Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
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- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
5c233c447b
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
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svn-id: r41351
2009-06-07 20:43:43 +00:00
Florian Kagerer
4dd29a5985
LOL: minor bug fix in battle system
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svn-id: r41348
2009-06-07 18:51:03 +00:00
Florian Kagerer
6d59856fe1
LOL: implemented two more opcodes for castle cimmeria
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svn-id: r41336
2009-06-07 13:07:16 +00:00
Florian Kagerer
4416881c07
LOL: implemented king richard healing sequence
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svn-id: r41314
2009-06-07 00:37:30 +00:00
Florian Kagerer
2af195482f
LOL: fixed level temp data size
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svn-id: r41224
2009-06-06 14:42:03 +00:00
Florian Kagerer
5f005bf930
LOL: minor bug fix
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svn-id: r41201
2009-06-05 22:53:36 +00:00
Florian Kagerer
90ee879d89
LOL: implemented another opcode
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svn-id: r41199
2009-06-05 21:34:18 +00:00
Florian Kagerer
29cc1efe3c
LOL: implemented Vaelan's cube
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svn-id: r41179
2009-06-04 22:12:13 +00:00
Florian Kagerer
f77142c55c
LOL: implemented guardian spell
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svn-id: r41148
2009-06-03 19:58:06 +00:00
Florian Kagerer
8c86805415
LOL: implemented opcode required for catwalk caves
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svn-id: r41147
2009-06-03 19:11:11 +00:00
Florian Kagerer
0efe78d0f8
LOL: implemented mist of doom spell
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svn-id: r41145
2009-06-03 17:35:06 +00:00
Johannes Schickel
a4292afcdc
Formatting and whitespaces again.
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svn-id: r41120
2009-06-02 00:10:13 +00:00
Johannes Schickel
fae4192b37
Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variable anyway.
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svn-id: r41119
2009-06-02 00:07:11 +00:00
Johannes Schickel
9a0fff429f
- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its functionallity anyway
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- Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation
svn-id: r41117
2009-06-01 23:38:56 +00:00
Johannes Schickel
6782d3efac
Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove special iUpdate parameter, just call updateInput, when "doUpdate" is set to false)
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svn-id: r41114
2009-06-01 23:25:10 +00:00
Johannes Schickel
f57be08d6d
- Add some basic debugger for Lands of Lore.
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- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.
svn-id: r41113
2009-06-01 22:03:27 +00:00
Florian Kagerer
a10287e787
LOL: fix warning
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svn-id: r41106
2009-06-01 19:11:56 +00:00
Florian Kagerer
19a6eac4ca
LOL: implemented hand of fate spell
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svn-id: r41103
2009-06-01 16:29:13 +00:00
Florian Kagerer
83dbcf8531
LOL: some more opcodes and some minor bug fixes
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svn-id: r41092
2009-06-01 01:24:17 +00:00
Florian Kagerer
60d53c3cce
LOL: - implemented opcode for white tower basement
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svn-id: r41091
2009-06-01 00:42:53 +00:00
Johannes Schickel
ede3dec88a
Add support for the Lands of Lore scrolling credits.
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svn-id: r41081
2009-05-31 19:31:04 +00:00
Florian Kagerer
cc8cc6f452
LOL: implemented magic viper attack (used by wraiths in white tower level 3)
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svn-id: r41074
2009-05-31 15:42:26 +00:00
Johannes Schickel
11a5875aa8
- Little bugfix for LoL outro TIM
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- Add some initial code to allow easy playback of the LoL outro (credits text is still missing).
svn-id: r41067
2009-05-31 14:01:47 +00:00
Johannes Schickel
bccca104d0
- Add support for the Lands of Lore outro TIM file
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- Cleanup
svn-id: r41053
2009-05-31 00:42:44 +00:00
Florian Kagerer
6059f84f6a
LOL: implemented opcode for white tower
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svn-id: r41050
2009-05-30 21:03:10 +00:00
Florian Kagerer
a126a05dc4
LOL: implemented some opcodes required for yvel city
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svn-id: r41041
2009-05-30 19:48:13 +00:00
Florian Kagerer
86d78bbc8b
LOL: - implemented urbish mines gas explosion
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svn-id: r41035
2009-05-30 15:52:09 +00:00
Florian Kagerer
9823f60146
LOL: - fixed crash that occured when entering yvel city
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- added another opcode for yvel woods
svn-id: r41031
2009-05-30 14:13:27 +00:00
Florian Kagerer
f42b077061
LOL: - added English floppy version to detection
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- implemented opcode required for Yvel woods
svn-id: r41027
2009-05-30 12:30:13 +00:00
Florian Kagerer
7463fe3f1b
LOL: implemented opcode required for magic wands
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svn-id: r41016
2009-05-29 22:36:01 +00:00
Florian Kagerer
69d054660a
LOL: - fix valgrind warning
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- fix more input code issues
- add workround for another script bug (some invalid monster sound index in urbish mine level 2)
svn-id: r40974
2009-05-28 23:49:41 +00:00
Florian Kagerer
9d4776ebc5
LOL: implemented support for the mine car
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svn-id: r40897
2009-05-25 22:58:05 +00:00
Florian Kagerer
84a2651e63
LOL: fixed some input code issues:
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- party would move 2 steps instead of one when using keyboad while magic menu was open
- viewing notes would abort at once instead of waiting for the next click
svn-id: r40863
2009-05-24 14:33:41 +00:00
Johannes Schickel
8989e140c7
Cleanup.
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svn-id: r40842
2009-05-24 00:07:23 +00:00
Florian Kagerer
5a4b3c5441
KYRA/LOL: restructured voice playing code so that audio compression can be supported
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svn-id: r40839
2009-05-23 23:33:31 +00:00
Florian Kagerer
cbce9e1179
LOL: implemented fireball spell
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svn-id: r40813
2009-05-23 18:43:04 +00:00
Johannes Schickel
017bb21945
Change button list handling to closer match original. This fixes a crash when loading via GMM.
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svn-id: r40793
2009-05-22 22:43:13 +00:00
Johannes Schickel
54a170978a
Handle mouse move events like the original.
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svn-id: r40791
2009-05-22 22:28:06 +00:00
Johannes Schickel
230277739c
Cleanup.
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svn-id: r40779
2009-05-22 00:21:14 +00:00
Johannes Schickel
31b009e027
Fix RTL in Lands of Lore.
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svn-id: r40778
2009-05-22 00:19:25 +00:00
Florian Kagerer
5076b06bb6
LOL: - implemented Lightning Spell
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svn-id: r40776
2009-05-21 22:29:49 +00:00
Florian Kagerer
6bd5dea027
LOL: - implemented freeze spell
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- fixed saveload code
- added some opcode for the swamp
svn-id: r40763
2009-05-21 16:46:40 +00:00
Johannes Schickel
e51481d69b
Remove trailing tabs/whitespaces.
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svn-id: r40760
2009-05-21 13:13:09 +00:00
Florian Kagerer
d66365f376
LOL: fixed automap
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svn-id: r40701
2009-05-18 20:28:08 +00:00
Florian Kagerer
80ed10fc72
LOL: - implemented fog spell
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svn-id: r40673
2009-05-18 01:39:58 +00:00
Johannes Schickel
28b5f1d290
LoL:
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- Cleanup
- Implement support to load save from command line / launcher
svn-id: r40662
2009-05-17 22:41:09 +00:00
Florian Kagerer
b3a50b99fc
LOL: - some opcodes for the swamp
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- fix last commit (which broke TIM scripts)
svn-id: r40654
2009-05-17 15:02:34 +00:00
Florian Kagerer
4c2d4a453d
LOL: implemented loading and saving via Alt/Ctrl + number keys
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svn-id: r40631
2009-05-16 23:16:02 +00:00
Florian Kagerer
6ebdb00965
LOL: some more opcodes for the draracle cave
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svn-id: r40628
2009-05-16 12:53:05 +00:00