Commit Graph

24169 Commits

Author SHA1 Message Date
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Filippos Karapetis
278857698d Possible fix for the errors under older versions of GCC (e.g. under BeOS)
svn-id: r30661
2008-01-27 16:52:50 +00:00
Jordi Vilalta Prat
5361683346 Fix the endianness detection in Solaris 8 (It fixes but #1871509 "GUI distorted on Solaris/sparc")
svn-id: r30658
2008-01-27 15:57:47 +00:00
Johannes Schickel
bcdfb48172 Cleanup.
svn-id: r30657
2008-01-27 15:56:56 +00:00
Filippos Karapetis
e431f827ec Disabled a debug function which throws warnings in older versions of GCC (e.g. under BeOS)
svn-id: r30655
2008-01-27 15:54:16 +00:00
Johannes Schickel
dd3a8672be Fix for some problems introduced (like wrong text display) with last commit.
svn-id: r30654
2008-01-27 15:53:09 +00:00
Johannes Schickel
fec6e22cc9 - slightly refactored user settings handling
- added user some settings handling for HoF

svn-id: r30653
2008-01-27 15:30:53 +00:00
Eugene Sandulenko
fa5271d836 Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong".
Also replace default HE cursor (used in Lost) with correct one.

svn-id: r30650
2008-01-27 15:10:56 +00:00
Filippos Karapetis
5b6dbecb62 Limit the number of simultaneous open files in IHNM to 7, down from 12. This is necessary for devices that can keep a limited amount of files open simultaneously, like the PSP
svn-id: r30648
2008-01-27 14:32:08 +00:00
Johannes Schickel
83b888b99b Update kyra.dat.
svn-id: r30647
2008-01-27 02:07:41 +00:00
Johannes Schickel
00672b32e1 Commit patch #1870149 "KYRA: kyradat tool update (hof ingame sfx)". (slightly modified)
svn-id: r30646
2008-01-27 02:06:59 +00:00
Johannes Schickel
33a90c1e00 Commit patch #1869752 "KYRA: HoF startup patch for towns and floppy". (Slightly modified)
svn-id: r30645
2008-01-27 02:05:37 +00:00
Max Horn
223f22c773 Reworked FilesystemNode::lookupFile (fixing doxygen comment, making it possible to restrict the search depth, fixed the 'exhaustive' mode and some other tweaks)
svn-id: r30644
2008-01-26 19:25:04 +00:00
Paweł Kołodziejski
4204371c19 fix for wrong imuse table entry fixes #1879940
svn-id: r30634
2008-01-25 20:16:55 +00:00
Kari Salminen
af4d740757 Fully fix bug #1660424 (KQ4: Zombie bug). The bug also affected room 18 in addition to the room 16 that was already taken care of in revision 30482.
svn-id: r30631
2008-01-25 12:32:38 +00:00
Kari Salminen
3423fc8971 Added detection for fanmade AGI game Enclosure v1.03.
svn-id: r30630
2008-01-24 10:15:01 +00:00
Paul Gilbert
2195528ca0 Got rid of the experimental NPC Schedule store in favour of moving the NPC schedules from the active hotspot class back into the hotspot data class, similiar to how the original game implements them
svn-id: r30629
2008-01-24 08:14:48 +00:00
Max Horn
5ca95f9d65 Removing the outdated and obsolete msvc6 files (see FR #1878432)
svn-id: r30626
2008-01-23 21:00:34 +00:00
Max Horn
465356ed08 assert if hashmap iterator is out of bounds (e.g. happens when derefing end()
svn-id: r30623
2008-01-23 17:19:58 +00:00
Filippos Karapetis
8e178f2e60 Commit of patch #1877134 - "Drascula: Remove Spanish characters"
svn-id: r30621
2008-01-23 08:08:15 +00:00
Kari Salminen
b8a455db9b Define and use enumerations for AGI Mouse protocol 1.0's button states.
svn-id: r30620
2008-01-23 00:06:10 +00:00
Filippos Karapetis
c577c0ea81 Code simplification
svn-id: r30617
2008-01-22 21:55:14 +00:00
Nicola Mettifogo
dd45b7ad45 Some refactoring of text drawing routines.
svn-id: r30615
2008-01-22 20:53:29 +00:00
Kari Salminen
f7a05a6d20 Fixed typo in comment.
svn-id: r30614
2008-01-22 19:45:06 +00:00
Jordi Vilalta Prat
6258a8425c Fix configure for plain Bourne shells
svn-id: r30613
2008-01-22 18:09:00 +00:00
Max Horn
dfc1ba9dcc Finally removed backends/intern.h itself
svn-id: r30612
2008-01-22 14:17:18 +00:00
Max Horn
c4c481fecf Removed backends/intern.h
svn-id: r30611
2008-01-22 14:16:02 +00:00
Paul Gilbert
00796bb598 Bugfix for transformation sparkle to finish if the player changes room partway through animation
svn-id: r30609
2008-01-22 09:46:11 +00:00
Filippos Karapetis
e82222a096 Support both ways to represent a version number, with a dot and with a comma (e.g. both 9.0 and 9,0)
svn-id: r30608
2008-01-22 09:12:46 +00:00
Filippos Karapetis
f7fa04227c Added a pause when the MSVC conversion tools are finished, so that the DOS command prompt window doesn't close immediately
svn-id: r30607
2008-01-22 09:08:59 +00:00
Paweł Kołodziejski
2204661dd6 moved debug log
svn-id: r30605
2008-01-21 23:24:11 +00:00
Paweł Kołodziejski
fec313a1ac final fix for bug #1757010
svn-id: r30604
2008-01-21 22:06:14 +00:00
Lars Persson
2890816046 Proper data file paths for S60v3
svn-id: r30603
2008-01-21 21:39:30 +00:00
Kari Salminen
8d1dd18bda Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment.
svn-id: r30602
2008-01-21 21:09:42 +00:00
Lars Persson
8d3f7c68ee Functionality for is readable and writable
svn-id: r30601
2008-01-21 20:48:25 +00:00
Nicola Mettifogo
6b188943ac Merged low level blitting functions into one single routine.
svn-id: r30600
2008-01-21 20:03:37 +00:00
Max Horn
daf2bc9579 replaced the unsafe tag2str implementation by a safe one, now that it seems to be meant for general use ;)
svn-id: r30599
2008-01-21 13:01:32 +00:00
Eugene Sandulenko
86456702f9 Move tag2str() to common/
svn-id: r30598
2008-01-21 12:44:39 +00:00
Paweł Kołodziejski
5084530348 disabled force restore state music, it seems fix bug #1757010, at least i see/hear difference :)
svn-id: r30596
2008-01-21 00:42:05 +00:00
Paweł Kołodziejski
41e478d142 fix debug output
svn-id: r30595
2008-01-21 00:39:44 +00:00
Paweł Kołodziejski
fe8c2b89b1 for debug logs for dimuse
svn-id: r30594
2008-01-21 00:10:14 +00:00
Travis Howell
369948a5a2 Add Spanish Amiga version of Elvira 2.
svn-id: r30592
2008-01-20 23:06:09 +00:00
Paweł Kołodziejski
ec66f6765c added experimental hack to code to prevent the same start music again if old one didn't have chance finish. it's fix bug #1861704, it may fix other similiar things when seq is to null. added few changes to debug logs.
svn-id: r30590
2008-01-20 19:30:48 +00:00
Max Horn
e8374f6775 Removed obsolete comment, fixed indention
svn-id: r30589
2008-01-20 17:12:00 +00:00
Paweł Kołodziejski
77838d91e6 fix/workaround for bug #1624464, as we do not support game playing on two different CDs
svn-id: r30588
2008-01-20 17:02:28 +00:00
Paweł Kołodziejski
eafc9f58f2 rename to prevent confusion
svn-id: r30587
2008-01-20 13:19:05 +00:00
Lars Persson
f3e42ffa39 - Updated version numbers, Implemented exists properly, Added two engines in main_features.inl
svn-id: r30586
2008-01-20 12:50:27 +00:00
Paul Gilbert
c9b6822438 Fixed shadowing warning that I missed
svn-id: r30584
2008-01-20 03:42:42 +00:00
Paul Gilbert
99e2c7c1d6 Fixed bug with saving of cached actor schedules and added saving of talk data flags
svn-id: r30582
2008-01-20 03:38:16 +00:00
Max Horn
08a0caa17f Added MD5 checksum of japanese mac FOA
svn-id: r30580
2008-01-19 22:24:43 +00:00