Johannes Schickel
3b7082c32b
Fix overflow of glyph count for CREDIT6.FNT, this fixes credits for Kyra1 floppy/FM-TOWNS/PC98.
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svn-id: r46269
2009-12-06 00:54:24 +00:00
Johannes Schickel
ea28351862
Cleanup.
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svn-id: r44907
2009-10-11 11:34:30 +00:00
Johannes Schickel
6492c00a3a
Revert changes to graphics/sjis.h in r44709.
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svn-id: r44904
2009-10-11 11:28:43 +00:00
Florian Kagerer
7c065c84cb
LOL/PC-98: implemented drawing code for teleporters
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svn-id: r44883
2009-10-10 18:45:33 +00:00
Florian Kagerer
3e259dea30
LOL/PC-98: fixed two minor bugs
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svn-id: r44870
2009-10-10 12:29:36 +00:00
Max Horn
f242266f6d
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
eaca55ee50
Some fixes to comply with our coding guidelines.
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svn-id: r44624
2009-10-04 17:54:08 +00:00
Johannes Schickel
438244a016
Adapt KYRA engine to use the ASCII and half-width katakana support of the SJIS font. (required for LoL PC98)
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svn-id: r44488
2009-09-30 14:53:57 +00:00
Johannes Schickel
b8c7237d12
Cleanup: got rid of Screen::ShadeType.
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svn-id: r44487
2009-09-30 14:53:34 +00:00
Johannes Schickel
7c2e3aaa44
Fix removal of SJIS characters in LoL PC98 menu.
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svn-id: r44213
2009-09-20 15:01:50 +00:00
Johannes Schickel
34e30a29b5
Make KYRA only call OSystem::updateScreen from inside Screen::updateScreen, when the screen really changed OR the palette changed.
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svn-id: r43537
2009-08-19 16:19:55 +00:00
Johannes Schickel
1a59173a9b
Enable dirty rect handling for the Amiga version again.
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svn-id: r43280
2009-08-11 16:46:38 +00:00
Johannes Schickel
c1511d3b44
Cleanup.
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svn-id: r43279
2009-08-11 16:46:20 +00:00
Johannes Schickel
786024ebb6
Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.
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svn-id: r43278
2009-08-11 16:18:43 +00:00
Johannes Schickel
e265084bc3
Fix interface text color.
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svn-id: r43195
2009-08-10 01:33:36 +00:00
Johannes Schickel
48e86a9e22
Initial support for correct colors in the interface of Kyra1 AMIGA.
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svn-id: r43192
2009-08-10 01:32:39 +00:00
Johannes Schickel
300297d557
Add support for the font format used in Kyrandia 1 Amiga. (font colors are wrong though)
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svn-id: r43187
2009-08-09 22:46:43 +00:00
Johannes Schickel
518cb968b2
Create a "Font" interface and create a "DOSFont" implementation for handling DOS version fonts.
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svn-id: r43186
2009-08-09 22:46:25 +00:00
Johannes Schickel
ad40f3b46e
Cleanup AMIGA graphics conversion.
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svn-id: r43183
2009-08-09 19:11:10 +00:00
Johannes Schickel
a93008713a
Removed the now uneeded "Screen::_disableScreen" flag.
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svn-id: r42366
2009-07-11 01:54:42 +00:00
Johannes Schickel
ec2c7cfefa
Adapt KYRA to use the new Graphics::FontSJIS code.
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svn-id: r42222
2009-07-07 14:22:39 +00:00
Florian Kagerer
9255bfc907
KYRA: fix minor bug in Screen::drawShape()
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svn-id: r42110
2009-07-04 21:18:20 +00:00
Johannes Schickel
cc0b30370e
Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.
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svn-id: r41960
2009-06-29 18:49:17 +00:00
Johannes Schickel
67f69bcaf2
- Get rid of code duplication for mouse cursor setup
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- Fix mouse cursor colors in LoL PC98
(This commit might introduce regressions, since it changes the key color the mouse cursor uses)
svn-id: r41959
2009-06-29 18:00:18 +00:00
Johannes Schickel
07cdbd273d
Add a "fill" method to Palette.
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svn-id: r41952
2009-06-29 16:49:38 +00:00
Johannes Schickel
b12496d1dd
Modified Palette::load*Palette definition.
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svn-id: r41941
2009-06-29 16:05:50 +00:00
Johannes Schickel
7bbad2738a
Store palettes in a Common::Array instead of a fixed size array.
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svn-id: r41891
2009-06-25 23:04:21 +00:00
Johannes Schickel
7a7babad77
Add a const "getData" access method to Palette.
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svn-id: r41880
2009-06-25 19:56:02 +00:00
Johannes Schickel
0ef8d1ffed
Implement proper color index conversion for Lands of Lore PC98. (The intro and menu screen work fine now)
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svn-id: r41867
2009-06-25 15:22:08 +00:00
Johannes Schickel
951e82a921
Readd PC98 palette loading for LoL 16 color.
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svn-id: r41850
2009-06-25 02:38:19 +00:00
Johannes Schickel
0ec0b1d498
Implement palette fading for 16 color version of Kyrandia 1.
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svn-id: r41846
2009-06-25 01:29:41 +00:00
Johannes Schickel
857ee03c7d
Implement properly colored mouse cursors in 16 color version of Kyrandia 1.
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svn-id: r41845
2009-06-25 01:29:27 +00:00
Johannes Schickel
004f6900b1
Initial support for Kyrandia 1 PC-9801 Japanese 16 color.
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svn-id: r41844
2009-06-25 01:29:14 +00:00
Johannes Schickel
5767277d8d
- Fixed regression in Screen::fadeToBlack
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- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently)
svn-id: r41746
2009-06-22 02:37:57 +00:00
Johannes Schickel
d7432e18ea
Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
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svn-id: r41745
2009-06-22 02:37:41 +00:00
Johannes Schickel
d2e5166dae
Changed Screen::loadBitmap and Movie::open to take an optional Palette pointer instead of an optional array pointer.
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svn-id: r41744
2009-06-22 02:37:20 +00:00
Johannes Schickel
73ea378dee
- Changed the following Screen functions to take a reference to a Palette object:
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-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel
4bb392b593
Add wrapper functionality for copying full palettes.
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svn-id: r41742
2009-06-22 02:36:16 +00:00
Johannes Schickel
882662977f
Changed Screen::getPalette to return a reference to a Palette object.
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svn-id: r41741
2009-06-22 02:35:45 +00:00
Johannes Schickel
9da52cb282
Got rid of Screen::_currentPalette.
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svn-id: r41740
2009-06-22 02:35:04 +00:00
Johannes Schickel
b448d506b8
Start refactoring palette handling into new class "Palette".
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svn-id: r41739
2009-06-22 02:34:35 +00:00
Johannes Schickel
89607d994b
Fix drawing of sharp s.
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svn-id: r41719
2009-06-21 01:15:09 +00:00
Johannes Schickel
d4248b10c8
Prevent font code to draw characters not included in the font.
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svn-id: r41718
2009-06-21 01:14:57 +00:00
Florian Kagerer
583a89be62
LOL: - started on the ingame menu code (death menu, load menu and main menu)
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- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
2009-06-15 20:52:09 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Johannes Schickel
0f116f1c38
Cleanup.
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svn-id: r41381
2009-06-08 18:30:28 +00:00
Johannes Schickel
897c0104c9
Remove unneeded functionality from Screen.
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svn-id: r41357
2009-06-07 22:41:38 +00:00
Johannes Schickel
fd34892cd5
Cleanup and slight bugfix in drawShapeProcessLineScale* functions.
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svn-id: r40982
2009-05-29 11:07:35 +00:00
Florian Kagerer
6e566a9b1e
LOL: added some drawing code and fixed some bugs
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svn-id: r40167
2009-04-27 19:38:28 +00:00
Florian Kagerer
ccb64ad81e
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
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- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
2009-04-25 13:15:05 +00:00