1237 Commits

Author SHA1 Message Date
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
David Corrales
1400d28bfb Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation.
Also rearranged the factories into a new directory for clarity.

Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects.

Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact.

svn-id: r28395
2007-08-01 22:07:50 +00:00
Eugene Sandulenko
6505686c5a Renamed some typedefs to avoid clashes with sky engine
svn-id: r28321
2007-07-30 10:18:25 +00:00
David Corrales
9752c75f40 Add a removeSavefile() to the default savefile manager based on the new Common::File::remove().
svn-id: r28282
2007-07-29 01:36:59 +00:00
Torbjörn Andersson
c2516db9ac Early in the morning, strrev() looks like a more difficult problem than it
really is. It's actually quite simple. In fact, the only magical thing about
Bob's version was the way it swapped variables without using any temporary
variable. Rewrote the function to use our SWAP() instead, since that actually
makes it readable. Moved it to util.cpp (outside the Common namespace, for
consistency with scumm_stricmp()) since Kirben knew of other places where it
could be used.

svn-id: r28231
2007-07-27 05:15:24 +00:00
David Corrales
f42108e633 Added a remove() function to the Common::File class. Also changed the exists() function to account for new capabilities in the FSNode layer.
svn-id: r28150
2007-07-20 19:42:38 +00:00
David Corrales
21f352b2df Added error codes to the SaveFileManager via the SFMError enum. Also, solved TODO's in the default-saves implementation.
svn-id: r28140
2007-07-18 20:51:26 +00:00
David Corrales
720c974faf Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.

svn-id: r28046
2007-07-12 17:58:15 +00:00
David Corrales
9bfe5d5354 Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
2007-07-08 16:58:54 +00:00
Max Horn
41c68ac3e4 Removed various obsolete methods from OSystem (screenToOverlayX/Y, overlayToScreenX/Y)
svn-id: r27961
2007-07-08 12:02:38 +00:00
Max Horn
9f6922ddd2 Patch #1595026: engine init/shutdown OSystem methods
svn-id: r27837
2007-07-01 20:28:57 +00:00
Max Horn
e1bcd70436 Re-added __attribute__(packed)
svn-id: r27830
2007-07-01 18:18:43 +00:00
Max Horn
f058edf860 Switched Paula (Amiga MOD) code to use fixed point math instead of doubles (caveat: this only works for samples < 32k right now; if this ever turns out to be a problem, I can fix it, though)
svn-id: r27767
2007-06-28 22:21:32 +00:00
Max Horn
d35861fc4a Changed GOB to use common/frac.h
svn-id: r27763
2007-06-28 20:09:58 +00:00
Max Horn
6dfa44dbd5 Moved some fixed point code to its own header file; simplified the LinearRateConverter code a bit; corrected some comments; split makeRateConverter into two funcs (one of them being a template func), for easier maintenance
svn-id: r27760
2007-06-28 19:35:48 +00:00
David Corrales
7091babe4d Missed some files in the branch/trunk merge.
svn-id: r27682
2007-06-23 19:04:15 +00:00
David Corrales
cacd7a28fd Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
2007-06-23 18:51:33 +00:00
Max Horn
2bbe67afdf Added more flexible KeyState constructor; updated comment in gui/Key.h
svn-id: r27654
2007-06-23 10:06:39 +00:00
Max Horn
d9718b0684 Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed after all, speak up -- that FIXME has been in there for far too long, however)
svn-id: r27641
2007-06-22 23:27:32 +00:00
Max Horn
e7a58d9369 Moved keyboard stuff to a separate header file
svn-id: r27640
2007-06-22 23:20:50 +00:00
Max Horn
c690cad67f Added constructor & reset() method to Common::KeyState
svn-id: r27634
2007-06-22 22:18:15 +00:00
Max Horn
753eee6d0c Promoted the struct inside Common::Event which captures the keystate to a full-blown independent struct named KeyState (makes it easier for engines to capture the full keystate, instead of only the keycode or only the ascii/unicode value)
svn-id: r27626
2007-06-22 21:32:49 +00:00
Max Horn
2fa0a5c457 Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
svn-id: r27625
2007-06-22 21:16:07 +00:00
Max Horn
85bf0f6d6b Added Common::KEYCODE_INALID
svn-id: r27622
2007-06-22 20:51:13 +00:00
Max Horn
8a658e0187 Added 'ASCII_' enum values for certain standard keys, and update comment
svn-id: r27619
2007-06-22 20:33:51 +00:00
Max Horn
17a75e7bd3 Replace tabs by spaces in keycode enum, to ensure proper indention
svn-id: r27618
2007-06-22 20:30:52 +00:00
Max Horn
2b23374468 Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
2007-06-22 20:04:44 +00:00
Max Horn
55f93678b8 Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII enum)
svn-id: r27612
2007-06-22 17:51:51 +00:00
Max Horn
bd9ba26109 Modified version of patch #1740493 (EVENTS: Event Key Codes)
svn-id: r27592
2007-06-21 18:35:15 +00:00
Matthew Hoops
218a2da5d4 typo - (returh => return) -- jvprat
svn-id: r27558
2007-06-20 17:52:24 +00:00
David Corrales
0ac96302fe Initial implementation of the lookupFile() function. It's meant to search recursively for given
filename within a set of directories.

svn-id: r27551
2007-06-20 00:28:04 +00:00
Max Horn
b51f2f3212 Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
2007-06-19 22:39:59 +00:00
David Corrales
8ebf479bc5 Added a new parameter to the getChildren function, which allows including hidden files in the results.
svn-id: r27514
2007-06-17 17:17:38 +00:00
David Corrales
fe4ee4740d Small bugfix. Wrong logical operator.
svn-id: r27474
2007-06-16 17:41:31 +00:00
David Corrales
f7ea7e666d Removed the isValid operation from the FilesystemNode class in favor of the much richer combinations possible with the new operations (exists, isReadable and isWritable).
The work on the Common::File class is far from complete. Only the necessary was updated.

svn-id: r27473
2007-06-16 17:31:36 +00:00
Max Horn
0a7bb215d9 Added a FIXME comment to the adv. detector code regarding (not) using FSNode/FSList
svn-id: r27425
2007-06-15 17:37:28 +00:00
Max Horn
d6e47d5fd3 ADV detector: Refactored findGameID() a bit, making it possible to use it outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs
svn-id: r27424
2007-06-15 17:36:41 +00:00
Eugene Sandulenko
6e5b70f5e9 Patch #1733764: "Fallback detection patch". GSoC student.
svn-id: r27375
2007-06-12 12:22:25 +00:00
Eugene Sandulenko
add3243e5e Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry"
svn-id: r27352
2007-06-11 08:38:23 +00:00
Max Horn
9e651592ec Adv detector: Merged upgradeTargetIfNecessary() into detectGameForEngineCreation()
svn-id: r27144
2007-06-06 18:35:37 +00:00
David Corrales
3b96c7fad5 Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.

svn-id: r27113
2007-06-05 21:02:35 +00:00
David Corrales
716bcd0b2b Expose new fs backend methods in the FilesystemNode class.
svn-id: r27089
2007-06-04 22:16:17 +00:00
Kostas Nakos
5df28554ac Adding the new kFeatureDisableKeyFiltering OSystem feature.
This feature is used by agi's prediction dialog and is a hint to the backend
to temporarily switch off any keyboard mapping, used in devices with limited
keyboard input. Also, supply some comments to the newly added event & feature.

svn-id: r27069
2007-06-03 18:44:03 +00:00
Max Horn
95ba2986d3 Enhanced Common::String by adding char constructor and operator+ for chars
svn-id: r27051
2007-06-02 12:42:40 +00:00
David Corrales
0cab5b7791 Merged the fs branch with trunk. r26949:27031
svn-id: r27032
2007-05-31 23:44:43 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
5006dbd932 AdvDetector changes: made upgradeTargetIfNecessary internal; cleanup to findGameID
svn-id: r27020
2007-05-30 18:39:35 +00:00
Max Horn
04ee67bd71 Hash<T> is an UnaryFunction (very pedantic and effectively effectless change *g*)
svn-id: r27013
2007-05-30 16:42:19 +00:00
Kostas Nakos
f66fb12718 added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on demand by the backends
svn-id: r27005
2007-05-29 20:07:19 +00:00
Max Horn
3144ab58a6 Paranoia changes (shouldn't have any real effect, though...)
svn-id: r26972
2007-05-27 12:43:06 +00:00