4140 Commits

Author SHA1 Message Date
Max Horn
6b7484f320 consistently index script slots with index 0 (not 1); this fixes bug #739463; made stopScriptNr match stopObjectScript more closely (we could merge them into one function one day)
svn-id: r7645
2003-05-18 20:57:32 +00:00
Max Horn
988ec14c5f fixed debugger 'scripts' command
svn-id: r7644
2003-05-18 20:33:22 +00:00
Max Horn
7ec709e35f Part of patch #739119 (attempt to fix bug #651077 at least partially)
svn-id: r7643
2003-05-18 19:51:50 +00:00
Max Horn
8f7f22aeae implemented proper 'invalid walkbox' handling in older games (in newer games, box 0 is used as invalid box, while in older games this is a legal box and box 255 is the 'invalid' box); removed lots of FIXME's which were needed to cope with ScummVM not implementing the invalid walkbox stuff properly in the past; removed other actor FIXMEs.
svn-id: r7642
2003-05-18 19:44:22 +00:00
Paweł Kołodziejski
c9048e046b update vc6 file
svn-id: r7640
2003-05-18 18:56:04 +00:00
Max Horn
8b4c663e12 Patch #738859: Experimental costume.cpp cleanup
svn-id: r7639
2003-05-18 18:36:14 +00:00
Jamieson Christian
ad548faeb6 MIDI Meta event Tx for virtual MidiDriver's
svn-id: r7638
2003-05-18 14:50:10 +00:00
Jonathan Gray
d9dd0c5300 update
svn-id: r7637
2003-05-18 14:43:50 +00:00
Jamieson Christian
79be84af36 New plug-in MIDI parser modules, INCOMPLETE.
svn-id: r7636
2003-05-18 14:25:33 +00:00
Travis Howell
fa82ad65f9 typo
svn-id: r7635
2003-05-18 14:13:21 +00:00
Jonathan Gray
02e5463f6f comment UNIX defines for now
svn-id: r7634
2003-05-18 14:06:13 +00:00
Travis Howell
2cd2cc83b2 adlib fix for Simon games from Jamieson630
svn-id: r7633
2003-05-18 14:03:47 +00:00
Jonathan Gray
cf54a63639 HAVE_CONFIG_H
svn-id: r7632
2003-05-18 13:39:02 +00:00
Max Horn
657c8ca2e3 more V2 sentence cleanup
svn-id: r7631
2003-05-18 12:52:27 +00:00
Max Horn
a38c3599ce fixed opcode 0x47
svn-id: r7630
2003-05-18 12:02:17 +00:00
Jonathan Gray
9dc0a6d3c8 remove ldd use
svn-id: r7629
2003-05-18 11:46:14 +00:00
Jonathan Gray
6174bb7c6b rm -f
svn-id: r7628
2003-05-18 11:27:35 +00:00
Jonathan Gray
48d642dea6 make less broken
svn-id: r7627
2003-05-18 11:23:12 +00:00
Max Horn
c3b5fce262 number of actors in maniac is even 25 (according to the MM script-1)
svn-id: r7626
2003-05-18 11:21:31 +00:00
Jonathan Gray
068a5eda71 make configure script output a config.mak
svn-id: r7625
2003-05-18 09:54:28 +00:00
Jonathan Gray
61a1368a7d add checking for libs, help, options to disable engines
svn-id: r7624
2003-05-18 05:43:52 +00:00
Max Horn
e91bf4df2f fixed my wrong fix for move_screen
svn-id: r7623
2003-05-18 02:40:54 +00:00
Max Horn
1156abd532 wow, now this is a stupid bug... fixes various issues in Zak256 at the very least
svn-id: r7622
2003-05-18 02:22:26 +00:00
Oliver Kiehl
0a8cdad264 make gcc 3.3 happy
svn-id: r7621
2003-05-17 23:48:32 +00:00
Oliver Kiehl
a95e860c10 _gameId is of type char so it does not make sense to have 299 GIDs. reduce to 199
svn-id: r7620
2003-05-17 23:47:50 +00:00
Oliver Kiehl
740d1150f5 make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be greater 255
svn-id: r7619
2003-05-17 23:46:03 +00:00
Max Horn
a5607d3fa2 make ARRAYSIZE 'return' an int
svn-id: r7618
2003-05-17 23:36:47 +00:00
Robert Göffringmann
c79d40e1e3 small fix and added skyText destructor
svn-id: r7617
2003-05-17 20:04:05 +00:00
Jonathan Gray
d85abe1737 I thought it would be clear from the comments that this was needed for the atari st zak demo, which seems to still be the case
svn-id: r7616
2003-05-17 19:11:59 +00:00
Jamieson Christian
93825ff948 Fixed program change msgs being sent under Adlib
svn-id: r7615
2003-05-17 19:07:45 +00:00
Jamieson Christian
fcc11d19fa Added imuse_multimidi to debugger
svn-id: r7614
2003-05-17 19:03:25 +00:00
Max Horn
3576b8e168 yet another V2 sentence fix (now clicking on objects in Zak causes Zak to talk to it - but he gets stuck after some time)
svn-id: r7613
2003-05-17 18:42:31 +00:00
Max Horn
30271732be some sentence fixes
svn-id: r7612
2003-05-17 18:30:47 +00:00
Max Horn
33abb1f04a V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was funny when I wrote it 8-)
svn-id: r7611
2003-05-17 18:07:07 +00:00
Jamieson Christian
c88e0b5301 Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjorn for the material that led to the solution.
svn-id: r7610
2003-05-17 17:20:27 +00:00
Max Horn
a6d1c3e151 no no, bad hack be gone :-)
svn-id: r7609
2003-05-17 15:51:11 +00:00
Jamieson Christian
d157b48876 Removed mididrv.cpp, added seq.cpp
svn-id: r7608
2003-05-17 14:31:21 +00:00
Jamieson Christian
ccac1ab803 New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from project
svn-id: r7607
2003-05-17 14:29:08 +00:00
Jamieson Christian
e880007175 Absorbed last tidbits of mididrv.cpp into other files
svn-id: r7606
2003-05-17 14:27:58 +00:00
Jamieson Christian
66cbaa1df7 Moved SEQ driver to its own file
svn-id: r7605
2003-05-17 14:26:58 +00:00
Jamieson Christian
61c2430a98 Moved SEQ to its own file
svn-id: r7604
2003-05-17 14:24:19 +00:00
Max Horn
4cc3a466d0 init vars to 255 if they are not defined for all Scumm versions
svn-id: r7603
2003-05-17 10:04:30 +00:00
Travis Howell
a91b28848c Add simon1amiga to debug
svn-id: r7602
2003-05-17 08:54:46 +00:00
James Brown
0b3d9df5b2 Oops, remove debug crapola
svn-id: r7601
2003-05-17 06:34:24 +00:00
James Brown
e5d7459d98 Move some hacks around
svn-id: r7600
2003-05-17 06:33:34 +00:00
James Brown
6db28696e4 Fix invalid variable
svn-id: r7599
2003-05-17 06:18:34 +00:00
James Brown
2813d48e92 Cleanup
svn-id: r7598
2003-05-17 06:14:08 +00:00
James Brown
99b26a5684 Name some vars
svn-id: r7597
2003-05-17 06:04:22 +00:00
James Brown
72186895b4 Some stuff that's happened.
svn-id: r7596
2003-05-17 05:57:19 +00:00
Jamieson Christian
d203a5f501 Removed debugrl modules
svn-id: r7595
2003-05-17 03:10:51 +00:00