Fabio Battaglia
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51d0005af3
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sword1: slight cleanup of psx related sound code and comments
svn-id: r41380
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2009-06-08 17:54:44 +00:00 |
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Johannes Schickel
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aef8d2b04b
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Fix out of bounds memory access in Screen::drawShape.
svn-id: r41379
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2009-06-08 17:47:37 +00:00 |
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John Willis
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2c55c49534
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Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XML to match the keyboard pack name).
svn-id: r41376
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2009-06-08 15:45:03 +00:00 |
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Travis Howell
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628e876a46
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Spacing.
svn-id: r41375
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2009-06-08 14:55:11 +00:00 |
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Travis Howell
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ddf3336bc1
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Add more Polish font data for The Feeble Files.
svn-id: r41374
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2009-06-08 14:50:34 +00:00 |
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John Willis
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e78edd8ef6
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Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
svn-id: r41373
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2009-06-08 14:47:38 +00:00 |
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Travis Howell
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87db37316c
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Add Polish font data for The Feeble Files.
svn-id: r41372
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2009-06-08 14:21:43 +00:00 |
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Fabio Battaglia
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14c85028b1
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sword1: add Broken Sword PSX demo support
svn-id: r41369
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2009-06-08 12:37:24 +00:00 |
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Walter van Niftrik
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f2fe13b064
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SCI: Cleanup
svn-id: r41368
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2009-06-08 12:20:36 +00:00 |
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Filippos Karapetis
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60f5ac3300
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Replaced GFXWARN with warning and GFXDEBUG with debugC
svn-id: r41367
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2009-06-08 11:42:13 +00:00 |
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John Willis
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4ff5a39f75
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Virtual Keyboard: Add source files for the default keyboard pack seperate from ZIP archive (makes it easier to version the packs vkeybd.xml and track fixes) and add script to build keyboard pack(s) ZIP's from source files (based on /gui/themes/scummtheme.py).
svn-id: r41366
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2009-06-08 09:10:12 +00:00 |
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Travis Howell
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78de280f12
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Update details for the Polish version of The Feeble Files.
svn-id: r41365
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2009-06-08 08:56:32 +00:00 |
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Filippos Karapetis
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95d32180df
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Moved some more debug commands to ScummVM's console
svn-id: r41364
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2009-06-08 08:38:10 +00:00 |
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John Willis
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e4a3219103
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Virtual Keyboard: Fix default keyboard pack to return correct events for ENTER and !.
svn-id: r41363
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2009-06-08 08:21:18 +00:00 |
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Johannes Schickel
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b85b408838
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- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo WSAs will be correctly played
- Made album page change in MR a bit slower, so it's visible at least
svn-id: r41362
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2009-06-08 02:26:33 +00:00 |
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Filippos Karapetis
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ed46e223eb
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Hopefully fixed memory corruption when loading games
svn-id: r41361
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2009-06-07 23:29:11 +00:00 |
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Max Horn
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22507d70bb
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SCI: C++ified the song iterator code a little bit more
svn-id: r41360
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2009-06-07 23:05:11 +00:00 |
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Max Horn
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0dcb1fa84f
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SCI: Got rid of g_EngineState
svn-id: r41359
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2009-06-07 23:04:34 +00:00 |
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Florian Kagerer
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77bcc94f80
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LOL: minor bug fix
svn-id: r41358
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2009-06-07 22:42:21 +00:00 |
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Johannes Schickel
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897c0104c9
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Remove unneeded functionality from Screen.
svn-id: r41357
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2009-06-07 22:41:38 +00:00 |
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Filippos Karapetis
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ec38b77b00
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Changed the bitstream buffer used to initialize the big Huffman trees to be a normal byte array, instead of a Common::Array
svn-id: r41356
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2009-06-07 22:34:03 +00:00 |
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Eugene Sandulenko
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eb4f887ec3
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Added Clear button for search box. Looks a bit off, but we do not yet have
skinned buttons.
svn-id: r41355
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2009-06-07 22:19:48 +00:00 |
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Filippos Karapetis
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6dd009c153
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Formatting
svn-id: r41354
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2009-06-07 22:17:44 +00:00 |
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Filippos Karapetis
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0c5dd48395
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Applied madmoose's patch from bug report #2794216 - "Loading large Smacker movies is slow"
svn-id: r41353
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2009-06-07 22:15:28 +00:00 |
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Eugene Sandulenko
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28a114c702
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Added current keymapper dialog to all themes so it could be tested by other
devs.
svn-id: r41352
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2009-06-07 22:05:57 +00:00 |
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Johannes Schickel
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5c233c447b
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Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
svn-id: r41351
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2009-06-07 20:43:43 +00:00 |
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Johannes Schickel
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c7861cb65e
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Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
svn-id: r41350
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2009-06-07 19:58:00 +00:00 |
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Walter van Niftrik
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a6ed05740f
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SCI: Moved resource36 handling into resource manager.
svn-id: r41349
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2009-06-07 19:15:55 +00:00 |
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Florian Kagerer
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4dd29a5985
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LOL: minor bug fix in battle system
svn-id: r41348
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2009-06-07 18:51:03 +00:00 |
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Max Horn
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ee21d82948
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SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate)
svn-id: r41346
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2009-06-07 17:18:11 +00:00 |
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Max Horn
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21d948ec05
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SCI: Simplified SongLibrary code a bit
svn-id: r41345
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2009-06-07 17:07:25 +00:00 |
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Max Horn
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62f596821e
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SCI: Objectified Song struct 'a bit'
svn-id: r41344
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2009-06-07 17:07:07 +00:00 |
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Max Horn
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d07e9dfb13
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SCI: Objectified SongLibrary
svn-id: r41343
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2009-06-07 17:06:51 +00:00 |
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Max Horn
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f2ca788004
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SCI: Renamed various song/songlib related structs and members
svn-id: r41342
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2009-06-07 17:06:32 +00:00 |
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Max Horn
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42555118ba
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cleanup
svn-id: r41341
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2009-06-07 17:05:58 +00:00 |
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Filippos Karapetis
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3b687a7a04
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Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
svn-id: r41340
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2009-06-07 16:50:34 +00:00 |
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Filippos Karapetis
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36cdd09223
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Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998)
svn-id: r41339
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2009-06-07 16:44:57 +00:00 |
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Filippos Karapetis
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744323ca33
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Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
svn-id: r41338
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2009-06-07 15:53:30 +00:00 |
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Max Horn
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a5ff6cc19d
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Fixed appending a (substring of a) string to itself
svn-id: r41337
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2009-06-07 13:14:34 +00:00 |
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Florian Kagerer
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6d59856fe1
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LOL: implemented two more opcodes for castle cimmeria
svn-id: r41336
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2009-06-07 13:07:16 +00:00 |
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Max Horn
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de88db5f36
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Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches)
svn-id: r41334
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2009-06-07 13:04:16 +00:00 |
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Max Horn
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a39048877a
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Added some new method variants to Common::String
svn-id: r41333
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2009-06-07 13:04:03 +00:00 |
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Max Horn
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985bc454b2
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Added an experimental '--upgrade-targets' option (to be refined; and possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions)
svn-id: r41332
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2009-06-07 12:47:10 +00:00 |
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Max Horn
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ed44e68f9d
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AGI: Fixed typo in game name ;)
svn-id: r41331
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2009-06-07 12:37:16 +00:00 |
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Florian Kagerer
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09fe7b3152
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LOL: implemented some missing monster animation code
svn-id: r41327
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2009-06-07 10:34:01 +00:00 |
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Eugene Sandulenko
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a881ba9d42
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MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
svn-id: r41326
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2009-06-07 10:13:05 +00:00 |
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Eugene Sandulenko
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75ef63a363
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Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
svn-id: r41325
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2009-06-07 10:04:41 +00:00 |
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Eugene Sandulenko
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2c60fc8276
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Mention recent improvements
svn-id: r41324
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2009-06-07 10:03:19 +00:00 |
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Arnaud Boutonné
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5db387a496
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Suppress inclusion of a not yet committed file
svn-id: r41323
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2009-06-07 08:46:15 +00:00 |
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Arnaud Boutonné
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c37ff65613
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Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
svn-id: r41322
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2009-06-07 08:33:46 +00:00 |
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