Eugene Sandulenko
166941cde8
Patch #2590824 : DRASCULA: further improvements in italian translation
...
svn-id: r38963
2009-02-28 11:32:51 +00:00
Willem Jan Palenstijn
4febcde170
Make CFSML writers take const arguments
...
svn-id: r38952
2009-02-28 10:05:07 +00:00
Eugene Sandulenko
241340a07e
Fix compilation
...
svn-id: r38850
2009-02-24 20:11:10 +00:00
Jordi Vilalta Prat
506e49b123
Don't generate extra whitespaces (forgot to commit it before)
...
svn-id: r38798
2009-02-23 00:10:36 +00:00
Willem Jan Palenstijn
a5a29a44e9
Check for end of file more often while reading CFSML
...
svn-id: r38796
2009-02-22 22:07:30 +00:00
Florian Kagerer
8a95f02abf
LOL: some work on inventory/item handling
...
svn-id: r38711
2009-02-21 17:24:50 +00:00
Max Horn
ecaab0fe94
SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also improved the build rule which is responsible for creating engine/savegame.cpp from engine/savegame.cfsml
...
svn-id: r38657
2009-02-21 03:59:57 +00:00
Willem Jan Palenstijn
abbca80d61
Converted SCI saving to use saveFileMan. Instead of a savegame being
...
a directory with an id and a state file, a savegame now consists of
two consecutive CFSML-serialized structs: SavegameMetadata and state_t.
The former contains the savegame title, and is loaded when scanning saves.
svn-id: r38649
2009-02-20 23:41:15 +00:00
Travis Howell
5768eb8c43
Add English version of Humongous Catalog Preview and Russian versions of two HE games.
...
svn-id: r38630
2009-02-20 22:18:41 +00:00
Paweł Kołodziejski
08cd2c8806
formating
...
svn-id: r38612
2009-02-20 19:08:38 +00:00
Joost Peters
2f224a9efa
add README.PSP to update-version.pl
...
svn-id: r38608
2009-02-20 17:29:22 +00:00
Filippos Karapetis
ec3fd15268
Updated the cfsml tool to silence MSVC warnings and to remove memory testing
...
svn-id: r38492
2009-02-18 17:54:16 +00:00
Eugene Sandulenko
802f28b963
move cfsml.pl to the tools/ directory
...
svn-id: r38486
2009-02-18 15:06:24 +00:00
Eugene Sandulenko
e5def6fbea
Add SCI team to credits
...
svn-id: r38441
2009-02-17 19:57:29 +00:00
Florian Kagerer
dee51a77b5
LOL: fix bug in kyra.dat
...
svn-id: r38246
2009-02-15 14:49:01 +00:00
Johannes Schickel
7c148ddf02
Fixed warnings.
...
svn-id: r38191
2009-02-15 03:46:05 +00:00
Florian Kagerer
16a57f299c
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
...
- keyboard control now works
svn-id: r38190
2009-02-15 03:36:30 +00:00
Florian Kagerer
f065524949
LOL:
...
- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here.
svn-id: r36320
2009-02-14 00:51:07 +00:00
Travis Howell
ade4313695
Fix bug #2596028 - FREDDI3: Game does not start German version.
...
svn-id: r36315
2009-02-13 23:32:00 +00:00
Max Horn
4942ce18f1
Patch #2553049 : Remove clem's name from forum design, following his request
...
svn-id: r36272
2009-02-11 23:00:31 +00:00
Travis Howell
c7bd68dc95
Add another version of Blue's Birthday Adventure demo.
...
svn-id: r36241
2009-02-07 09:22:47 +00:00
Travis Howell
b63d4a777d
Update Adventure Soft credits.
...
svn-id: r36119
2009-01-28 10:08:42 +00:00
Travis Howell
7a7cc77d03
Correct md5 checksum for German Atari ST version of Indiana Jones and the Last Crusade.
...
svn-id: r36080
2009-01-26 22:15:08 +00:00
Travis Howell
c2847572f1
Add German Atari ST version of Indiana Jones and the Last Crusade.
...
svn-id: r36072
2009-01-26 09:22:43 +00:00
Paul Gilbert
9b707ed951
Backport of bugfix for incorrect fight animation offset in French version
...
svn-id: r36070
2009-01-26 07:10:41 +00:00
Florian Kagerer
44918f5f16
LOL: basic music support and some cleanup
...
svn-id: r35917
2009-01-18 23:50:31 +00:00
Max Horn
0469cf7498
Updated credits list with retired members
...
svn-id: r35911
2009-01-18 18:52:59 +00:00
Florian Kagerer
35c8fd4dad
LOL: fix some valgrind warnings
...
svn-id: r35910
2009-01-18 18:20:33 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
...
svn-id: r35903
2009-01-18 17:04:24 +00:00
Eugene Sandulenko
b4eb116f65
Update Joachim's role as requested by him.
...
svn-id: r35809
2009-01-10 23:13:43 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Vicent Marti
28a5a18a21
Replaced Hex Dumper in Binary theme parser.
...
Turned parsing classes into New Style classes.
svn-id: r35607
2008-12-29 14:11:26 +00:00
Travis Howell
927cd202e5
Add more versions of Blues Clues games.
...
svn-id: r35600
2008-12-29 11:11:48 +00:00
Travis Howell
4b4d752ba1
Add Blue's Treasure Hunt.
...
svn-id: r35599
2008-12-29 10:03:34 +00:00
Max Horn
1c238fe1e1
Removed Ender from SCUMM credits (matching other retired team members, like ludde and yazor)
...
svn-id: r35517
2008-12-24 00:18:46 +00:00
Travis Howell
ddb810e17b
Add Moonbase Commander target again, for testing only.
...
svn-id: r35379
2008-12-15 09:54:21 +00:00
Eugene Sandulenko
8b60af5330
Add Tucker engine to credits
...
svn-id: r35361
2008-12-14 14:19:23 +00:00
Jordi Vilalta Prat
b66a9d4e03
Added Groovie credits
...
svn-id: r35219
2008-12-03 15:04:15 +00:00
Max Horn
46482b4de8
News update: Ender stepping down as project lead
...
svn-id: r35202
2008-12-01 21:50:34 +00:00
Max Horn
b25257d4eb
Added Cyx to SCUMM credits
...
svn-id: r35169
2008-11-28 11:56:08 +00:00
Max Horn
7e97205417
GUI: Reduce space used by credits
...
svn-id: r35127
2008-11-20 13:46:34 +00:00
Vicent Marti
1459ece153
Binary parser: Parsing of global dialog sections.
...
svn-id: r35094
2008-11-16 17:29:55 +00:00
Vicent Marti
92d1d19eb4
Binary parser: Fixed missing sections in render info.
...
svn-id: r35091
2008-11-16 01:54:45 +00:00
Vicent Marti
e3928f69a2
Binary Parser: Finished parsing of all Render Info sections.
...
svn-id: r35086
2008-11-15 15:58:36 +00:00
Vicent Marti
486523af51
Finished binary parsing of DrawData/drawsteps.
...
svn-id: r35071
2008-11-15 02:58:54 +00:00
Vicent Marti
3c5c774e76
More binary drawstep parsing.
...
svn-id: r35059
2008-11-14 21:11:35 +00:00
Torbjörn Andersson
5e5eebf24f
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
...
rid of a few kilobytes of hard-coded font data. (The font data is still there,
but now we only store how the French, German, Italian and Spanish fonts differ
from the English one.)
svn-id: r35056
2008-11-14 14:03:08 +00:00
Vicent Marti
149345e13f
Moved binary theme parser to tools folder.
...
svn-id: r35049
2008-11-13 19:58:04 +00:00
Max Horn
4b236a787f
SCUMM: Added french Monkey VGA variant, see bug #2129199
...
svn-id: r34732
2008-10-03 16:14:12 +00:00
Johannes Schickel
b178332e3e
Fixed typos (thanks to Raziel^ for spotting them).
...
svn-id: r34727
2008-10-03 00:16:21 +00:00