Strangerke
|
6a7326ec26
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AVALANCHE: More rework on Graphic code
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2013-09-28 15:08:41 +02:00 |
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Strangerke
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0edb0e0434
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AVALANCHE: Set the Magic surface as private, some associated rework
|
2013-09-28 14:31:54 +02:00 |
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Strangerke
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fdbcb5f785
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AVALANCHE: Move some more functions to Graphics
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2013-09-28 10:41:52 +02:00 |
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Strangerke
|
726fa64bbf
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AVALANCHE: Use an enum for the Mouse cursor identifier
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2013-09-28 10:11:21 +02:00 |
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Strangerke
|
7d66cdf417
|
AVALANCHE: Move mouse cursor display functions to Graphics
|
2013-09-28 10:00:23 +02:00 |
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Strangerke
|
7a8d252ddb
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AVALANCHE: Move Digits and Directions to Graphics
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2013-09-28 09:43:28 +02:00 |
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Strangerke
|
00e5a4830b
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AVALANCHE: Move background loading to Graphics
|
2013-09-27 23:48:53 +02:00 |
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Strangerke
|
75258758ef
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AVALANCHE: Move Zoom to Graphics
|
2013-09-27 23:22:36 +02:00 |
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Strangerke
|
649fa6e5f0
|
AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
|
2013-09-27 21:57:24 +02:00 |
|
Strangerke
|
d7230fe856
|
AVALANCHE: Remove a couple of unused variables
|
2013-09-27 08:33:58 +02:00 |
|
Strangerke
|
64f799773e
|
AVALANCHE: Misc minor polishing
|
2013-09-27 08:21:04 +02:00 |
|
Strangerke
|
08883a807f
|
AVALANCHE: Merge Avalot and AvalancheEngine
|
2013-09-27 01:34:38 +02:00 |
|
Strangerke
|
e166f6fc44
|
AVALANCHE: Move a couple of variables to Sequence, more private variables
|
2013-09-27 00:33:08 +02:00 |
|
Strangerke
|
75cbbda822
|
AVALANCHE: More function deduplication, remove a magic value
|
2013-09-27 00:21:59 +02:00 |
|
Strangerke
|
dc3471bc09
|
AVALANCHE: Rename Sequence functions
|
2013-09-27 00:09:47 +02:00 |
|
uruk
|
03cae64498
|
AVALANCHE: Fix bug in Sequence.
|
2013-09-26 20:31:11 +02:00 |
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Strangerke
|
df3fe7b0ec
|
AVALANCHE: Objectify Sequence. This commit breaks savegames.
|
2013-09-26 20:16:33 +02:00 |
|
uruk
|
8efaa45425
|
AVALANCHE: Partially implement (there are still missing features: icon, keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so.
|
2013-09-26 19:22:48 +02:00 |
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Strangerke
|
90c6e6a689
|
AVALANCHE: Janitorial - Use ++ and -- when possible
|
2013-09-25 23:57:08 +02:00 |
|
Strangerke
|
6cd9bd141c
|
AVALANCHE: Move some variables to Animation, break savegame compatibility
|
2013-09-25 23:54:35 +02:00 |
|
Strangerke
|
890eed446c
|
AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disable some menu entries
|
2013-09-25 07:57:57 +02:00 |
|
Strangerke
|
1b1655d0c8
|
AVALANCHE: use nullptr for empty pointers
|
2013-09-25 07:46:09 +02:00 |
|
Strangerke
|
5637987bd7
|
AVALANCHE: Simplify loadMouse()
|
2013-09-25 07:35:56 +02:00 |
|
Strangerke
|
929dcd42f5
|
AVALANCHE: Reduce verbosity in Background, remove a useless variable
|
2013-09-25 07:18:08 +02:00 |
|
Strangerke
|
b4a81fc2ac
|
AVALANCHE: Use enum for verbs
|
2013-09-24 22:36:57 +02:00 |
|
Strangerke
|
b3f6ce975f
|
AVALANCHE: Use People enum as a type for several variables, modify functions accordingly
|
2013-09-24 21:24:52 +02:00 |
|
uruk
|
3ae30372bc
|
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renaming in Animation.
|
2013-09-24 18:25:53 +02:00 |
|
Strangerke
|
0b7de38dc1
|
AVALANCHE: Use Room enum instead of byte in misc place
|
2013-09-24 08:15:28 +02:00 |
|
Strangerke
|
f4e37939c7
|
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
|
2013-09-24 07:31:43 +02:00 |
|
Strangerke
|
cbe9c151aa
|
AVALANCHE: Refactor some variables. This breaks savegame compatibility
|
2013-09-23 23:16:57 +02:00 |
|
uruk
|
02caaa5735
|
AVALANCHE: Optimize Animation::updateSpeed().
|
2013-09-22 23:36:25 +02:00 |
|
Strangerke
|
61eb94e5c8
|
AVALANCHE: Use struct for consistency in Avalot
|
2013-09-22 22:47:12 +02:00 |
|
Strangerke
|
061c06c128
|
AVALANCHE: (hopefully) fix a GCC warning
|
2013-09-22 20:20:51 +02:00 |
|
Strangerke
|
863709ca57
|
AVALANCHE: Move some variables
|
2013-09-22 17:45:48 +02:00 |
|
Strangerke
|
302e74cac1
|
AVALANCHE: Fix GCC warning
|
2013-09-22 17:44:46 +02:00 |
|
uruk
|
03f6a56e20
|
AVALANCHE: Remove comment, replace character.
|
2013-09-22 00:19:20 +02:00 |
|
uruk
|
2ffcd492be
|
AVALANCHE: Implement Avalot::zoomOut().
|
2013-09-22 00:06:52 +02:00 |
|
uruk
|
9450faf150
|
AVALANCHE: Implement Clock::chime().
|
2013-09-21 23:38:08 +02:00 |
|
Strangerke
|
79a961c89d
|
AVALANCHE: Move some variables, fix savegame counter increment when saving
|
2013-09-21 23:34:21 +02:00 |
|
uruk
|
66fe0b2ebc
|
AVALANCHE: Remove useless comments.
|
2013-09-21 22:48:39 +02:00 |
|
Strangerke
|
45ad88b73b
|
AVALANCHE: uncomment some sound code, code cleanup
|
2013-09-21 22:39:56 +02:00 |
|
Strangerke
|
4b4f07a7f6
|
AVALANCHE: Merge Gyro, Lucerna and Avalot
|
2013-09-21 22:28:48 +02:00 |
|
uruk
|
89471e76d1
|
AVALANCHE: More revision in Sequence.
|
2013-09-21 19:30:37 +02:00 |
|
uruk
|
ed7e71d226
|
AVALANCHE: Some revision in Sequence.
|
2013-09-21 19:22:21 +02:00 |
|
uruk
|
183f10e4a0
|
AVALANCHE: Simplify Sequence::firstShow().
|
2013-09-21 19:12:44 +02:00 |
|
Strangerke
|
a80af5326e
|
AVALANCHE: Merge Acci and Parser
|
2013-09-21 18:37:52 +02:00 |
|
Strangerke
|
350d622324
|
AVALANCHE: rename scrolls to dialogs
|
2013-09-21 18:06:37 +02:00 |
|
uruk
|
628c5bb515
|
AVALANCHE: Remove comment. (Answer: It is.)
|
2013-09-21 16:20:57 +02:00 |
|
Strangerke
|
d82975fc38
|
AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functions
|
2013-09-21 16:09:33 +02:00 |
|
Strangerke
|
ba103fd5dd
|
AVALANCHE: Some polishing in Animation
|
2013-09-21 15:36:13 +02:00 |
|