Paul Gilbert
6bce04959b
VOYEUR: Implemented more doHeadTitle startup code, and startFade
2013-06-05 21:28:51 -04:00
Paul Gilbert
2a2e1a08cf
VOYEUR: Fix to event manager delays and screen updates methods
2013-06-02 22:33:47 -04:00
Paul Gilbert
f70fd94732
VOYEUR: Added in debugger and adding event manager methods
2013-06-01 22:14:59 -04:00
Paul Gilbert
e9e596e741
VOYEUR: Fixes for recent changes to ViewPortResource initialisation
2013-06-01 20:07:20 -04:00
Paul Gilbert
0dc30622d3
VOYEUR: Firthur work on sDrawPic and add fn
2013-06-01 19:38:50 -04:00
Paul Gilbert
b85aa4f8d9
VOYEUR: Implemented the restoreBack method
2013-06-01 13:01:09 -04:00
Paul Gilbert
99f474a3b6
VOYEUR: Implemented the restoreMCGASaveRect method
2013-06-01 12:35:50 -04:00
Paul Gilbert
8b6d3169cc
VOYEUR: Implemented sWaitFlip
2013-05-31 22:13:28 -04:00
Paul Gilbert
a6c852c99d
VOYEUR: Implemented flipPage
2013-05-31 21:31:33 -04:00
Paul Gilbert
4279eedceb
VOYEUR: Cleanup of sDrawPic parameter usage and viewport initialisation
2013-05-31 21:03:16 -04:00
Paul Gilbert
43d31cc334
VOYEUR: Implemented first execution path through sInitPic
2013-05-31 18:40:04 -04:00
Paul Gilbert
8e1325e538
VOYEUR: Implemented the setupMCGASaveRect method
2013-05-30 08:31:06 -04:00
Paul Gilbert
04794adf5c
VOYEUR: Completed setupViewPort
2013-05-29 23:21:07 -04:00
Paul Gilbert
452fdc64af
VOYEUR: Fixes to pointer fields in viewport setup
2013-05-28 23:57:16 -04:00
Paul Gilbert
d770907c33
VOYEUR: Starting on viewport activation, and extra bolt entry guards
2013-05-28 22:39:32 -04:00
Paul Gilbert
83524863d7
VOYEUR: Implemented remaining Bolt init methods
2013-05-27 23:01:15 -04:00
Paul Gilbert
ab4f798f5b
VOYEUR: Added code for initViewPortList
2013-05-26 22:18:54 -04:00
Paul Gilbert
23f3866e14
VOYEUR: Implemented initViewPort and pointer resolve methods
2013-05-25 23:30:48 -04:00
Paul Gilbert
e33fb4f897
VOYEUR: Fixes for decompression, and picture initialisation
2013-05-25 20:51:53 -04:00
Paul Gilbert
a855cf648b
VOYEUR: Refactoring Bolt statics into a separate class
2013-05-25 15:36:57 -04:00
Paul Gilbert
aff7c3d9bd
VOYEUR: Beginnings of Bolt init function array
2013-05-25 09:58:03 -04:00
Paul Gilbert
3c6507812e
VOYEUR: Clean up of IntData usage
2013-05-24 21:54:40 -04:00
Paul Gilbert
0d26e515fb
VOYEUR: Start of work on general initialisation
2013-05-23 23:13:28 +10:00
Paul Gilbert
71d2b5008d
VOYEUR: Finished globalInitBolt method
2013-05-22 22:29:24 +10:00
Paul Gilbert
d4a137528f
VOEYUR: Now the font data pointer loads correctly
2013-05-22 21:43:26 +10:00
Paul Gilbert
7c85f94a57
VOYEUR: First group's members are now successfully decompressed
2013-05-22 14:00:47 +10:00
Paul Gilbert
ca0eb9bd75
VOYEUR: Some initial bugfixes for resource decompression
2013-05-22 13:15:43 +10:00
Paul Gilbert
a52dffb315
VOYEUR: Implemented code for default decompression
2013-05-22 12:07:17 +10:00
Paul Gilbert
bff4076093
VOYEUR: Fixes for loading group index
2013-05-21 13:19:12 +10:00
Paul Gilbert
4b638bc4b0
VOYEUR: Further work on bolt file loading
2013-05-21 11:18:40 +10:00
Paul Gilbert
0c5561cc07
VOYEUR: In progress work on bolt file manager
2013-05-20 12:45:54 +10:00
Paul Gilbert
b72298fa6f
VOYEUR: Added proper detection entry
2013-05-18 13:13:48 +10:00
Paul Gilbert
db519373c1
VOYEUR: Added engine skeleton
2013-05-18 12:40:43 +10:00
Paul Gilbert
11e40f7467
HOPKINS: Fix to prevent GMM saving in the underwater sub scenes
2013-05-18 11:31:12 +10:00
Thierry Crozat
dd97907fb0
I18N: Regenerate translations data file
2013-05-17 20:05:11 +01:00
Steffen Nyeland
2412574745
I18N: Update Danish translation
2013-05-17 19:58:52 +01:00
Strangerke
0822b77d95
CGE: Add detection entry for Sfinx
2013-05-17 08:26:46 +02:00
Eugene Sandulenko
6b4e62004a
NEVERHOOD: Add detection for Russian version. Requires more work
2013-05-17 08:52:45 +03:00
Johannes Schickel
a1cfe235e4
AUDIO: Reduce callback frequency of the MT-32 emulator.
...
Formerly the frequency was at 10000Hz. This resulted in 3,4 or even only 1
sample to be generated between callbacks on my system. All the other MIDI
drivers use a much lower frequency here. The MidiDriver_Emulated subclasses
use a frequency of 250Hz (by default) and the MidiDriver_MPU401 subclasses
(which are for example the ALSA output) use 100Hz. With the new frequency
of 250Hz 128 samples are generated between callbacks. This will hopefully
reduce the overhead of the MT-32 emulator (the engine's code was run 10000
times a second too) a bit.
I talked with KingGuppy and it seems the value was increased in the past
(still with the very old MT-32 emulator code) because there were accuracy
issues. However, I gave the lower frequency a quick test with the MI1, MI2
and ITE intro and didn't spot any obvious differences. As a result, KingGuppy
and I agreed to lower it back to 250Hz. If there are any problems coming up
we can still slightly increase the frequency to 1000Hz for example.
Thanks to waltervn for noticing this. Thanks to KingGuppy for discussion.
2013-05-17 00:40:34 +02:00
Alyssa Milburn
a29eb151e0
MOHAWK: Add GF_LB_10 to try fixing bug#3611895.
2013-05-16 13:19:24 +02:00
Alyssa Milburn
400763390e
ANDROID: Disable parachute slot 0 saves.
2013-05-16 13:01:32 +02:00
Alyssa Milburn
8d488f9f70
ANDROID: Force htc_fail for all Android devices, for now.
2013-05-16 12:57:21 +02:00
Alyssa Milburn
c96b75e1f7
ANDROID: Ignore subdirectories of asset archives.
2013-05-16 12:56:41 +02:00
Alyssa Milburn
89d9a624d9
ANDROID: Delete local JNI references to asset data/classes.
2013-05-16 12:55:06 +02:00
Willem Jan Palenstijn
2743da5854
HOPKINS: Clean up loops
2013-05-16 08:10:14 +02:00
Strangerke
9f641c3d98
HOPKINS: Fix shadowed variable not reported by MSVC
2013-05-16 07:34:58 +02:00
Strangerke
90084cfdce
HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in 1fd81eee40
2013-05-16 01:28:30 +02:00
Filippos Karapetis
c69b8fbaf5
NEVERHOOD: Update old form of module.mk
...
This syncs the engine's module.mk with the changes in 38a8aa516e
2013-05-15 22:21:11 +03:00
Filippos Karapetis
de230b7696
MADE: Show version-related before size-related incompatibilities in savegames
...
This gives clearer errors when users use savegames saved with a different version
2013-05-15 21:48:32 +03:00
Eugene Sandulenko
0638308ef1
Merge pull request #330 from johndoe123/neverhood
...
NEVERHOOD: Neverhood engine
2013-05-15 09:19:34 -07:00