Lothar Serra Mari
5e81dc3f8f
I18N: Update translation (German)
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Currently translated at 100.0% (962 of 962 strings)
2018-03-26 21:00:26 +02:00
dm33tri
c8cdaef918
FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
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Scene 22 now doesn't freeze when pulling lever with stool under it
2018-03-26 21:00:16 +02:00
Lothar Serra Mari
32a84f196f
I18N: Update translation (German)
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Currently translated at 100.0% (962 of 962 strings)
2018-03-26 10:28:02 +02:00
Eugene Sandulenko
8c962f9a04
PLUMBERS: Remove unused parameter
2018-03-26 10:27:33 +02:00
Paul Gilbert
99729bc15d
XEEN: Add custom engine option for showing inventory item costs
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This first new option displays the effective cost of items
when viewing in the standard character inventory. This makes
it easier to compare the value (and thus relative power)
of items against either other
2018-03-25 23:14:22 -04:00
Thierry Crozat
f198c16f45
I18N: Regenerate translations data file
2018-03-26 05:05:06 +02:00
Paul Gilbert
7c818d6c45
XEEN: Fix right border face after getting temple blessing
2018-03-25 22:14:57 -04:00
Paul Gilbert
ed7505aae7
XEEN: Fix giving temple blessings, display in char info
2018-03-25 22:07:17 -04:00
Paul Gilbert
f7aa39987d
XEEN: Update Character Info text after returning from inventory
2018-03-25 20:49:31 -04:00
Paul Gilbert
b7c59f2203
XEEN: Fix accessory and misc item descriptions
2018-03-25 20:33:26 -04:00
Paul Gilbert
bd10b7d7c6
XEEN: Fix capitalization of item descriptions in the inventory
2018-03-25 20:04:53 -04:00
Paul Gilbert
04a9b3348b
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
2018-03-25 19:38:46 -04:00
Adrian Frühwirth
b4fcb24c67
COMPOSER: Be strict about matching digits in savegame filenames
2018-03-26 01:26:15 +02:00
Adrian Frühwirth
f026186cdf
XEEN: Be strict about matching digits in savegame filenames
2018-03-26 01:24:25 +02:00
Adrian Frühwirth
8f6d8f7f68
MORTEVIELLE: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
114bedc5fe
SHERLOCK: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
8ed5969ea1
PRINCE: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
77a6a9a30c
COMPOSER: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:31 +02:00
Adrian Frühwirth
25535c10c2
XEEN: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:31 +02:00
Eugene Sandulenko
168ef83866
BLADERUNNER: Implemented Scores closing
2018-03-26 00:54:31 +02:00
Eugene Sandulenko
9d984549d3
BLADERUNNER: Implemented Scores::open()
2018-03-26 00:54:17 +02:00
Eugene Sandulenko
cdad8a2e6b
BLADERUNNER: Fully plug the Scores into the engine
2018-03-26 00:54:17 +02:00
Paul Gilbert
4d0bbf027e
XEEN: Fix string for bank location display
2018-03-25 17:53:17 -04:00
Paul Gilbert
ef3f233adf
XEEN: Cleanup of create_xeen constant strings
2018-03-25 17:53:17 -04:00
Adrian Frühwirth
36e5374c8b
DM: Fix drawSquareD0L() to match original rebuilt sources
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The current implementation is shite ((c) Strangerke), so here is one
which matches the rebuilt sources :-)
Given that drawSquareD0R() is identical to the rebuilt sources already
it's safe to assume that no refactoring has been done which could
explain why drawSquareD0L() looks different.
While we're at it, mark that (now correct) fallthrough as intentional
to silence the current gcc7 warning.
2018-03-25 22:22:43 +02:00
Paul Gilbert
823a7e6551
XEEN: Add portrait effect when gaining skill
2018-03-25 15:08:00 -04:00
Paul Gilbert
56c4642027
XEEN: Slightly increase delay between giving multiple treasure items
2018-03-25 13:34:27 -04:00
Adrian Frühwirth
4faa8b0439
JANITORIAL: Remove useless comment
2018-03-25 18:37:10 +02:00
Eugene Sandulenko
1b53cfff49
BLADERUNNER: Added skeleton for Scores class
2018-03-25 16:52:48 +02:00
Lothar Serra Mari
399263bcdf
I18N: Update translation (German)
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Currently translated at 100.0% (962 of 962 strings)
2018-03-25 15:15:26 +02:00
Peter Kohaut
3693be69e8
BLADERUNNER: Added missing initializon of scene objects
2018-03-25 15:10:55 +02:00
Peter Kohaut
b991123e83
BLADERUNNER: Fixed compilation warnings
2018-03-25 15:10:42 +02:00
rootfather
81d4426eee
NEWS: Update NEWS file with recent changes
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Now reflecting all commits up to
16e09b1f3476dfa91e7dde5abe942ad9b2f09bf2.
2018-03-25 12:08:19 +02:00
Eugene Sandulenko
16e09b1f34
BLADERUNNER: Implement mouse jitter
2018-03-25 12:06:00 +02:00
Paul Gilbert
0d73b1f5df
XEEN: Fix loop limit when drawing monsters attacking
2018-03-25 00:10:35 -04:00
Paul Gilbert
a613f4ff22
XEEN: Handle weapon elemental category like original does
2018-03-24 22:54:37 -04:00
Paul Gilbert
edf19f5f0d
XEEN: Fix showing training costs for next level
2018-03-24 22:06:07 -04:00
Paul Gilbert
d5df6f0d7e
XEEN: Fix clipping right edge of current monster highlight box
2018-03-24 21:34:06 -04:00
Paul Gilbert
ef8109850a
XEEN: Don't pass a turn after opening gates
2018-03-24 20:38:23 -04:00
Paul Gilbert
1855f6a685
XEEN: Fix drawing doorways at 4 step distance
2018-03-24 20:11:58 -04:00
Adrian Frühwirth
c750a8e6be
FULLPIPE: Fix playtime not being read from savegames
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Fixes Trac#10394.
2018-03-24 23:38:36 +01:00
Adrian Frühwirth
abe9f0fa15
FULLPIPE: Use zero playtime when filling dummy header
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This is a tad more meaningful than a random value, especially should we
for some reason use dummy header information to actually set playtime in
the future.
2018-03-24 23:38:34 +01:00
Adrian Frühwirth
43ac422606
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
2018-03-24 22:16:42 +01:00
Paul Gilbert
8bd45a08f5
XEEN: Fix voice sample when leaving tavern
2018-03-24 16:56:10 -04:00
Paul Gilbert
4c5592f286
XEEN: Fix purchasing spells from the guild
2018-03-24 16:01:43 -04:00
Paul Gilbert
e7bf00480c
XEEN: Reset interface keypress when getting an input string
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This is done by the original to prevent the Space key used to
trigger events like the Mine Car or Pyramid teleporters from
then triggering a 'wait a turn' after reaching the destination
2018-03-24 15:13:11 -04:00
Paul Gilbert
e06ff763ab
XEEN: Fix crash in Mine 3 due to out of bounds monster
2018-03-24 15:13:11 -04:00
Thierry Crozat
7cbf5a9289
SCUMM: Fix interrupting speech not working with AZERTY keyboard
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On my AZERTY keyboard the period is obtained using SHIFT + ; and
the code checking the PERIOD keycode and no modifier was failing
on both account. The manual for my French DOTT mentions the period
key, but I have not actually checked how it worked with the original
executable and if using the semicolon key without shift or using the
colon key (which would be the period key on a English-US layout)
works.
2018-03-24 18:17:24 +00:00
Peter Kohaut
3b06ac7b1e
BLADERUNNER: Fixed another compilation warning
2018-03-24 18:00:49 +01:00
Peter Kohaut
85b4561fe9
BLADERUNNER: Fixed compilation warning
2018-03-24 17:37:09 +01:00