Torbjörn Andersson
|
2a41216f08
|
ScummVM naming conventions and cleanup in the Sword2Sound class.
svn-id: r10514
|
2003-10-01 06:36:25 +00:00 |
|
Torbjörn Andersson
|
568a4bd839
|
Changed the resource manager object to use more ScummVM-like naming.
svn-id: r10499
|
2003-09-30 09:27:27 +00:00 |
|
Torbjörn Andersson
|
b8fa67a8bb
|
Changed the "logic" object to use ScummVM naming conventions.
svn-id: r10496
|
2003-09-30 06:40:01 +00:00 |
|
Torbjörn Andersson
|
93b8cefe19
|
Tiny whitespace / comment change.
svn-id: r10478
|
2003-09-29 06:48:48 +00:00 |
|
Torbjörn Andersson
|
e19e7c879a
|
Save enough information about the currently playing music before the
credits so that it can be properly resumed afterwards.
svn-id: r10429
|
2003-09-27 16:10:43 +00:00 |
|
Torbjörn Andersson
|
8ad28e3a7e
|
More cleanup, and I've replaced most - not quite all - of BS2's debug
message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
|
2003-09-27 11:02:58 +00:00 |
|
Torbjörn Andersson
|
b21208e6a9
|
Some more reformatting / cleanup, and removal of comments that did nothing
but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
|
2003-09-26 10:07:18 +00:00 |
|
Torbjörn Andersson
|
f5d8300043
|
Really clear the screen during the credits.
svn-id: r10408
|
2003-09-25 13:04:46 +00:00 |
|
Torbjörn Andersson
|
57d99796ea
|
Changed the keyboard handling to store "keyboard events", rather than just
characters. Hopefully this will make things work smoother on the Mac, but I
have no way of testing that.
svn-id: r10376
|
2003-09-23 15:59:52 +00:00 |
|
Torbjörn Andersson
|
f8591911ab
|
Since we probably won't have anything like the original BS2 launcher menu,
make the 'C' key run the credits. I haven't yet implemented the credits
function, but it does play the music at least.
svn-id: r10366
|
2003-09-23 06:27:58 +00:00 |
|
Torbjörn Andersson
|
3c7c60196f
|
ScummVM code formatting conventions
svn-id: r10350
|
2003-09-21 16:11:26 +00:00 |
|
Max Horn
|
468275bb94
|
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
svn-id: r10278
|
2003-09-17 21:06:16 +00:00 |
|
Torbjörn Andersson
|
d6c2957d5c
|
cleanup
svn-id: r10269
|
2003-09-17 13:03:13 +00:00 |
|
Jonathan Gray
|
5825a28330
|
properly close down when playing demo
svn-id: r9921
|
2003-08-30 15:21:51 +00:00 |
|
Max Horn
|
01f020da2b
|
SetPalette conflicts with an OS symbol on OS X
svn-id: r9829
|
2003-08-23 14:42:37 +00:00 |
|
James Brown
|
ec447fdfbb
|
Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
svn-id: r9782
|
2003-08-19 14:57:26 +00:00 |
|
Oliver Kiehl
|
0f85cc3061
|
rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
|
2003-07-30 19:25:31 +00:00 |
|
Jonathan Gray
|
f1a6025aa2
|
turn d_sound.cpp into class BS2Sound
svn-id: r9280
|
2003-07-29 12:34:46 +00:00 |
|
Jonathan Gray
|
f22cca2be2
|
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
|
2003-07-28 09:49:46 +00:00 |
|
Travis Howell
|
ccc40eecc9
|
Compiles on mingw now
svn-id: r9222
|
2003-07-28 03:12:49 +00:00 |
|
Jonathan Gray
|
f020d28b5e
|
bs2
svn-id: r9211
|
2003-07-28 01:44:38 +00:00 |
|