Strangerke
|
9a22da6573
|
SWORD1: Some British to American English
|
2014-02-19 21:45:24 +01:00 |
|
Strangerke
|
a675ac09c2
|
SCUMM: Some British to American english
|
2014-02-19 21:45:23 +01:00 |
|
Strangerke
|
137f625548
|
DREAMWEB: Some British to American english
|
2014-02-19 21:45:22 +01:00 |
|
Strangerke
|
2c7f6a9d1d
|
CGE: Some British to American english
|
2014-02-19 21:45:20 +01:00 |
|
Strangerke
|
a2a222e647
|
AVALANCHE: Some British to American english
|
2014-02-19 21:45:19 +01:00 |
|
Eugene Sandulenko
|
72cc935191
|
FULLPIPE: Implement sceneHandler09_showBall()
|
2014-02-19 22:46:58 +02:00 |
|
Strangerke
|
6d2f3019c7
|
AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up
|
2014-02-19 21:11:55 +01:00 |
|
Strangerke
|
2f0b6c7e95
|
VOYEUR: Set private some functions in ThreadResources
|
2014-02-19 21:02:22 +01:00 |
|
uruk
|
7970cddb1f
|
AVALANCHE: Implement ShootEmUp::peopleRunning().
|
2014-02-19 19:52:07 +01:00 |
|
uruk
|
2d5493b599
|
AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround().
|
2014-02-19 19:10:25 +01:00 |
|
uruk
|
5c841dab6d
|
AVALANCHE: Implement ShootEmUp::moveAvvy().
|
2014-02-19 18:45:08 +01:00 |
|
uruk
|
546a3cea82
|
AVALANCHE: Implement ShootEmUp::moveThem().
|
2014-02-19 17:56:16 +01:00 |
|
uruk
|
c498e910eb
|
AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
|
2014-02-19 17:55:32 +01:00 |
|
uruk
|
a3eea23624
|
AVALANCHE: Implement ShootEmUp::initRunner().
|
2014-02-19 16:48:26 +01:00 |
|
Strangerke
|
2a62c310c3
|
VOYEUR: More cleanup
|
2014-02-19 07:28:55 +01:00 |
|
Filippos Karapetis
|
311471c857
|
SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error"
|
2014-02-19 03:03:11 +02:00 |
|
Strangerke
|
e8076473bd
|
VOYEUR: Remove a useless parameter in vStartCycle()
|
2014-02-19 00:37:51 +01:00 |
|
Strangerke
|
ee6ac179ff
|
VOYEUR: Some more clean up in FILES
|
2014-02-19 00:15:22 +01:00 |
|
Strangerke
|
cd3e48cace
|
VOYEUR: Fix a null pointer assigned to 0
|
2014-02-19 00:15:21 +01:00 |
|
Filippos Karapetis
|
a1dea147bb
|
WME: Remove translation tags from names found by the fallback detector
Fixes cases like bug #6532
|
2014-02-19 00:42:12 +02:00 |
|
Filippos Karapetis
|
5d0ebad996
|
WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
|
2014-02-19 00:42:10 +02:00 |
|
Strangerke
|
b06497f351
|
VOYEUR: Start cleaning FILES
|
2014-02-18 22:43:48 +01:00 |
|
Strangerke
|
6c63a9f4c7
|
VOYEUR: Remove some useless variables in Event, cleanup
|
2014-02-18 21:56:54 +01:00 |
|
Strangerke
|
0002eb0eaa
|
VOYEUR: Remove some useless variables
|
2014-02-18 19:53:31 +01:00 |
|
Eugene Sandulenko
|
74583e2301
|
FULLPIPE: Fix compilation
|
2014-02-18 20:57:27 +02:00 |
|
Eugene Sandulenko
|
eb4d2695ee
|
FULLPIPE: Implement sceneHandler09_limitHangerPhase()
|
2014-02-18 20:56:37 +02:00 |
|
Eugene Sandulenko
|
c998e83eb3
|
FULLPIPE: Implement sceneHandler09_cycleHangers()
|
2014-02-18 20:52:16 +02:00 |
|
Strangerke
|
1434940253
|
VOYEUR: Remove useless variable in synchronize
|
2014-02-18 18:58:58 +01:00 |
|
uruk
|
2e56baeca0
|
AVALANCHE: Rework GraphicManager::loadPictureSign().
|
2014-02-18 15:47:17 +01:00 |
|
uruk
|
72c40dbd47
|
AVALANCHE: Repair writing off the boundaries in loadPictureGraphic().
|
2014-02-18 15:42:31 +01:00 |
|
uruk
|
1b5cf54ced
|
AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
|
2014-02-18 14:55:54 +01:00 |
|
uruk
|
3b313bfc83
|
AVALANCHE: Implement ShootEmUp::blankIt().
|
2014-02-18 14:15:28 +01:00 |
|
uruk
|
f20d4e726d
|
AVALANCHE: Introduce GraphicManager::blackOutScreen().
|
2014-02-18 14:05:03 +01:00 |
|
uruk
|
589c6ffed2
|
AVALANCHE: Reimplement the rectangle drawing methods.
|
2014-02-18 13:56:19 +01:00 |
|
Johannes Schickel
|
36ac801a4d
|
VOYEUR: Make GPL headers consistent in themselves.
|
2014-02-18 02:43:50 +01:00 |
|
Johannes Schickel
|
aa4c5d46f7
|
ZVISION: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
fc5ef58fff
|
WINTERMUTE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
224cec46a7
|
WINCE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
449ea100d9
|
WIN32: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
3b73ceb17e
|
WII: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
5c27f7b04f
|
WEBOS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:40 +01:00 |
|
Johannes Schickel
|
01d20bd0e4
|
VKEYBD: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
8f3a923686
|
VIDEO: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
9e90dcd346
|
TUCKER: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
6e715e186a
|
TSAGE: Make GPL headers consistent with themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
4e4f51794b
|
TOUCHE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
1d65a915ba
|
TOON: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
b9bfa3a857
|
TONY: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
8b9afc9d92
|
TOLTECS: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|
Johannes Schickel
|
ee22a2ed58
|
TIZEN: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:39 +01:00 |
|