52178 Commits

Author SHA1 Message Date
Paul Gilbert
5b5a812d37 TONY: Implemented process to properly set hEndOfBuffer when sound effects end 2012-06-11 12:20:12 +10:00
Matthew Hoops
2da2981682 TONY: Rewind sounds before playing them
Fixes sounds in the menu
2012-06-10 22:03:52 -04:00
Matthew Hoops
42f4fe359c TONY: Convert FPSFX to our mixer code
Only thing missing is the hEndOfBuffer code, but this is a good start
2012-06-10 21:23:28 -04:00
Strangerke
264721a194 TONY: Rename variables in inventory.h 2012-06-11 00:43:59 +02:00
Strangerke
7ace80b0d0 TONY: Rename variables in font.h 2012-06-11 00:34:45 +02:00
Strangerke
44ee26e6c9 TONY: Rename variables in loc.h and mpal.h 2012-06-10 23:56:37 +02:00
Strangerke
2b02a45ce1 TONY: Rename variables in globals.h 2012-06-10 22:34:08 +02:00
Paul Gilbert
f64700b27f TONY: Fixed display of static animations, and some variable renaming 2012-06-11 00:24:52 +10:00
Paul Gilbert
e37319a287 TONY: Fix data freeing in DialogStart 2012-06-10 17:56:52 +10:00
Matthew Hoops
1668a23192 TONY: Make FPSOUND work in ScummVM 2012-06-09 18:40:43 -04:00
Matthew Hoops
05340fa4ca TONY: Remove custom sound CODEC classes
We already have our own raw PCM and IMA ADPCM classes that we will use
2012-06-09 18:14:18 -04:00
Matthew Hoops
9b3df4de21 TONY: Rework the way wave files are loaded
We'll let our own sound code take care of the RIFF header
2012-06-09 18:09:54 -04:00
Matthew Hoops
060449042a TONY: Silence some gcc warnings 2012-06-09 17:31:18 -04:00
Paul Gilbert
4a3518dc92 TONY: Fix data freeing in LocationPollThread 2012-06-09 22:20:16 +10:00
Paul Gilbert
7758b1a432 TONY: Fix operation of TakeOwnership/ReleaseOwnership 2012-06-09 22:14:38 +10:00
Paul Gilbert
da39f4d758 TONY: Fix the dialogs displayed for the different function keys 2012-06-09 17:52:42 +10:00
Paul Gilbert
10621fded8 TONY: Fix some calls from globalFree to globalDestroy 2012-06-09 17:51:58 +10:00
Paul Gilbert
26bb3d6732 COMMON: Changed pulseEvent to allow calling processes to finish executing first 2012-06-09 17:14:21 +10:00
Paul Gilbert
a50b1f32c1 TONY: Fixes for deallocating MPC and MPAL data 2012-06-09 13:05:48 +10:00
Paul Gilbert
8d6f50463e TONY: Properly free dialog commands during loading when there is duplicates 2012-06-09 12:29:34 +10:00
Paul Gilbert
5e062ce86c TONY: Properly free items during loading when there is duplicates 2012-06-09 11:57:07 +10:00
Paul Gilbert
dd8b4b519a TONY: Added more freeing of MPC data when the game ends 2012-06-09 10:44:51 +10:00
Strangerke
c52aca5ac4 TONY: Rename more globals 2012-06-09 00:52:38 +02:00
Paul Gilbert
83f1cad02b TONY: Added code to free parsed MPC file data when the game ends 2012-06-09 01:20:08 +10:00
Paul Gilbert
739983f42f TONY: Fixed sign of block identifier constant 2012-06-08 23:21:12 +10:00
Paul Gilbert
d4777379d2 TONY: Refactored the memory manager to increase performance 2012-06-08 23:00:48 +10:00
Strangerke
1866cbd0fb TONY: start renaming globals 2012-06-08 08:44:14 +02:00
Strangerke
cd15e483ed TONY: Some more renaming 2012-06-07 21:14:59 +02:00
Paul Gilbert
a7a619e1b4 TONY: Fix to correctly show the loading screen at the start of the game 2012-06-07 21:19:57 +10:00
Paul Gilbert
8f93c7be16 Merge branch 'tony' into tony 2012-06-07 20:52:57 +10:00
Strangerke
f12ab3e521 TONY: Rename variables and functions in utils.h 2012-06-07 08:42:35 +02:00
Strangerke
53bd99ce87 TONY: Rename variables and functions in loc.h and tonychar.h 2012-06-07 07:58:01 +02:00
Paul Gilbert
3a28323ba2 TONY: Added sub-folders for full English game and revised detection entry 2012-06-06 23:18:56 +10:00
Strangerke
53e38106b7 TONY: Rename variables and functions in inventory.h
That fixes the regression in the credits
2012-06-06 08:31:06 +02:00
Strangerke
f1ac5d5acd TONY: More renaming 2012-06-06 08:04:33 +02:00
Strangerke
334dc91e27 TONY: Rename variables and functions in game.h 2012-06-06 01:37:06 +02:00
Strangerke
380c86fd40 TONY: Some renaming 2012-06-05 18:51:20 +02:00
Strangerke
23c95d7014 TONY: Some more renaming 2012-06-05 08:39:55 +02:00
Strangerke
93cba6d880 TONY: Rename variables and functions in adv.h 2012-06-05 01:15:25 +02:00
Strangerke
a5cb751f7a TONY: Rename variables and functions in gfxengine.h 2012-06-05 01:04:53 +02:00
Strangerke
014330a538 TONY: Rename variables and functions in input.h 2012-06-05 00:02:15 +02:00
D G Turner
7b547a78cc TONY: Fix english CD detection entry. 2012-06-04 22:54:53 +01:00
Strangerke
a1f6f8ceb1 TONY: Rename variables and functions in tony.h 2012-06-04 23:45:36 +02:00
Strangerke
c17af63aac TONY: Modify detection in order to use roasted.mpc too. Add French, German, Italian and Polish versions.
This also breaks the English game detection. To be fixed!
2012-06-04 22:18:50 +02:00
Paul Gilbert
b566583e32 TONY: Workaround for hang on title screen if you click with a y = 0 2012-06-03 21:16:25 +10:00
Paul Gilbert
3927d90206 TONY: Extra initialisation of globals 2012-06-02 18:37:41 +10:00
Paul Gilbert
a850eabf07 TONY: Fix memory leak when game exited whilst credits are active 2012-06-02 17:40:01 +10:00
Paul Gilbert
ea8c4960c7 TONY: Fix Valgrind warnings of checks on uninitialised variables 2012-06-02 17:15:24 +10:00
Paul Gilbert
c1e6913fed TONY: Fixed memory leaks with the Options screen 2012-06-02 17:02:07 +10:00
D G Turner
3367679ae8 TONY: Correcting full english version detection entries.
Though the CD contains installshield cabinets, these don't contain
the required datafiles. These are instead already found on the CD in
the directories named "Music", "Voices" and "Roasted".
The last of these contains the main datafiles and executables.

It appears the installshield cabinet format here is using a rare
"external" link format pointing to the files and folders on the CD.
Since the files are on the CD anyway, the "compressed" entry is not
required.

However, the detection entry is likely to need some more changes to
support detection of these in the original CD folder structure..
2012-06-02 03:10:33 +01:00