Max Horn
6d9cb7ab14
SWORD2: Turned static vars in Logic::fnISpeak into member vars of class Logic
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svn-id: r45284
2009-10-20 19:51:32 +00:00
Fabio Battaglia
dc9c538a62
Sword2: PSX version support, and GMM loading/saving
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svn-id: r39896
2009-04-07 19:52:46 +00:00
Torbjörn Andersson
6e2848ff98
Rewrote the cutscene player to be more like the one in Broken Sword 1. This fixes
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a subtitle colour regression, but mainly it simplifies the code. The "dummy"
player has been removed. There are almost certainly regressions, but I'm hoping
it's stable enough for testing now.
svn-id: r38697
2009-02-21 15:07:05 +00:00
Torbjörn Andersson
db3438f2c9
Allow pausing during cutscene movies. (This will need an update to the mixer's
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getSoundElapsedTime() function to work better.)
svn-id: r34954
2008-11-09 13:20:43 +00:00
Max Horn
22c0403e0d
Re-added Revolution Software copyright to BS2 engine
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svn-id: r27030
2007-05-31 20:28:29 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
98a8e88f61
Instead of pre-rendering all subtitles and pre-loading all sounds for a movie
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cutscene, render the text and play the speech when needed. It probably won't
play as nicely from CD now, but using less memory seems more important to me.
svn-id: r25428
2007-02-08 21:55:37 +00:00
Torbjörn Andersson
c51d6bb903
Fixed compilation.
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svn-id: r23842
2006-09-09 10:47:32 +00:00
Chris Apers
6ee4d1b317
Fixed crashes on Zodiac and add support for this device
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svn-id: r23840
2006-09-09 10:29:14 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Torbjörn Andersson
8935cac6da
Standardized the preprocessor constants used to prevent double inclusion of
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header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except
for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".)
svn-id: r20655
2006-02-12 19:57:23 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00