Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Torbjörn Andersson
3772bb9873
Cleanup.
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svn-id: r18321
2005-06-03 12:07:53 +00:00
Max Horn
e05da91674
Added automatic word wrapping to the about scroller
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svn-id: r18145
2005-05-17 23:41:35 +00:00
Max Horn
42db49b15a
Center about dialog, and make it just wide enough to display the credits, but not wider
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svn-id: r18139
2005-05-17 21:40:29 +00:00
Max Horn
2d40452a11
Unified rules that determine when a dialog shall use its 'big' mode and when its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now
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svn-id: r18111
2005-05-15 17:01:32 +00:00
Max Horn
1043554591
Word wrap the 'features' string
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svn-id: r18110
2005-05-15 16:19:43 +00:00
Max Horn
cccbb52e1e
Do not autoscale about dialog, rather let it scale itself properly
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svn-id: r18061
2005-05-11 19:31:23 +00:00
Torbjörn Andersson
8ef991fe4a
Clarified the second comment, and removed the overlap between the two.
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svn-id: r17636
2005-04-16 16:56:16 +00:00
Torbjörn Andersson
7b9a3b1fa7
Clarified/corrected my own comment, otherwise I'll probably forget exactly
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why this was necessary.
svn-id: r17634
2005-04-16 16:29:11 +00:00
Max Horn
8b73e6a7da
_screenHasChanged == true implies _canvas.pixels == null; so replace it (after all, we don't want to draw text when the canvas is not yet ready, no matter whether this is due to a screen change or for any other reason)
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svn-id: r17624
2005-04-16 13:09:34 +00:00
Torbjörn Andersson
ff7c1086af
When recreating the canvas, do a full redraw so that all the dialogs
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behind the credits show. Until we have a new canvas, don't draw any credits
text, or it too will show up on the canvas.
The latter, at the very least, was a bug in my original patch.
svn-id: r17621
2005-04-16 12:41:43 +00:00
Max Horn
7aebedcc14
Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by me
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svn-id: r17620
2005-04-16 11:40:15 +00:00
Max Horn
5c48717dd2
Remove some more header dependencies
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svn-id: r16530
2005-01-10 22:35:43 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
858c6c4d5b
Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
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svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
6fb82b2494
Final part of the fix for bug #1091802 (GUI: Credits scroll glitch)
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svn-id: r16388
2004-12-30 14:55:20 +00:00
Max Horn
f0d0ce7979
Reduce time till scrolling starts inthe about dialog; pressing shift/alt now causes faster/reverse scrolling (this is an insider trick and not documented on purpose :-)
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svn-id: r16383
2004-12-30 14:21:16 +00:00
Max Horn
da3aaf55b3
Add GPL blurb to the about dialog
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svn-id: r16276
2004-12-23 19:32:25 +00:00
Max Horn
c8d302847e
Moved credits into a separate file
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svn-id: r16253
2004-12-22 01:07:13 +00:00
Max Horn
c6065d450f
cast fix, hopefully this helps PalmOS
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svn-id: r16201
2004-12-20 22:54:20 +00:00
Max Horn
6142cd95db
Updated, cleaned up, and unified the credits
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svn-id: r16197
2004-12-20 22:02:20 +00:00
Max Horn
023962d1e8
Small tweak to get rid of a warning on systems where type uint is not equal to uint32
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svn-id: r16194
2004-12-20 21:12:54 +00:00
Max Horn
5f2f85f573
Adding KingGuppy to about dialog, too
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svn-id: r16144
2004-12-20 00:08:38 +00:00
Max Horn
054d341449
Fancy about dialog
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svn-id: r16140
2004-12-19 19:17:43 +00:00
Torbjörn Andersson
ccd472c942
Added FotAQ to the "About" window, after som discussion with Endy about the
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exact wording of it.
svn-id: r13249
2004-03-13 14:19:50 +00:00
Max Horn
1141ff1ac2
Modified version of patch #892795 (Let scumvm -v show supported libs)
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svn-id: r12780
2004-02-09 01:27:27 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
22c22d1e81
added namespace GUI
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svn-id: r11255
2003-11-10 23:40:48 +00:00
Paweł Kołodziejski
14b7d027a2
cleanup whitespaces
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svn-id: r11223
2003-11-08 23:22:16 +00:00
Jonathan Gray
b674717fbc
lec don't have copyright on all the SCUMM games, add broken sword while here. Maybe we should just say something like all copyrights and trademarks are owned by their respective owners instead of having this list and stick a bit about the GPL in that the TODO mentioned?
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svn-id: r11123
2003-11-04 03:31:50 +00:00
Max Horn
e9ae86bb76
introduced common base class GuiObject for Dialog/Widget -> step towards making it possible to nest widgets (needed for TabWidget)
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svn-id: r11052
2003-11-02 14:50:53 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
0e645f88ae
renamed namespace ScummVM to Common
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svn-id: r10544
2003-10-02 17:43:02 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Travis Howell
50c3369ddd
Correct name
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svn-id: r9324
2003-07-31 10:21:00 +00:00
Max Horn
22a86e823c
use kLineHeight constant (also strictly spoken it makes no sense: kLineHeight = 11, yet we only put 10 pixels between our lines :-)
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svn-id: r9123
2003-07-22 16:08:57 +00:00
Max Horn
bda0a18eee
made about dialog global (so that it can be used from the launcher and from sky/simon; also added our copyright to it
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svn-id: r9122
2003-07-22 16:05:51 +00:00