89 Commits

Author SHA1 Message Date
Johannes Schickel
b9bfa3a857 TONY: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
D G Turner
459752f20b TONY: Fixed scripted exit to use engine method, rather than error().
This fixes bug #3586252 ("TONY: Game errors out when exiting via the
menu").
2012-11-14 09:37:19 +00:00
D G Turner
b8c1b46ae0 TONY: Cleanup whitespace formatting.
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
Johannes Schickel
89abab97e3 JANITORIAL: Remove trailing whitespaces.
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Strangerke
c61effaff9 TONY: Use debug channel for fading messages 2012-09-25 22:09:42 +02:00
Alyssa Milburn
050a02c6f8 TONY: Replace abortGame() with nicer error() calls. 2012-09-25 17:33:49 +02:00
Alyssa Milburn
0093c4d13e TONY: Don't error out on invalid ReleaseOwnership calls.
A script triggers this at the end of the scene where you give the
flowers to the bearded woman.
2012-09-25 17:32:34 +02:00
Johannes Schickel
1f22838765 TONY: Constify static data tables in custom.cpp. 2012-09-08 01:27:11 +02:00
Strangerke
80b51481b9 TONY: Some more cleanup 2012-09-07 08:11:33 +02:00
Strangerke
ab719630ba TONY: Move const tables back to .cpp, as suggested by LordHoto 2012-09-07 07:39:58 +02:00
Strangerke
c91a72a9d5 TONY: Some more cleanup 2012-09-06 08:26:08 +02:00
Strangerke
1f41e55731 TONY: Remove adv.h 2012-09-01 02:36:54 +02:00
Strangerke
f2df769aab TONY: More renaming 2012-09-01 00:25:35 +02:00
Strangerke
56f4bc0225 TONY: Fix some for and if statements with bad coding style 2012-08-28 23:05:48 +02:00
Alyssa Milburn
142ac7600f TONY: Remove most of the remaining global functions. 2012-08-28 22:28:44 +02:00
Alyssa Milburn
3c986af9ce TONY: Remove unnecessary mainloop mutex.
Also, all the related freeze functions/members.
2012-08-28 22:10:12 +02:00
Alyssa Milburn
e6bd426398 TONY: Rename curDialog to g_curDialog. 2012-08-28 09:47:21 +02:00
Alyssa Milburn
3570a0153d TONY: Improve Take/ReleaseOwnership.
This releases all held 'mutexes' when processes die, and keeps
track of the lock count too, just in case.
2012-08-28 09:26:04 +02:00
Alyssa Milburn
8b0dca3862 TONY: Fix Take/ReleaseOwnership. 2012-08-25 13:32:08 +02:00
Paul Gilbert
93e10b5210 TONY: Removed some debug warnings which aren't needed any longer 2012-08-23 22:05:22 +10:00
Alyssa Milburn
c340739001 TONY: Replace _vm with g_vm. 2012-08-22 21:51:51 +02:00
Torbjörn Andersson
2990482406 TONY: Fix Valgrind warning
The loop uses _ctx->msg, so don't delete it until the loop is done.
2012-06-21 21:30:09 +02:00
Strangerke
fdc619191b TONY: Translate two comments 2012-06-21 07:31:38 +02:00
Strangerke
85150232f0 TONY: Some more renaming (thanks Hkz) 2012-06-21 00:20:16 +02:00
Paul Gilbert
61d460a854 TONY: Implement more of the music related code from the original 2012-06-19 20:50:48 +10:00
Strangerke
e8a6f61f88 TONY: Remove useless void in function declaration 2012-06-18 08:24:33 +02:00
Strangerke
bb55045cc8 TONY: Rename two variables 2012-06-18 08:03:02 +02:00
Strangerke
b36b666300 TONY: American-ification of English used 2012-06-17 18:36:23 +02:00
Paul Gilbert
a91553efeb TONY: Cleaned up the @defgroup comments 2012-06-17 09:09:18 +10:00
Strangerke
ac4567dcb6 TONY: Rename sound variables 2012-06-16 19:04:19 +02:00
Paul Gilbert
25d95bd5e3 TONY: Workaround for original game bug opening the door in the first scene
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16 22:06:11 +10:00
Strangerke
ddd1414a56 TONY: Rename sound functions and class names 2012-06-16 11:32:50 +02:00
Strangerke
638b066601 TONY: Translate some Italian terms, rename enums 2012-06-16 11:09:08 +02:00
Strangerke
5bafab9ad6 TONY: Translate some more Italian 2012-06-13 08:00:37 +02:00
Strangerke
876d47e17d TONY: Translate Italian enums 2012-06-12 21:42:46 +02:00
Strangerke
985602a72d TONY: Rename some Italian into English 2012-06-12 00:07:50 +02:00
Strangerke
02c8ccebcb TONY: Rename variables in utils.h 2012-06-11 20:24:25 +02:00
Paul Gilbert
d20fb7480e TONY: Fix crash in the Tunnel Of Love 2012-06-11 19:22:41 +10:00
Strangerke
2b02a45ce1 TONY: Rename variables in globals.h 2012-06-10 22:34:08 +02:00
Paul Gilbert
f64700b27f TONY: Fixed display of static animations, and some variable renaming 2012-06-11 00:24:52 +10:00
Paul Gilbert
e37319a287 TONY: Fix data freeing in DialogStart 2012-06-10 17:56:52 +10:00
Paul Gilbert
7758b1a432 TONY: Fix operation of TakeOwnership/ReleaseOwnership 2012-06-09 22:14:38 +10:00
Paul Gilbert
10621fded8 TONY: Fix some calls from globalFree to globalDestroy 2012-06-09 17:51:58 +10:00
Strangerke
c52aca5ac4 TONY: Rename more globals 2012-06-09 00:52:38 +02:00
Strangerke
1866cbd0fb TONY: start renaming globals 2012-06-08 08:44:14 +02:00
Strangerke
cd15e483ed TONY: Some more renaming 2012-06-07 21:14:59 +02:00
Strangerke
f12ab3e521 TONY: Rename variables and functions in utils.h 2012-06-07 08:42:35 +02:00
Strangerke
53bd99ce87 TONY: Rename variables and functions in loc.h and tonychar.h 2012-06-07 07:58:01 +02:00
Strangerke
53e38106b7 TONY: Rename variables and functions in inventory.h
That fixes the regression in the credits
2012-06-06 08:31:06 +02:00
Strangerke
f1ac5d5acd TONY: More renaming 2012-06-06 08:04:33 +02:00