Commit Graph

1009 Commits

Author SHA1 Message Date
Filippos Karapetis
686a328b48 AGI: Fixed the line changing code, and added EOL checks
The extra checks make sure that there isn't an extra line added at the
end of the string. They're added as a precautionary measure
2011-09-26 15:21:04 +03:00
Filippos Karapetis
397b4968d9 AGI: Rewrote cmdVersion() to use Common::String
This simplifies the code and avoids heap corruption because of the long
version string
2011-09-26 15:15:39 +03:00
Filippos Karapetis
cf071732b1 AGI: Cleanup, added some comments, removed an obsolete FIXME 2011-09-26 12:11:55 +03:00
Willem Jan Palenstijn
7d8bba26eb AGI: Add FIXME for wordwrap buffer overflow 2011-09-26 10:45:31 +02:00
Willem Jan Palenstijn
c442295b9f AGI: Clean up save/load String usage 2011-09-26 09:27:15 +02:00
Filippos Karapetis
3eb8c9f123 AGI: Fixed the description of KQ2 Amiga (bug #3191496) 2011-09-26 05:38:18 +03:00
Filippos Karapetis
2be8db90ee AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode" 2011-09-26 05:23:42 +03:00
Filippos Karapetis
5dbb51db6d AGI: Marked 4070342 as a workaround 2011-09-26 04:29:41 +03:00
Filippos Karapetis
40703426c9 AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper" 2011-09-26 04:23:03 +03:00
Filippos Karapetis
62c8d82560 AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415 2011-09-26 03:50:58 +03:00
Filippos Karapetis
ba7d71d553 AGI: doUpdate() already calls updateScreen() 2011-09-26 01:43:14 +03:00
Filippos Karapetis
81fdf2c103 AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"
Applied eriktorbjorn's patch from that bug tracker item (slightly
modified), which is what NAGI does, and which fixes restarting in LSL1
and PQ1 (bug #2823762), and other AGI games that do not reset the
controller keys when restarting.
2011-09-26 00:56:10 +03:00
Filippos Karapetis
bd6a05bdd4 AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro" 2011-09-26 00:11:45 +03:00
Filippos Karapetis
310fe0a546 AGI: Fix compilation 2011-09-25 22:23:22 +03:00
Filippos Karapetis
453fab3de1 SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdraws some of the text window" and removed some duplicate code 2011-09-25 21:27:12 +03:00
Filippos Karapetis
0e4b35a8e8 AGI: Switched to Common::String in the save/load code 2011-09-25 21:25:25 +03:00
Filippos Karapetis
c8777b774f AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer to a local variable 2011-09-25 19:33:01 +03:00
Filippos Karapetis
b56c5cc370 AGI: Fixed EOF in text.cpp 2011-09-25 18:47:17 +03:00
Filippos Karapetis
bc3c68c508 AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"
The string buffer should not be cleared on game restart, as game scripts
depend on it being maintained unchanged during restart.
2011-09-25 18:39:22 +03:00
Filippos Karapetis
0779018484 AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on Item Viewing" 2011-09-25 18:37:37 +03:00
Filippos Karapetis
c02603fce2 AGI: Replaced odd usage of sprintf() with strcpy()
Fixes an odd bug with savegame names being truncated in MSVC
2011-09-25 18:36:33 +03:00
Filippos Karapetis
18a0214672 AGI: Resolved an old FIXME concerning OOB access 2011-09-25 18:35:37 +03:00
Filippos Karapetis
a1c4aa6d89 AGI: Fixed typo in restart dialog 2011-09-25 18:34:35 +03:00
Filippos Karapetis
85213cdb32 AGI: Cleanup of some detection entries 2011-09-25 18:15:30 +03:00
Filippos Karapetis
cfa262b1b7 AGI: Add some comments regarding save slot 0, and use the default SaveStateDescriptor constructor 2011-09-25 15:10:43 +03:00
Filippos Karapetis
d01d228ee8 AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0 from scummvmmenu"
The save/load dialog code was not polling for meta info for empty slots
2011-09-25 15:03:02 +03:00
Eugene Sandulenko
4e83a49b0f AGI: Fix bug #3398171: AGI: SQ1/SQ2: problem entering name
Was introduced during refactoring to SCI-like opcode handling.
Also restored original comments about opcode parameter differences
between AGI versions.
2011-08-27 23:43:46 +01:00
Matthew Hoops
6f83052b40 AGI: Cleanup PreAGI console code 2011-08-15 22:24:42 -04:00
Matthew Hoops
62aabc57e4 AGI: Reorganize the PreAGI code a bit 2011-08-15 11:55:03 -04:00
Matthew Hoops
6a9d4b3e5b AGI: Make Troll inherit from PreAgiEngine 2011-08-15 11:55:03 -04:00
Matthew Hoops
cb43e9694b AGI: Make Mickey inherit from PreAgiEngine 2011-08-15 11:55:03 -04:00
Matthew Hoops
fcd0cda9a9 AGI: Make Winnie inherit from PreAgiEngine 2011-08-15 11:55:01 -04:00
Eugene Sandulenko
b83cf61bfb Checked V1 instructions till 0x42 2011-08-14 21:40:07 +01:00
Eugene Sandulenko
273e37f726 AGI: Renamed some #defines to our code conventions and moved them to enums 2011-08-14 18:48:59 +01:00
Matthew Hoops
40f40303ef AGI: Enable sound support for Winnie DOS 2011-08-14 13:14:37 -04:00
Matthew Hoops
de6390dddb AGI: Make the sound code use AgiBase instead of AgiEngine
In preparation of using the sound code with Winnie
2011-08-14 13:10:43 -04:00
Eugene Sandulenko
46354d5772 AGI: Switched booters detection to AD 2011-08-13 23:27:34 +01:00
Eugene Sandulenko
3cb41b5dfc AGI: Checked V1 instructions till 0x2c 2011-08-13 23:27:32 +01:00
Eugene Sandulenko
be9c5c0427 AGI: Checked V1 instructions till 0x20 2011-08-13 23:27:29 +01:00
Eugene Sandulenko
3fb50b815e AGI: Further work on v1 opcode difference 2011-08-13 23:27:27 +01:00
Jussi Pitkanen
af691e46c4 AGI: Updates to V1 instruction table, plus an outcommented experiment
The experiment tries to implement the program control of the V1 interpreter.
Maybe it is better to add another method for doing that once the workings of
it are more clear.
2011-08-13 23:27:24 +01:00
Jussi Pitkanen
1dbe5bfccf AGI: Implement loader for V1 "object" file 2011-08-13 23:27:22 +01:00
Jussi Pitkanen
d2f9087f20 AGI: Fix warning messages about undefined opcodes 2011-08-13 23:27:20 +01:00
Jussi Pitkanen
e4a1193d22 AGI: Add last undefined V1 test command that tests if a bit of var is set
Also fix skipInstruction() for V1.
2011-08-13 23:27:17 +01:00
Jussi Pitkanen
2289ba88b6 AGI: Rename cmd_what_ever to cmdWhatEver 2011-08-13 23:27:15 +01:00
Jussi Pitkanen
09f937126e AGI: Fix and clarify IF expression handling 2011-08-13 23:27:13 +01:00
Jussi Pitkanen
9bc25749d6 AGI: Implement V1 SAID test commands
Yes, V1 has three versions of SAID, for one, two and three arguments.

Also add a few corrections to V1 instruction tables.
2011-08-13 23:27:10 +01:00
Jussi Pitkanen
d02251fa4d AGI: Formatting (+ a few debug prints) 2011-08-13 23:27:08 +01:00
Jussi Pitkanen
368a3722a3 AGI: Implement loader for V1 words.tok dictionary 2011-08-13 23:27:05 +01:00
Jussi Pitkanen
c731f1f48c AGI: Implement common internal dictionary for different words.tok formats
Preparations for V1 words.tok support.
2011-08-13 23:27:03 +01:00