svn-id: r48626
2010-04-11 18:30:42 +00:00
Max Horn
4bac9e1b75 COMMON: Cleanup ConfigManager code
* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code

svn-id: r48417
2010-03-29 20:31:23 +00:00
Johannes Schickel
dfe32f2f57 g_engine is not used by any MidiDriver, thus remove the comment about it.
svn-id: r47547
2010-01-25 03:04:58 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Johannes Schickel
52fb0c59da Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keyboard in menu mutes audio")
svn-id: r47233
2010-01-10 18:09:49 +00:00
Max Horn
626f85ae5e Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp
This function is used in only one place. Declaring it requires common/list.h;
by putting it into pixelformat.h, which is included by common/system.h, tons
of things suddenly included list.h for no good reason.

If we ever need to call this function in other places, we can figure out aborts
more appropriate place for it.

svn-id: r46310
2009-12-09 16:45:35 +00:00
Max Horn
1a313a7eca COMMON: Remove dependency on engines code (by using the inversion principle).
svn-id: r46130
2009-11-24 22:11:07 +00:00
Max Horn
a50bb2ceb4 Don't include windows.h & direct.h on WinCE (and Symbian?)
svn-id: r45996
2009-11-20 00:12:28 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Johannes Schickel
9ab801bec6 Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
svn-id: r44308
2009-09-24 16:17:52 +00:00
Johannes Schickel
e56dbf68be Changed some code to follow our guidelines.
svn-id: r44307
2009-09-24 16:17:25 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Jody Northup
79e03a92a5 Removed an unneeded debug console output from initGraphics
svn-id: r42450
2009-07-13 19:24:41 +00:00
Jody Northup
2f370ef8ab Overloaded initGraphics to provide for simpler procedures for engines supporting more than one format.
svn-id: r42330
2009-07-10 10:43:48 +00:00
Travis Howell
4656019e8a Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,41348-41369,41372-41376,41379-41381,41384-41386,41389,41393,41395,41398,41400-41409,41419,41421,41423-41425,41428-41430,41432-41433,41452-41453,41458-41462,41465,41468,41470,41473-41474,41484-41490,41493,41496-41504,41506-41508,41516-41517,41519-41520,41528,41536-41538,41556-41557,41559-41560,41562-41576,41579,41584,41587-41592,41596,41598,41601-41603,41611,41618-41619,41630,41632-41635,41639,41641,41644-41647,41660,41663-41665,41668,41677,41679-41680,41683,41699-41705,41707-41709,41713-41715,41718-41727,41729-41736,41739-41763,41765-41766,41768-41774,41777-41778,41781-41799,41803,41806,41809-41813,41821-41823,41827,41833-41834,41836-41839,41841,41844-41848,41850-41853,41858-41860,41867-41871,41875-41887,41889-41893,41895-41897,41902-41903,41915-41917,41922,41929-41934,41938,41940-41964,41967-41968,41975,42007-42012,42020,42038-42041,42043-42044,42047-42050,42054-42056,42060,42062,42079,42081 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r41219 | drmccoy | 2009-06-06 21:34:11 +1000 (Sat, 06 Jun 2009) | 2 lines
  
  Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")
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  r41220 | wjpalenstijn | 2009-06-06 21:38:20 +1000 (Sat, 06 Jun 2009) | 3 lines
  
  Store long-term pointers to object variables in a new ObjVarRef struct.
  Storing them as reg_t* could cause the pointers to become invalid
  when they pointed into CloneTable since CloneTable can be re-allocated.
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  r41221 | athrxx | 2009-06-06 22:18:39 +1000 (Sat, 06 Jun 2009) | 1 line
  
  KYRA/LOL: fix input code for japanese game versions
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  r41222 | waltervn | 2009-06-06 22:30:13 +1000 (Sat, 06 Jun 2009) | 2 lines
  
  SCI: Fix audio regression in KQ5CD, introduced in r41205.
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  r41223 | athrxx | 2009-06-07 00:14:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fixed vaelan's cube
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  r41224 | athrxx | 2009-06-07 00:42:03 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fixed level temp data size
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  r41225 | athrxx | 2009-06-07 01:32:42 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fix last commit
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  r41226 | djwillis | 2009-06-07 01:41:17 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GP2XWiz: Cleanup and start to work on virtual keyboard support for the backend.
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  r41227 | thebluegr | 2009-06-07 02:43:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's coneole
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  r41228 | drmccoy | 2009-06-07 02:47:21 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Adding a pause mode
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  r41229 | drmccoy | 2009-06-07 02:48:29 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Adding a general coktelplayer.scn demo file
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  r41230 | djwillis | 2009-06-07 02:52:45 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  GP2X: Small cleanup of control code and start to work on virtual keyboard support for the backend.
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  r41231 | lordhoto | 2009-06-07 03:10:15 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix unused variable warnings.
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  r41232 | djwillis | 2009-06-07 03:21:50 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix detection of v_align option when used in the keyboard definition.
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  r41233 | sev | 2009-06-07 03:36:06 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement feature request #1180217: "GUI: Mute option"
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  r41234 | sev | 2009-06-07 03:36:21 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Mention new hotkey in README
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  r41235 | sev | 2009-06-07 03:36:58 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add Mute control to all themes
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  r41236 | sev | 2009-06-07 03:37:15 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#1522626: "GUI: Friendlier "Add Game" session"
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  r41237 | sev | 2009-06-07 03:37:31 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#2090830: "GUI: RTL should focus game list on the last game played"
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  r41238 | sev | 2009-06-07 03:37:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Decrease number of free memory pages to realistic value
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  r41239 | sev | 2009-06-07 03:39:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Whitespace fixes and C++ comments
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  r41240 | sev | 2009-06-07 03:39:42 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"
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  r41241 | sev | 2009-06-07 03:40:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix implementation of prevent.input. This fixes SQ2 intro
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  r41242 | sev | 2009-06-07 03:40:27 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
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  r41243 | sev | 2009-06-07 03:40:56 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"
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  r41244 | sev | 2009-06-07 03:41:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"
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  r41245 | sev | 2009-06-07 03:41:50 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Store and compare MD5s in the saves
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  r41246 | sev | 2009-06-07 03:42:12 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable save/load when original did not allow
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  r41247 | sev | 2009-06-07 03:42:37 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Stop abusing game flag.
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  r41248 | sev | 2009-06-07 03:43:04 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Remove duplicated amiga busy cursor
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  r41249 | sev | 2009-06-07 03:43:26 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement debug commands "room" and "bt"
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  r41250 | sev | 2009-06-07 03:43:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug #2026605: "SQ2: Have to wait after dying to do anything."
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  r41251 | sev | 2009-06-07 03:44:24 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Cleanup
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  r41252 | sev | 2009-06-07 03:44:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement scummvm.ini flag features for AGI engine
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  r41253 | sev | 2009-06-07 03:45:06 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement cancel.line. Consider obj.status.f implemented
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  r41254 | sev | 2009-06-07 03:45:52 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Cleanup
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  r41255 | sev | 2009-06-07 03:46:19 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement hold.key and release.key opcodes
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  r41256 | sev | 2009-06-07 03:46:38 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement allow.menu opcode
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  r41257 | sev | 2009-06-07 03:46:55 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement hide.mouse and show.mouse opcodes
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  r41258 | sev | 2009-06-07 03:47:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement fence.mouse opcode
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  r41259 | sev | 2009-06-07 03:48:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks
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  r41260 | sev | 2009-06-07 03:48:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add guard check to set.key opcode.
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  r41261 | sev | 2009-06-07 03:48:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Make PopUp widget look more balanced
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  r41262 | sev | 2009-06-07 03:49:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Improved look of popup widget, buttons, checkbox and tab widget
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  r41263 | sev | 2009-06-07 03:49:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#2707442: "GUI: Improve Mass Add dialog"
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  r41264 | sev | 2009-06-07 03:50:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Sync all themes with improvements of mass dialog. Fixed list positioning
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  r41265 | sev | 2009-06-07 03:51:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement widget property "textalign". Added it to all theme layouts
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  r41266 | sev | 2009-06-07 03:52:44 +1000 (Sun, 07 Jun 2009) | 4 lines
  
  Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
  - Split out label from PopUp widget
  - Aligned every widget on all layouts so GUI becomes to look nice again
  - Moved textHAlign to layout properties
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  r41267 | sev | 2009-06-07 03:53:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add to launcher not yet functional search widget.
  Make EditableWidget CommandSender
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  r41268 | sev | 2009-06-07 03:54:08 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
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  r41269 | sev | 2009-06-07 03:54:28 +1000 (Sun, 07 Jun 2009) | 5 lines
  
  Improvements to laucher dialog
  - Made quicksearch turned off in the launcher game list
  - Turn ListWidget into CommandSender
  - Turn quicksearch off in launcher game list
  - Connect laucher list widget with search box so search is initiated by typing
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  r41270 | sev | 2009-06-07 03:54:43 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix font size in EditTextWidget on screen resolution change.
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  r41271 | sev | 2009-06-07 03:54:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix item selection on filtered out list in launcher
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  r41272 | sev | 2009-06-07 03:56:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added game GUI options to advancedDetector and updated all engines
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  r41273 | sev | 2009-06-07 03:56:59 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix bug with GUI options not set when per-game setting is empty
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  r41274 | sev | 2009-06-07 03:57:39 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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  r41275 | sev | 2009-06-07 03:58:08 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
  Add generic per-game GUI options support along the way ;)
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  r41276 | sev | 2009-06-07 03:58:29 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Do not change list content if filter was not changed
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  r41277 | sev | 2009-06-07 03:59:04 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable load from the launcher button for AGOS and Gob games with use of GUI options
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  r41278 | sev | 2009-06-07 03:59:54 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Add support for GUI options to SCUMM engine
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  r41279 | thebluegr | 2009-06-07 04:02:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Removed unused variable
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  r41280 | sev | 2009-06-07 04:11:05 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add empty file to cheat git-svn
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  r41281 | sev | 2009-06-07 04:21:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Disable MIDI controls if GUIO_NOMIDI is set
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  r41282 | sev | 2009-06-07 04:21:49 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
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  r41283 | sev | 2009-06-07 04:22:18 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added couple of newly discovered fanmade AGI games.
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  r41284 | sev | 2009-06-07 04:22:43 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added CoCo3 version of SQ1
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  r41285 | sev | 2009-06-07 04:23:05 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added GUI options for newly added games
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  r41286 | sev | 2009-06-07 04:23:24 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Shut gcc warning.
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  r41287 | sev | 2009-06-07 04:27:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Bump theme version to 0.5 due to number of recent changes.
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  r41288 | sev | 2009-06-07 04:32:33 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Restore search.bmp which was lost
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  r41289 | lordhoto | 2009-06-07 04:33:20 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix printf format argument related warnings.
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  r41290 | thebluegr | 2009-06-07 04:38:41 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Updated the MSVC project files of the SCUMM engine for commit #41282
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  r41291 | lordhoto | 2009-06-07 04:41:25 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Flag all games without full voice over with GUIO_NOSPEECH.
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  r41292 | athrxx | 2009-06-07 04:46:07 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: fix flying item hit processing
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  r41293 | thebluegr | 2009-06-07 05:04:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fixed assertion when starting mass add and there are no games currently in the game list
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  r41294 | drmccoy | 2009-06-07 05:06:47 +1000 (Sun, 07 Jun 2009) | 4 lines
  
  Demoplayer:
  - Fixing the flawed double mode
  - Adding an "auto" double mode, where the videos get scaled if possible
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  r41295 | lordhoto | 2009-06-07 05:10:25 +1000 (Sun, 07 Jun 2009) | 3 lines
  
  - Flag Kyra3 detection entries with GUIO_NOMIDI
  - Get rid of using directive
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  r41296 | sev | 2009-06-07 05:20:39 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Bring old 'quick search' behavior of games list back.
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  r41297 | lordhoto | 2009-06-07 05:47:55 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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  r41299 | fingolfin | 2009-06-07 06:03:13 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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  r41300 | djwillis | 2009-06-07 06:05:21 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: 'Ab'use the console font to get a font small enough to be usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space).
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  r41301 | lordhoto | 2009-06-07 06:22:16 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Made fix for empty game list on starting MassAdd a bit more robust.
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  r41302 | thebluegr | 2009-06-07 06:29:37 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's coneole
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  r41303 | djwillis | 2009-06-07 06:36:12 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now.
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  r41304 | sev | 2009-06-07 06:58:36 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Make script executable
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  r41305 | fingolfin | 2009-06-07 07:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds
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  r41306 | drmccoy | 2009-06-07 07:41:22 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
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  r41307 | drmccoy | 2009-06-07 07:45:47 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fixing the demoplayer's auto double mode and added a REBASE0 option that sets the video's X and Y coordinates to 0,0
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  r41308 | drmccoy | 2009-06-07 07:54:12 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Setting the game type of the generic demoplayer to Urban so it can make use of the initial palette
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  r41309 | fingolfin | 2009-06-07 09:22:22 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add more graphics in the future ;)
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  r41310 | fingolfin | 2009-06-07 09:22:35 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Pressing 'ESC' in the Launcher's quick search field now resets the search filter
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  r41311 | fingolfin | 2009-06-07 09:22:48 +1000 (Sun, 07 Jun 2009) | 1 line
  
  GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field
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  r41312 | drmccoy | 2009-06-07 09:39:58 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Renamed the evaluateStore opcodes to assign, because that's what they are
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  r41313 | drmccoy | 2009-06-07 09:40:11 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fascination needs o1_assign. o2_assign breaks the DOS floppy version
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  r41314 | athrxx | 2009-06-07 10:37:30 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented king richard healing sequence
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  r41315 | lordhoto | 2009-06-07 10:51:19 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays correctly.
........
  r41316 | lordhoto | 2009-06-07 10:58:14 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry.
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  r41317 | drmccoy | 2009-06-07 11:45:09 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Dropping the v1 parser functions in favour of the extended v2 ones
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  r41318 | waltervn | 2009-06-07 12:18:38 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.
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  r41322 | strangerke | 2009-06-07 18:33:46 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
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  r41323 | strangerke | 2009-06-07 18:46:15 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Suppress inclusion of a not yet committed file
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  r41324 | sev | 2009-06-07 20:03:19 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Mention recent improvements
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  r41325 | sev | 2009-06-07 20:04:41 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
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  r41326 | sev | 2009-06-07 20:13:05 +1000 (Sun, 07 Jun 2009) | 2 lines
  
  MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
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  r41327 | athrxx | 2009-06-07 20:34:01 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented some missing monster animation code
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  r41328 | fingolfin | 2009-06-07 21:02:51 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Set svn:ignore
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  r41331 | fingolfin | 2009-06-07 22:37:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  AGI: Fixed typo in game name ;)
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  r41332 | fingolfin | 2009-06-07 22:47:10 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
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  r41333 | fingolfin | 2009-06-07 23:04:03 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Added some new method variants to Common::String
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  r41334 | fingolfin | 2009-06-07 23:04:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches)
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  r41336 | athrxx | 2009-06-07 23:07:16 +1000 (Sun, 07 Jun 2009) | 1 line
  
  LOL: implemented two more opcodes for castle cimmeria
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  r41337 | fingolfin | 2009-06-07 23:14:34 +1000 (Sun, 07 Jun 2009) | 1 line
  
  Fixed appending a (substring of a) string to itself
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  r41338 | thebluegr | 2009-06-08 01:53:30 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
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  r41339 | thebluegr | 2009-06-08 02:44:57 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998)
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  r41340 | thebluegr | 2009-06-08 02:50:34 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
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  r41341 | fingolfin | 2009-06-08 03:05:58 +1000 (Mon, 08 Jun 2009) | 1 line
  
  cleanup
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  r41342 | fingolfin | 2009-06-08 03:06:32 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Renamed various song/songlib related structs and members
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  r41343 | fingolfin | 2009-06-08 03:06:51 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Objectified SongLibrary
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  r41344 | fingolfin | 2009-06-08 03:07:07 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Objectified Song struct 'a bit'
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  r41345 | fingolfin | 2009-06-08 03:07:25 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Simplified SongLibrary code a bit
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  r41346 | fingolfin | 2009-06-08 03:18:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate)
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  r41348 | athrxx | 2009-06-08 04:51:03 +1000 (Mon, 08 Jun 2009) | 1 line
  
  LOL: minor bug fix in battle system
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  r41349 | waltervn | 2009-06-08 05:15:55 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  SCI: Moved resource36 handling into resource manager.
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  r41350 | lordhoto | 2009-06-08 05:58:00 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
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  r41351 | lordhoto | 2009-06-08 06:43:43 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
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  r41352 | sev | 2009-06-08 08:05:57 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  Added current keymapper dialog to all themes so it could be tested by other
  devs.
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  r41353 | thebluegr | 2009-06-08 08:15:28 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Applied madmoose's patch from bug report #2794216 - "Loading large Smacker movies is slow"
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  r41354 | thebluegr | 2009-06-08 08:17:44 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Formatting
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  r41355 | sev | 2009-06-08 08:19:48 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  Added Clear button for search box. Looks a bit off, but we do not yet have
  skinned buttons.
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  r41356 | thebluegr | 2009-06-08 08:34:03 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Changed the bitstream buffer used to initialize the big Huffman trees to be a normal byte array, instead of a Common::Array
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  r41357 | lordhoto | 2009-06-08 08:41:38 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  Remove unneeded functionality from Screen.
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  r41358 | athrxx | 2009-06-08 08:42:21 +1000 (Mon, 08 Jun 2009) | 1 line
  
  LOL: minor bug fix
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  r41359 | fingolfin | 2009-06-08 09:04:34 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: Got rid of g_EngineState
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  r41360 | fingolfin | 2009-06-08 09:05:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  SCI: C++ified the song iterator code a little bit more
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  r41361 | thebluegr | 2009-06-08 09:29:11 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Hopefully fixed memory corruption when loading games
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  r41362 | lordhoto | 2009-06-08 12:26:33 +1000 (Mon, 08 Jun 2009) | 3 lines
  
  - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played
  - Made album page change in MR a bit slower, so it's visible at least
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  r41363 | djwillis | 2009-06-08 18:21:18 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !.
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  r41364 | thebluegr | 2009-06-08 18:38:10 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Moved some more debug commands to ScummVM's console
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  r41365 | Kirben | 2009-06-08 18:56:32 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Update details for the Polish version of The Feeble Files.
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  r41366 | djwillis | 2009-06-08 19:10:12 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py).
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  r41367 | thebluegr | 2009-06-08 21:42:13 +1000 (Mon, 08 Jun 2009) | 1 line
  
  Replaced GFXWARN with warning and GFXDEBUG with debugC
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  r41368 | waltervn | 2009-06-08 22:20:36 +1000 (Mon, 08 Jun 2009) | 2 lines
  
  SCI: Cleanup
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  r41369 | Hkz | 2009-06-08 22:37:24 +1000 (Mon, 08 Jun 2009) | 1 line
  
  sword1: add Broken Sword PSX demo support
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  r41372 | Kirben | 2009-06-09 00:21:43 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Add Polish font data for The Feeble Files.
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  r41373 | djwillis | 2009-06-09 00:47:38 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
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  r41374 | Kirben | 2009-06-09 00:50:34 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Add more Polish font data for The Feeble Files.
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  r41375 | Kirben | 2009-06-09 00:55:11 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Spacing.
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  r41376 | djwillis | 2009-06-09 01:45:03 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name).
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  r41379 | lordhoto | 2009-06-09 03:47:37 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Fix out of bounds memory access in Screen::drawShape.
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  r41380 | Hkz | 2009-06-09 03:54:44 +1000 (Tue, 09 Jun 2009) | 1 line
  
  sword1: slight cleanup of psx related sound code and comments
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  r41381 | lordhoto | 2009-06-09 04:30:28 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Cleanup.
........
  r41384 | lordhoto | 2009-06-09 06:11:07 +1000 (Tue, 09 Jun 2009) | 3 lines
  
  - Cleanup
  - Fix regression in Kyra1 outro
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  r41385 | djwillis | 2009-06-09 06:31:49 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Virtual Keyboard: Add some quick changes to the virtual keyboard to activate submit and cancel events from the default lowercase keyboards. This makes it possible to cancel and submit without having to call Common::KEYCODE_F7 again. Sorry for the nasty (temp) graphics.
........
  r41386 | buddha_ | 2009-06-09 06:46:21 +1000 (Tue, 09 Jun 2009) | 3 lines
  
  Convert FWRenderer and OSRenderer to use Cine::Palette.
  Also fix some bugs that came up in testing of Cine::Palette.
........
  r41389 | sev | 2009-06-09 07:52:32 +1000 (Tue, 09 Jun 2009) | 2 lines
  
  Actually we /did not/ put periods at ends of the sentences in majority of past entries
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  r41393 | Kirben | 2009-06-09 10:00:24 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Correct check for font data table used in The Feeble Files.
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  r41395 | Kirben | 2009-06-09 16:37:42 +1000 (Tue, 09 Jun 2009) | 1 line
  
  Remove unused old code.
........
  r41398 | lordhoto | 2009-06-09 21:26:15 +1000 (Tue, 09 Jun 2009) | 5 lines
  
  - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
  - Made WSAMovie_v1::displayFrame code match the original
  - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
  - Got rid of '...' parameter usage in all WSA player classes
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  r41400 | wjpalenstijn | 2009-06-10 01:26:09 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Add (failing) hashmap test case for collision handling
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  r41401 | lordhoto | 2009-06-10 01:34:02 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Changed some lines to tabs instead of whitespaces for identation.
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  r41402 | drmccoy | 2009-06-10 04:14:49 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob3 is multi-lingual (British, French, German)
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  r41403 | drmccoy | 2009-06-10 04:18:11 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob2 is multi-lingual (American, French, German)
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  r41404 | drmccoy | 2009-06-10 04:19:11 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)
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  r41405 | drmccoy | 2009-06-10 04:52:55 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Multi-lingual Inca2 version (American, French, German, Italian, Spanish)
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  r41406 | drmccoy | 2009-06-10 04:53:17 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Win Lost in Time is multi-lingual (British, French, Spanish)
........
  r41407 | drmccoy | 2009-06-10 04:53:35 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Added a workaround for Win Lost in Time.
  It's got VMD files which are still referenced as IMD
........
  r41408 | waltervn | 2009-06-10 05:18:48 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  SCI: Moved SCI1 audio map handling into the resource manager.
........
  r41409 | drmccoy | 2009-06-10 05:37:24 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Fixed CLEAR
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  r41419 | sev | 2009-06-10 18:18:44 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Clarify that Cygwin is not supported as building platform anymore
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  r41421 | sev | 2009-06-10 20:11:24 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added debugCN() call which does not add newline automatically
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  r41423 | dreammaster | 2009-06-10 22:15:50 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
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  r41424 | dreammaster | 2009-06-10 22:16:30 +1000 (Wed, 10 Jun 2009) | 1 line
  
  Added support for loading savegames from the launcher
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  r41425 | lordhoto | 2009-06-10 22:47:19 +1000 (Wed, 10 Jun 2009) | 2 lines
  
  Fix documentation for debugC and debugCN, relying on special debug levels.
........
  r41428 | lordhoto | 2009-06-11 01:01:20 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again.
........
  r41429 | strangerke | 2009-06-11 01:04:21 +1000 (Thu, 11 Jun 2009) | 3 lines
  
  Gob detection : 
  - use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
  - Replace non-ASCII characters by hex values
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  r41430 | lordhoto | 2009-06-11 01:11:17 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Extend documentation for "kFeatureCursorHasPalette".
........
  r41432 | lordhoto | 2009-06-11 01:20:52 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported.
........
  r41433 | jvprat | 2009-06-11 01:33:37 +1000 (Thu, 11 Jun 2009) | 2 lines
  
  Point to the Cursor and AudioCD Managers to help engine authors following the right path.
........
  r41452 | sev | 2009-06-12 01:45:52 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Added set of CoCo3 AGI games
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  r41453 | buddha_ | 2009-06-12 04:32:35 +1000 (Fri, 12 Jun 2009) | 8 lines
  
  Fix Operation Stealth's 2nd arcade sequence's revolving doors.
  - Now the doors actually do revolve when before they didn't.
  - The fix was to alias the 9th background with the collision
    page directly when loading collision page data. This way
    changes written to the 9th background go to the collision
    page and vice versa (And there were changes in the labyrinth).
  - Also converted _bgTable from a pure array to a Common::Array
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  r41458 | peres001 | 2009-06-12 15:03:18 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Final version of the IFF parsing code.
  * Refactored ILBMDecoder usage from disk code.
........
  r41459 | peres001 | 2009-06-12 16:20:11 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Removed a leftover printf().
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  r41460 | peres001 | 2009-06-12 17:18:01 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
  * Refactored sound code in Parallaction to use the new Audio::make8SVXStream.
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  r41461 | peres001 | 2009-06-12 17:55:44 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Cleanup of sound code.
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  r41462 | sev | 2009-06-12 18:00:26 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Rename KeyRemapper dialog to KeyMapper
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  r41465 | peres001 | 2009-06-12 18:51:05 +1000 (Fri, 12 Jun 2009) | 2 lines
  
  * Moved the updated IFF code from Parallaction to common/
  * Updated Parallaction and SAGA to use the new decoder infrastructure.
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  r41468 | peres001 | 2009-06-12 19:49:38 +1000 (Fri, 12 Jun 2009) | 3 lines
  
  * Adapted Kyra to the new IFFParser interface.
  * Adapted the new IFFParser to Kyra (slightly).
  The Kyra1 demo on the website works.
........
  r41470 | peres001 | 2009-06-12 19:56:07 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Finally fix build (extra qualifier removed).
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  r41473 | peres001 | 2009-06-12 20:26:15 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Added missing return statements.
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  r41474 | peres001 | 2009-06-12 20:26:58 +1000 (Fri, 12 Jun 2009) | 1 line
  
  Fixed disposeStream initialization.
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  r41484 | strangerke | 2009-06-13 08:35:08 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
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  r41485 | waltervn | 2009-06-13 09:29:27 +1000 (Sat, 13 Jun 2009) | 2 lines
  
  SCI: Added detection entries for Japanese QFG.
........
  r41486 | waltervn | 2009-06-13 09:46:23 +1000 (Sat, 13 Jun 2009) | 2 lines
  
  SCI: Moved audio code from AudioResource to the sfx core.
........
  r41487 | strangerke | 2009-06-13 17:54:25 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Oups. disk.cpp was also missing in MSVC files
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  r41488 | vinterstum | 2009-06-13 19:40:42 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Updated xcode project
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  r41489 | thebluegr | 2009-06-13 20:20:12 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
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  r41490 | thebluegr | 2009-06-13 20:23:23 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Removed duplicate entry of disk.cpp
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  r41493 | vinterstum | 2009-06-13 23:27:21 +1000 (Sat, 13 Jun 2009) | 1 line
  
  Buildfix for gcc 3.3 (moved a template class member into the header file)
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  r41496 | wjpalenstijn | 2009-06-14 07:07:05 +1000 (Sun, 14 Jun 2009) | 3 lines
  
  Fix erase() sometimes hiding other hash elements.
  Like CPython, we now use a dummy node to mark nodes as erased,
  so that lookup() can skip over it. All tests should now pass again.
........
  r41497 | drmccoy | 2009-06-14 08:10:55 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
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  r41498 | strangerke | 2009-06-14 08:14:58 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Gob - *WIP* incomplete implementation of MDY/TBR 
........
  r41499 | drmccoy | 2009-06-14 08:35:22 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
........
  r41500 | lordhoto | 2009-06-14 08:40:30 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Strip trailing whitespaces.
........
  r41501 | sev | 2009-06-14 08:48:16 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added sanity checking to stopSound() and a bit more debug output
........
  r41502 | lordhoto | 2009-06-14 08:48:32 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time).
........
  r41503 | lordhoto | 2009-06-14 09:04:26 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Added yet another missing period at the end of a line. (I hope I catched all now)
........
  r41504 | marcus_c | 2009-06-14 09:42:39 +1000 (Sun, 14 Jun 2009) | 5 lines
  
  Detected games with different language or platform are now
  no longer treated as duplicates, even if they have the same
  target and directory.  Also, pass these parameters to the
  ConfMan, so that the correct version of the game is started.
........
  r41506 | dreammaster | 2009-06-14 13:39:30 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
........
  r41507 | lordhoto | 2009-06-14 21:08:35 +1000 (Sun, 14 Jun 2009) | 2 lines
  
  Fix unused variable warning.
........
  r41508 | drmccoy | 2009-06-14 22:19:42 +1000 (Sun, 14 Jun 2009) | 1 line
  
  Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
........
  r41516 | lordhoto | 2009-06-15 00:05:42 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead)
........
  r41517 | waltervn | 2009-06-15 00:11:21 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  SCI: Added detection entries for Japanese SQ4.
........
  r41519 | lordhoto | 2009-06-15 00:24:28 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Cleanup.
........
  r41520 | cyx | 2009-06-15 01:07:34 +1000 (Mon, 15 Jun 2009) | 1 line
  
  simplified .raw/.wav data files handling in introduction sequences
........
  r41528 | jvprat | 2009-06-15 08:10:17 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Fix groovie's GUI game options
........
  r41536 | sev | 2009-06-15 17:06:52 +1000 (Mon, 15 Jun 2009) | 2 lines
  
  Run AGIMOUSE hack as a side effect always
........
  r41537 | thebluegr | 2009-06-15 18:24:01 +1000 (Mon, 15 Jun 2009) | 1 line
  
  Added the missing pixelformat.h file
........
  r41538 | thebluegr | 2009-06-15 18:44:35 +1000 (Mon, 15 Jun 2009) | 1 line
  
  Added aliases for the script/breakpoint related commands and added the debugflag related commands to the help screen
........
  r41556 | strangerke | 2009-06-16 05:46:00 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Add MD5 for Playtoons 4 FR
........
  r41557 | athrxx | 2009-06-16 06:52:09 +1000 (Tue, 16 Jun 2009) | 4 lines
  
  LOL: - started on the ingame menu code (death menu, load menu and main menu)
  - fixed regression in kyra gui code (broken menu highlighting)
  - fixed minor bug in animation code
........
  r41559 | strangerke | 2009-06-16 07:28:11 +1000 (Tue, 16 Jun 2009) | 1 line
  
  renamed playtoons target names to insult-free target names (maybe non-definitive names)
........
  r41560 | athrxx | 2009-06-16 07:39:43 +1000 (Tue, 16 Jun 2009) | 1 line
  
  LOL: implemented quit menu
........
  r41562 | drmccoy | 2009-06-16 09:07:38 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Merging parseValExpr and parseExpr
........
  r41563 | drmccoy | 2009-06-16 09:07:55 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed varPos to varBase and split off getVarBase() from parseVarIndex() and parseExpr()
........
  r41564 | drmccoy | 2009-06-16 09:08:09 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed various variables to better reflect their meaning
........
  r41565 | drmccoy | 2009-06-16 09:08:28 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Propagating variable name changes
........
  r41566 | drmccoy | 2009-06-16 09:08:44 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Fixing the signness indicated by the OP_ enums
........
  r41567 | drmccoy | 2009-06-16 09:09:04 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Adding a TYPE_ enum
........
  r41568 | drmccoy | 2009-06-16 09:09:23 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Using the TYPE_ enum where applicable
........
  r41569 | drmccoy | 2009-06-16 09:09:37 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renaming some variables in o1_assign() and o2_assign() to mirror the structure in o6_assign()
........
  r41570 | drmccoy | 2009-06-16 09:09:57 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Using cmpHelper for OP_NEQ too, since the original does a normal strcmp there as well. No idea where the stricmp came from
........
  r41571 | drmccoy | 2009-06-16 09:10:10 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Remove some now superfluous comments
........
  r41572 | drmccoy | 2009-06-16 09:10:27 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Splitting up parseExpr a bit
........
  r41573 | drmccoy | 2009-06-16 09:10:51 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Moving _inter_resVal and _inter_resStr from Global to Parse
........
  r41574 | drmccoy | 2009-06-16 09:11:08 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renaming _inter_resVal to _resultInt
........
  r41575 | drmccoy | 2009-06-16 09:11:29 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Renamed _inter_resStr to _resultStr
........
  r41576 | athrxx | 2009-06-16 09:22:31 +1000 (Tue, 16 Jun 2009) | 1 line
  
  KYRA: fixed regression (broken menu slide bars in HOF/MR)
........
  r41579 | strangerke | 2009-06-16 17:14:07 +1000 (Tue, 16 Jun 2009) | 1 line
  
  Add MD5 for Playtoons 3 (english)
........
  r41584 | strangerke | 2009-06-16 22:25:53 +1000 (Tue, 16 Jun 2009) | 1 line
  
  MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance "music" is (a little) less buggy
........
  r41587 | Hkz | 2009-06-17 04:58:21 +1000 (Wed, 17 Jun 2009) | 1 line
  
  tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
........
  r41588 | lordhoto | 2009-06-17 05:26:44 +1000 (Wed, 17 Jun 2009) | 2 lines
  
  Formatting.
........
  r41589 | drmccoy | 2009-06-17 06:14:56 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Encapsulating stack adjustments
........
  r41590 | drmccoy | 2009-06-17 06:15:19 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Encapsulating the Stack and StackFrame a bit
........
  r41591 | drmccoy | 2009-06-17 06:15:49 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Properly initializing _soundMode, for ADLs too
........
  r41592 | drmccoy | 2009-06-17 06:39:37 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Including scummsys.h and forward-declaring GobEngine
........
  r41596 | athrxx | 2009-06-17 07:23:26 +1000 (Wed, 17 Jun 2009) | 1 line
  
  LOL: implemented options menu (settings aren't saved yet)
........
  r41598 | sev | 2009-06-17 07:59:20 +1000 (Wed, 17 Jun 2009) | 2 lines
  
  Disable music for CoCo3 games. It has different format.
........
  r41601 | drmccoy | 2009-06-17 14:15:45 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeDraw to be functor-based
........
  r41602 | drmccoy | 2009-06-17 14:16:21 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeFunc to be functor-based
........
  r41603 | drmccoy | 2009-06-17 14:16:51 +1000 (Wed, 17 Jun 2009) | 1 line
  
  Changed opcodeGob to be functor-based
........
  r41611 | strangerke | 2009-06-18 04:48:41 +1000 (Thu, 18 Jun 2009) | 2 lines
  
  - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making the difference with CK1
  - Add Playtoons CK Monsters (CK1)
........
  r41618 | sev | 2009-06-18 09:16:21 +1000 (Thu, 18 Jun 2009) | 2 lines
  
  Preliminary support for CoCo3 music.
........
  r41619 | dhewg | 2009-06-18 09:36:00 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
........
  r41630 | dreammaster | 2009-06-18 21:37:45 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Removed redundant code that isn't used
........
  r41632 | drmccoy | 2009-06-18 23:27:14 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Replacing some #includes by forward declarations
........
  r41633 | drmccoy | 2009-06-18 23:27:35 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Splitting an ADLPlayer and MDYPlayer from the AdLib class
........
  r41634 | drmccoy | 2009-06-18 23:27:48 +1000 (Thu, 18 Jun 2009) | 1 line
  
  Oops, forgot again that Fascination needs o1_assign
........
  r41635 | Hkz | 2009-06-18 23:50:26 +1000 (Thu, 18 Jun 2009) | 1 line
  
  scumm: added the missing word "version" in a comment
........
  r41639 | dhewg | 2009-06-19 04:40:38 +1000 (Fri, 19 Jun 2009) | 1 line
  
  added DIST_FILES_DOCS to Makefile.common, used by some dist targets now, incl. OSX bundles.
........
  r41641 | vinterstum | 2009-06-19 04:57:17 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Improved the iphone swipe input handling
........
  r41644 | dhewg | 2009-06-19 05:39:12 +1000 (Fri, 19 Jun 2009) | 1 line
  
  added pred.dic to DIST_FILES_ENGINEDATA
........
  r41645 | drmccoy | 2009-06-19 07:08:51 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Removing the useless _vm->_parse->
........
  r41646 | lordhoto | 2009-06-19 07:47:10 +1000 (Fri, 19 Jun 2009) | 2 lines
  
  Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for proper event recording, also the probability for generated numbers is actually nearly the same)
........
  r41647 | fingolfin | 2009-06-19 08:09:57 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Patch
........
  r41660 | thebluegr | 2009-06-19 17:56:30 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Fixed a warning about an uninitialized variable
........
  r41663 | drmccoy | 2009-06-19 19:42:41 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Ooops, forgot to change the array when copy-pasting the description function
........
  r41664 | drmccoy | 2009-06-19 19:43:01 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Fixing The Last Dynasty again after the opcode dispatcher changes
........
  r41665 | dreammaster | 2009-06-19 19:44:33 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Added myself to the CRUISE engine credits
........
  r41668 | drmccoy | 2009-06-19 19:55:23 +1000 (Fri, 19 Jun 2009) | 1 line
  
  Added my German version of The Last Dynasty
........
  r41677 | athrxx | 2009-06-20 03:03:28 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  LOL: - implemented bezel cup opcode
  - implemented font conversion for certain language specific characters in load game dialogue (only german atm)
........
  r41679 | lordhoto | 2009-06-20 03:53:25 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  Fix some warnings.
........
  r41680 | waltervn | 2009-06-20 04:07:45 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  SCI: Fix cel1 y-offset regression introduced in r40997.
........
  r41683 | athrxx | 2009-06-20 04:46:19 +1000 (Sat, 20 Jun 2009) | 3 lines
  
  LOL: - implemented delete menu
  - fixed some bugs in the menu code
........
  r41699 | dreammaster | 2009-06-20 16:20:12 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Added explicit casts to _fontConversionTableGerman for systems where char is signed
........
  r41700 | dreammaster | 2009-06-20 16:48:47 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Finally tracked down the difference/bug in the music playing code - music playback now works
........
  r41701 | dreammaster | 2009-06-20 17:36:12 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Bugfix to fade out any currently playing music when the game is restarted
........
  r41702 | dreammaster | 2009-06-20 18:15:01 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Added proper saving of music state to savegames so music resumes when a savegame is loaded.
........
  r41703 | dreammaster | 2009-06-20 18:15:39 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Implemented the library function Op_SongExist
........
  r41704 | cyx | 2009-06-20 20:52:55 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  fixed OPL 0xB0 register write. the return value of findNote() already includes the octave, no need to readd it.
........
  r41705 | dhewg | 2009-06-20 21:48:42 +1000 (Sat, 20 Jun 2009) | 2 lines
  
  split loadKeyboardPack(), fallback to the current dir when searching for packs, and free memory in the case of an error.
........
  r41707 | dhewg | 2009-06-20 21:50:15 +1000 (Sat, 20 Jun 2009) | 1 line
  
  added vkeybd_default.zip to the Wii dist target.
........
  r41708 | dhewg | 2009-06-20 21:53:31 +1000 (Sat, 20 Jun 2009) | 1 line
  
  oups, wrong spot.
........
  r41709 | dreammaster | 2009-06-20 22:02:08 +1000 (Sat, 20 Jun 2009) | 1 line
  
  Changed many file reads and manual conversions from endian format to instead use file readSint16BE/readSint32BE calls
........
  r41713 | athrxx | 2009-06-21 00:26:01 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: implemented save menu
........
  r41714 | athrxx | 2009-06-21 01:09:55 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: cleanup
........
  r41715 | athrxx | 2009-06-21 02:36:26 +1000 (Sun, 21 Jun 2009) | 1 line
  
  LOL: minor fix for save menu
........
  r41718 | lordhoto | 2009-06-21 11:14:57 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Prevent font code to draw characters not included in the font.
........
  r41719 | lordhoto | 2009-06-21 11:15:09 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Fix drawing of sharp s.
........
  r41720 | lordhoto | 2009-06-21 11:15:24 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Moved CP850<->ISO-8859-1 conversion to Util.
........
  r41721 | lordhoto | 2009-06-21 11:15:37 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Enable proper umlaut handling in kyra 1-3.
........
  r41722 | lordhoto | 2009-06-21 11:15:47 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Fix umlauts for original interpreter saves.
........
  r41723 | lordhoto | 2009-06-21 11:22:23 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Cleanup.
........
  r41724 | dreammaster | 2009-06-21 15:13:29 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Bugfixes to pre-loading and handling of resources such as sound files
........
  r41725 | dreammaster | 2009-06-21 21:42:45 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Changed .SPL (sound effect) loading to load the Adlib version of sound effects - sound effects now work
........
  r41726 | dreammaster | 2009-06-21 21:53:11 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Minor fixes to the individual note playing code
........
  r41727 | thebluegr | 2009-06-21 23:06:08 +1000 (Sun, 21 Jun 2009) | 1 line
  
  Cleanup
........
  r41729 | athrxx | 2009-06-22 02:59:51 +1000 (Mon, 22 Jun 2009) | 3 lines
  
  LOL: - implemented audio menu
  - menu settings now get saved
  - remove white spaces
........
  r41730 | lordhoto | 2009-06-22 05:00:50 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup: Change LoL code to use KYRA volume handling.
........
  r41731 | lordhoto | 2009-06-22 05:01:04 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup: Change LoL specific config entries to use underscores instead of whitespaces.
........
  r41732 | lordhoto | 2009-06-22 05:49:20 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Fix slider buttons in LoL (and some minor cleanup).
........
  r41733 | lordhoto | 2009-06-22 06:10:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup.
........
  r41734 | athrxx | 2009-06-22 06:40:31 +1000 (Mon, 22 Jun 2009) | 2 lines
  
  LOL: - implemented support for "floating cursors"
  - prevent complete refresh for audio menu whenever a mouse button is pressed
........
  r41735 | athrxx | 2009-06-22 07:05:06 +1000 (Mon, 22 Jun 2009) | 1 line
  
  LOL: minor fix for floating cursors
........
  r41736 | lordhoto | 2009-06-22 07:17:41 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Cleanup.
........
  r41739 | lordhoto | 2009-06-22 12:34:35 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Start refactoring palette handling into new class "Palette".
........
  r41740 | lordhoto | 2009-06-22 12:35:04 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Got rid of Screen::_currentPalette.
........
  r41741 | lordhoto | 2009-06-22 12:35:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::getPalette to return a reference to a Palette object.
........
  r41742 | lordhoto | 2009-06-22 12:36:16 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Add wrapper functionality for copying full palettes.
........
  r41743 | lordhoto | 2009-06-22 12:36:54 +1000 (Mon, 22 Jun 2009) | 6 lines
  
  - Changed the following Screen functions to take a reference to a Palette object:
  	-> setScreenPalette
  	-> fadePalette
  	-> getFadeParams
  	-> fadePalStep
  - Fixed initialization of 256 color palettes
........
  r41744 | lordhoto | 2009-06-22 12:37:20 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
........
  r41745 | lordhoto | 2009-06-22 12:37:41 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
........
  r41746 | lordhoto | 2009-06-22 12:37:57 +1000 (Mon, 22 Jun 2009) | 2 lines
  
  - Fixed regression in Screen::fadeToBlack
  - Fixed some palette regressions in Kyra1 Amiga (only the intro works currently)
........
  r41747 | lordhoto | 2009-06-22 12:41:56 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Fix memory leak.
........
  r41748 | dreammaster | 2009-06-22 16:17:50 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented the Op_SetVolume method like the original, which simply set a dummy variable and never actually changed the volume
........
  r41749 | dreammaster | 2009-06-22 16:35:08 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Added the dummy volume variable to the savegame format
........
  r41750 | drmccoy | 2009-06-22 20:11:25 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulated access to Parse::_resultInt
........
  r41751 | drmccoy | 2009-06-22 20:11:53 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulated access to _resultStr
........
  r41752 | drmccoy | 2009-06-22 20:12:33 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Adding DataIO::existData()
........
  r41753 | drmccoy | 2009-06-22 20:13:37 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Encapsulating script file access
........
  r41754 | drmccoy | 2009-06-22 20:14:18 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented a call stack
........
  r41755 | drmccoy | 2009-06-22 20:14:49 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing debug output
........
  r41756 | drmccoy | 2009-06-22 20:15:14 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Implemented loading TOTs from video file again
........
  r41757 | drmccoy | 2009-06-22 20:15:52 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Giving CollisionArea a full-blown Script pointer instead the data pointer
........
  r41758 | drmccoy | 2009-06-22 20:16:17 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing the now useless cuckoo function and shrink the call stack entries accordingly
........
  r41759 | drmccoy | 2009-06-22 20:16:45 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Unwinding the call stack before unloading the script
........
  r41760 | drmccoy | 2009-06-22 20:29:32 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Putting evalBoolResult() and evalExpr() into Script
........
  r41761 | drmccoy | 2009-06-22 20:29:48 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removing the Parse object from GobEngine
........
  r41762 | drmccoy | 2009-06-22 20:30:09 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Pushing script.o down
........
  r41763 | dreammaster | 2009-06-22 20:41:32 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Removed redundant variation of the routine to play sound effects
........
  r41765 | drmccoy | 2009-06-22 21:53:46 +1000 (Mon, 22 Jun 2009) | 1 line
  
  const correctness
........
  r41766 | strangerke | 2009-06-22 22:03:58 +1000 (Mon, 22 Jun 2009) | 1 line
  
  Include recently added script.h and script.cpp
........
  r41768 | drmccoy | 2009-06-23 02:29:00 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing commented-out declarations
........
  r41769 | drmccoy | 2009-06-23 02:29:16 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Adding some comments
........
  r41770 | drmccoy | 2009-06-23 02:29:31 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Don't assert on pop when no script is loaded
........
  r41771 | drmccoy | 2009-06-23 02:29:45 +1000 (Tue, 23 Jun 2009) | 1 line
  
  More signess consistency on the reading and seeking methods
........
  r41772 | drmccoy | 2009-06-23 02:30:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming "Parse" to "Expression"
........
  r41773 | drmccoy | 2009-06-23 02:30:35 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming parse.h and parse.cpp to expression.h and expression.cpp
........
  r41774 | drmccoy | 2009-06-23 02:30:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Renaming kDebugParser to kDebugExpression
........
  r41777 | lordhoto | 2009-06-23 05:46:08 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Fix palette regression in Lands of Lore.
........
  r41778 | strangerke | 2009-06-23 05:56:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  rename parse.h and .cpp to expression.h and .cpp
........
  r41781 | drmccoy | 2009-06-23 06:27:47 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added stream-reading loading wrappers to MDYPlayer and added a workaround to fix TBR reading for the moment
........
  r41782 | drmccoy | 2009-06-23 06:51:34 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Properly guarding Script::getOffset() and adding a reverse operation
........
  r41783 | drmccoy | 2009-06-23 06:51:48 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing trailing spaces
........
  r41784 | drmccoy | 2009-06-23 06:52:08 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Removing trailing tabs
........
  r41785 | fingolfin | 2009-06-23 07:48:47 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Patch #2810483 (SCI: Convert gfx subsystem headers to Doxygen format), with @brief removed
........
  r41786 | fingolfin | 2009-06-23 09:09:28 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Fixed NDS compilation when using older devkitpro versions (I accidentally broke that some time ago)
........
  r41787 | dreammaster | 2009-06-23 11:01:16 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine)
........
  r41788 | drmccoy | 2009-06-23 11:19:03 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script methods to get the TOT major and minor version
........
  r41789 | drmccoy | 2009-06-23 11:19:21 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script methods to query commun file handling
........
  r41790 | drmccoy | 2009-06-23 11:19:37 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Const correctness
........
  r41791 | drmccoy | 2009-06-23 11:20:05 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added a method to query the number of variables needed by a Script
........
  r41792 | drmccoy | 2009-06-23 11:20:21 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getTextsOffset()
........
  r41793 | drmccoy | 2009-06-23 11:21:06 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getResourcesOffset()
........
  r41794 | drmccoy | 2009-06-23 11:21:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getAnimDataSize()
........
  r41795 | drmccoy | 2009-06-23 11:22:30 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getStartOffset()
........
  r41796 | drmccoy | 2009-06-23 11:22:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Added Script::getCenterOffset()
........
  r41797 | drmccoy | 2009-06-23 11:23:14 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Replacing the 2 offset functions by a generic Script::getFunctionOffset()
........
  r41798 | drmccoy | 2009-06-23 11:23:31 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Stopping the seek() going into the header
........
  r41799 | drmccoy | 2009-06-23 11:23:51 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Also loading TOT properties when the TOT is found in a LOM
........
  r41803 | drmccoy | 2009-06-23 18:51:55 +1000 (Tue, 23 Jun 2009) | 1 line
  
  Changing the TBR FIXME into a warning in setVoice()
........
  r41806 | Hkz | 2009-06-23 23:24:46 +1000 (Tue, 23 Jun 2009) | 1 line
  
  tinsel: added some comments to psx palette mapper
........
  r41809 | drmccoy | 2009-06-24 01:06:38 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added German Fascination (3 disk version), as supplied by windlepoons in bug report #2809247
........
  r41810 | drmccoy | 2009-06-24 01:08:56 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added Hungarian versions of gob1-gob3 as supplied by goodoldgeorg in bug report #2810082
........
  r41811 | drmccoy | 2009-06-24 03:37:18 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Binary, not logical ORing the GUIO flags (Strangerke, you fscked up there :P)
........
  r41812 | drmccoy | 2009-06-24 03:55:09 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added support for Hungarian
........
  r41813 | drmccoy | 2009-06-24 03:55:27 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Proper support for Hungarian versions
........
  r41821 | drmccoy | 2009-06-24 09:55:19 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Putting basic TOT handling into its own class
........
  r41822 | drmccoy | 2009-06-24 09:55:35 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Putting TOT filename generation and LOM checking into TOTFile
........
  r41823 | drmccoy | 2009-06-24 09:55:48 +1000 (Wed, 24 Jun 2009) | 1 line
  
  Added methods to get the file base from a filename
........
  r41827 | lordhoto | 2009-06-25 03:01:01 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Silence unsued variables warnings.
........
  r41833 | waltervn | 2009-06-25 05:12:45 +1000 (Thu, 25 Jun 2009) | 2 lines
  
  SCI: Partial support for dual-language games.
........
  r41834 | waltervn | 2009-06-25 05:26:06 +1000 (Thu, 25 Jun 2009) | 2 lines
  
  SCI: Fix regression in r41833.
........
  r41836 | drmccoy | 2009-06-25 07:47:54 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Clarifying some warnings
........
  r41837 | drmccoy | 2009-06-25 07:48:13 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Checking for the file's existence in DataIO::getDataStream()
........
  r41838 | drmccoy | 2009-06-25 07:48:27 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Added the scriptEnd property
........
  r41839 | drmccoy | 2009-06-25 07:49:37 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
........
  r41841 | mthreepwood | 2009-06-25 10:14:07 +1000 (Thu, 25 Jun 2009) | 1 line
  
  After discussing with waltervn, committing my fix for the King's Quest I Demo (original from Patch #2795916). I'm also fixing the full game as well :)
........
  r41844 | lordhoto | 2009-06-25 11:29:14 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Initial support for Kyrandia 1 PC-9801 Japanese 16 color.
........
  r41845 | lordhoto | 2009-06-25 11:29:27 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement properly colored mouse cursors in 16 color version of Kyrandia 1.
........
  r41846 | lordhoto | 2009-06-25 11:29:41 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement palette fading for 16 color version of Kyrandia 1.
........
  r41847 | lordhoto | 2009-06-25 11:29:55 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Add config option for Kyra1 16 color, it'll only use dithering when "16_color" is set to true.
........
  r41848 | lordhoto | 2009-06-25 11:30:12 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Strip trailing whitespaces and tabs.
........
  r41850 | lordhoto | 2009-06-25 12:38:19 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Readd PC98 palette loading for LoL 16 color.
........
  r41851 | lordhoto | 2009-06-25 12:39:00 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement proper VGA (a color component in [0, 63]) to our palette format (color component in [0, 255]) conversion.
........
  r41852 | lordhoto | 2009-06-25 12:39:23 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Implement proper AMIGA to VGA color conversion.
........
  r41853 | lordhoto | 2009-06-25 12:41:39 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Mention Kyra 1 PC98 16 color dithering support.
........
  r41858 | strangerke | 2009-06-25 20:03:23 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Fix compilation issue for MSVC
........
  r41859 | drmccoy | 2009-06-25 20:54:35 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Plugging some memory leaks
........
  r41860 | drmccoy | 2009-06-25 20:55:01 +1000 (Thu, 25 Jun 2009) | 1 line
  
  Giving the "backup" arrays their own class, Environments, and really plugging all related leaks
........
  r41867 | lordhoto | 2009-06-26 01:22:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now)
........
  r41868 | drmccoy | 2009-06-26 01:29:19 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Oops, used git commit --amend wrong, apparently. /This/ is the real Environments change I wanted to push
........
  r41869 | drmccoy | 2009-06-26 01:37:46 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Adding more version entries for a Gob1 Win version, thanks to Hkz
........
  r41870 | lordhoto | 2009-06-26 01:53:09 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Fix japanese font colors in Kyra 1 PC98 16 color.
........
  r41871 | lordhoto | 2009-06-26 01:53:21 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup.
........
  r41875 | drmccoy | 2009-06-26 04:53:36 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Making _numDataChunks unsigned
........
  r41876 | lordhoto | 2009-06-26 05:52:49 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup.
........
  r41877 | lordhoto | 2009-06-26 05:53:55 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Use Screen::loadPalette instead of Resource::loadFileToBuf.
........
  r41878 | lordhoto | 2009-06-26 05:54:41 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Replace yet another palette from file loading with Screen::loadPalette.
........
  r41879 | lordhoto | 2009-06-26 05:55:25 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup VQA player a bit.
........
  r41880 | lordhoto | 2009-06-26 05:56:02 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Add a const "getData" access method to Palette.
........
  r41881 | lordhoto | 2009-06-26 05:57:06 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_v2::generateOverlay to take a const Palette reference instead of a pointer.
........
  r41882 | lordhoto | 2009-06-26 05:57:35 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_LoL::generateGrayOverlay to use a Palette object internally.
........
  r41883 | lordhoto | 2009-06-26 05:58:17 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_HoF::generateGrayOverlay to use a Palette object internally.
........
  r41884 | lordhoto | 2009-06-26 05:59:06 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_LoL genereta overlay functionallity to accept a Palette object as source.
........
  r41885 | lordhoto | 2009-06-26 05:59:56 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_HoF::generateGrayOverlay to accept a Palette object as source.
........
  r41886 | lordhoto | 2009-06-26 06:00:52 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Change Screen_v2::findLeastDifferentColor to take a Palette object as source.
........
  r41887 | athrxx | 2009-06-26 07:17:50 +1000 (Fri, 26 Jun 2009) | 2 lines
  
  KYRA/LOL: - support speech/text settings in LOL intro
  - fix possible pc98 music issue
........
  r41889 | lordhoto | 2009-06-26 09:03:57 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement difference in PC98 version. (This actually breaks the text colors in the LoL intro for now...)
........
  r41890 | lordhoto | 2009-06-26 09:04:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Cleanup palette setup.
........
  r41891 | lordhoto | 2009-06-26 09:04:21 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Store palettes in a Common::Array instead of a fixed size array.
........
  r41892 | lordhoto | 2009-06-26 09:04:32 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Only initialize palettes with 16 colors in (real) 16 color games.
........
  r41893 | lordhoto | 2009-06-26 09:04:43 +1000 (Fri, 26 Jun 2009) | 1 line
  
  For now always enable voices in PC98 version of LoL.
........
  r41895 | lordhoto | 2009-06-26 10:11:56 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement PC98 text mode color palette.
........
  r41896 | lordhoto | 2009-06-26 10:12:08 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement palette difference in Kanji drawing code for PC98.
........
  r41897 | lordhoto | 2009-06-26 10:12:19 +1000 (Fri, 26 Jun 2009) | 1 line
  
  Implement difference in TIM's displayText code for PC98, this should fix the font color in the intro.
........
  r41902 | athrxx | 2009-06-27 03:58:27 +1000 (Sat, 27 Jun 2009) | 1 line
  
  KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor
........
  r41903 | drmccoy | 2009-06-27 05:03:37 +1000 (Sat, 27 Jun 2009) | 1 line
  
  Fixing text strings embedded in the TOT
........
  r41915 | buddha_ | 2009-06-27 22:26:26 +1000 (Sat, 27 Jun 2009) | 11 lines
  
  Name Operation Stealth's global variables 251 and 252 and init them in main loop.
  
  These are used as a sort of a backup for the
  mouse position (x, y) variables 249 and 250.
  
  Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's
  VAR_MOUSE_X_POS_2ND (251) clash and that's possibly
  why executePlayerInput currently works incorrectly
  with Operation Stealth. More reverse engineering
  is needed...
........
  r41916 | athrxx | 2009-06-27 22:36:12 +1000 (Sat, 27 Jun 2009) | 1 line
  
  LOL: cleanup
........
  r41917 | athrxx | 2009-06-27 23:15:47 +1000 (Sat, 27 Jun 2009) | 1 line
  
  LOL: fixed regression
........
  r41922 | athrxx | 2009-06-28 02:48:47 +1000 (Sun, 28 Jun 2009) | 1 line
  
  LOL: add workaround to fix map text display when the language is set to French
........
  r41929 | joostp | 2009-06-29 03:51:53 +1000 (Mon, 29 Jun 2009) | 2 lines
  
  change link order in .spec file to produce working binaries when building using the configure script
........
  r41930 | fingolfin | 2009-06-29 05:56:58 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Silenced the reamining warnings reported in patch #2684986 (gcc warnings with -DFORTIFY_SOURCE=2 -fstack-protector)
........
  r41931 | fingolfin | 2009-06-29 05:57:27 +1000 (Mon, 29 Jun 2009) | 1 line
  
  GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDrawingFunctionCallback which maps strings to draw funcs
........
  r41932 | fingolfin | 2009-06-29 05:58:11 +1000 (Mon, 29 Jun 2009) | 4 lines
  
  Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;
  also intentionally broke WinCE and Symbian ports (in an obvious way that
  can be undo by commenting out some text) -- hopefully this will get the
  maintainers' attention during the next release cycle, unlike my emails
........
  r41933 | fingolfin | 2009-06-29 05:58:30 +1000 (Mon, 29 Jun 2009) | 1 line
  
  PS2: Don't overload fillScreen with a dummy, just use the inherited version
........
  r41934 | fingolfin | 2009-06-29 07:04:24 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Fix PSP port
........
  r41938 | eriktorbjorn | 2009-06-29 08:20:28 +1000 (Mon, 29 Jun 2009) | 2 lines
  
  For consistency, use upper-case letter in hex constant.
........
  r41940 | lordhoto | 2009-06-29 22:33:47 +1000 (Mon, 29 Jun 2009) | 1 line
  
  Indentation fix.
........
  r41941 | lordhoto | 2009-06-30 02:05:50 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Modified Palette::load*Palette definition.
........
  r41942 | lordhoto | 2009-06-30 02:06:02 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::processMagicIce to use Palette objects internally.
........
  r41943 | lordhoto | 2009-06-30 02:06:18 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Changed LoLEngine::setPaletteBrightness to take an Palette object.
........
  r41944 | lordhoto | 2009-06-30 02:06:31 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters.
........
  r41945 | lordhoto | 2009-06-30 02:07:46 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Chang Palette parameter of LolEngine::setPaletteBrightness to be const.
........
  r41946 | lordhoto | 2009-06-30 02:08:00 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change raw palette read to Screen::loadPalette call.
........
  r41947 | lordhoto | 2009-06-30 02:08:16 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.
........
  r41948 | lordhoto | 2009-06-30 02:08:28 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Change LoLEngine::generateFlashPalette to take Palette objects as parameters.
........
  r41949 | lordhoto | 2009-06-30 02:08:39 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Cleanup KyraEngine_MR::updateCharPal.
........
  r41950 | lordhoto | 2009-06-30 02:49:14 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Cleanup GUI_HoF::setupPalette.
........
  r41951 | lordhoto | 2009-06-30 02:49:26 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Replaced some raw palette loads.
........
  r41952 | lordhoto | 2009-06-30 02:49:38 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Add a "fill" method to Palette.
........
  r41953 | lordhoto | 2009-06-30 02:49:53 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Adapted various code parts to use Palette::fill.
........
  r41954 | lordhoto | 2009-06-30 03:05:49 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed some obsolete TODOs.
........
  r41955 | lordhoto | 2009-06-30 03:06:00 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Update the screen animations while dropping items in Hand of Fate.
........
  r41956 | lordhoto | 2009-06-30 03:06:17 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed more obsolete TODO messages.
........
  r41957 | lordhoto | 2009-06-30 03:26:43 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Resolved some TODOs in Kyra3 code.
........
  r41958 | lordhoto | 2009-06-30 03:26:56 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Removed obsolete TODOs in HoF code.
........
  r41959 | lordhoto | 2009-06-30 04:00:18 +1000 (Tue, 30 Jun 2009) | 3 lines
  
  - Get rid of code duplication for mouse cursor setup
  - Fix mouse cursor colors in LoL PC98
  (This commit might introduce regressions, since it changes the key color the mouse cursor uses)
........
  r41960 | lordhoto | 2009-06-30 04:49:17 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
........
  r41961 | lordhoto | 2009-06-30 04:49:28 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix palette regression caused by r41949.
........
  r41962 | lordhoto | 2009-06-30 05:02:15 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix bug in drawShape, which caused invisibility in Kyra1 to be displayed incorrectly.
........
  r41963 | lordhoto | 2009-06-30 06:16:59 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix LoL cursor in DOS version.
........
  r41964 | lordhoto | 2009-06-30 06:17:10 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix bug in drawShape.
........
  r41967 | lordhoto | 2009-06-30 09:14:35 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Fix invisible mouse cursor, when picking up items.
........
  r41968 | lordhoto | 2009-06-30 09:23:29 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Add some more explanation to Graphics::CursorManager::showMouse and OSystem::showMouse.
........
  r41975 | dreammaster | 2009-06-30 20:36:50 +1000 (Tue, 30 Jun 2009) | 1 line
  
  Made the music/sfx volume settings actually affect the in-game music/sfx volume
........
  r42007 | anotherguest | 2009-07-02 06:02:33 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Move action inits to engineInit and engineDone callbacks.
........
  r42008 | anotherguest | 2009-07-02 06:11:44 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Use MIN with correct template parameter.
........
  r42009 | fingolfin | 2009-07-02 06:51:04 +1000 (Thu, 02 Jul 2009) | 4 lines
  
  - Added GCC_PRINTF attribute to several funcs where it makes sense
  - change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
  - removed duplicate prototypes for some funcs
  - fixed some "increases required alignment of target type" warnings
........
  r42010 | fingolfin | 2009-07-02 06:51:34 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Fixed some more warnings observed on buildbot
........
  r42011 | fingolfin | 2009-07-02 06:51:47 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
........
  r42012 | fingolfin | 2009-07-02 06:53:47 +1000 (Thu, 02 Jul 2009) | 1 line
  
  oops
........
  r42020 | drmccoy | 2009-07-02 22:15:04 +1000 (Thu, 02 Jul 2009) | 1 line
  
  Added support for compressed sample files (patch #2815426 by m_kiewitz)
........
  r42038 | fingolfin | 2009-07-03 07:16:36 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Enhanced the quicksearch box in the launcher to match words in the search string individually
........
  r42039 | fingolfin | 2009-07-03 07:37:13 +1000 (Fri, 03 Jul 2009) | 1 line
  
  fixed indention (and trigger a reconfigure in buildbot)
........
  r42040 | fingolfin | 2009-07-03 08:05:42 +1000 (Fri, 03 Jul 2009) | 1 line
  
  cleanup
........
  r42041 | fingolfin | 2009-07-03 08:21:33 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Added -Wmissing-format-attribute to build system
........
  r42043 | thebluegr | 2009-07-03 09:16:40 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Moved all the debug state variables in a separate struct and re-enabled several places where they're used
........
  r42044 | thebluegr | 2009-07-03 09:58:05 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Moved some more debug state related variables in the DebugState struct
........
  r42047 | dreammaster | 2009-07-03 16:19:20 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Bugfix for loading savegames where the active resource file database isn't completely filled
........
  r42048 | dreammaster | 2009-07-03 16:21:04 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Bugfix for displaying text messages when an auto tracking (cut-scene) changes to a user wait
........
  r42049 | thebluegr | 2009-07-03 17:06:48 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Applied patch #2815937 - "SCI: ReadString fix to repair LSL5 password". This fixes the problems with the LSL5 password for good
........
  r42050 | thebluegr | 2009-07-03 19:01:51 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Simplified the kernel name loading code: Merged the default SCI0 and SCI1 kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table  (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB.
........
  r42054 | fingolfin | 2009-07-03 20:40:49 +1000 (Fri, 03 Jul 2009) | 1 line
  
  Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
........
  r42055 | fingolfin | 2009-07-03 20:41:03 +1000 (Fri, 03 Jul 2009) | 1 line
  
  SCI: Fixed warning
........
  r42056 | fingolfin | 2009-07-03 21:05:59 +1000 (Fri, 03 Jul 2009) | 1 line
  
  If NDEBUG is #defined, then assert does nothing, leading to warnings about 'old_size' not being used -> fix that
........
  r42060 | thebluegr | 2009-07-04 00:18:20 +1000 (Sat, 04 Jul 2009) | 1 line
  
  Replaced all calls for manipulating the mouse cursor to be made to the CursorManager instead of directly to the graphics backend
........
  r42062 | thebluegr | 2009-07-04 00:22:50 +1000 (Sat, 04 Jul 2009) | 2 lines
  
  - Pushed debugstate into debug.h
  - When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself.
........
  r42079 | thebluegr | 2009-07-04 07:59:07 +1000 (Sat, 04 Jul 2009) | 1 line
  
  Replaced script_error and CORE_ERROR with error()
........
  r42081 | thebluegr | 2009-07-04 09:37:08 +1000 (Sat, 04 Jul 2009) | 1 line
  
  SCI0 games using older graphics functions are automatically detected now, from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag
........

svn-id: r42085
2009-07-04 05:56:10 +00:00