Torbjörn Andersson
a1a16d1579
Use consistent naming for the preprocessor constants used to guarantee that
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header files are only included once. Many of them didn't have a SCUMM prefix
which could have lead to clashes with common header files.
svn-id: r25727
2007-02-19 17:48:19 +00:00
Gregory Montoir
7fa8e652a0
added missing MKID_BE macros
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svn-id: r25560
2007-02-13 20:58:20 +00:00
Torbjörn Andersson
ea40535678
Applied the revised NUT font renderer patch #1635584 , which combines cyx's
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patch for correct (not to mention more efficient) rendering of CMI's shadowed
letters, while retaining most of the memory savings of my original patch. This
time, SMUSH and INSANE fonts also benefit from it.
svn-id: r25345
2007-02-03 05:50:35 +00:00
Gregory Montoir
ccde018e85
unused buffer variable
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svn-id: r25286
2007-01-30 20:31:48 +00:00
Gregory Montoir
c69ecb78e7
added calls to SmushPlayer::getFont() to prevent accessing non-initialised SmushFont objects
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svn-id: r25285
2007-01-30 20:29:01 +00:00
Gregory Montoir
2b61c0d6c1
cleanup (made NutRenderer::loadFont protected, added call during initialisation of the renderer object)
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svn-id: r25223
2007-01-27 02:26:37 +00:00
Torbjörn Andersson
01a5faa6a0
Applied my own patch #1635584 (after discussing with Fingolfin) to reduce the
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memory usage and number of allocations made by the NUT font renderer.
svn-id: r25155
2007-01-21 17:14:53 +00:00
Max Horn
9698d133a6
SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableReadStream
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svn-id: r24544
2006-10-28 01:20:19 +00:00
Max Horn
3652229147
SCUMM: Got rid of smush/chunk_type.h
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svn-id: r24543
2006-10-28 00:45:58 +00:00
Max Horn
a6fee09adf
const and static, static and const, const and static, static and const... now everybody repeat it with me... 8-)
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svn-id: r24540
2006-10-27 23:00:28 +00:00
Max Horn
2888110b3c
Turning various static tables into static const
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svn-id: r24323
2006-10-15 01:24:17 +00:00
Eugene Sandulenko
0385a4d2bb
Fix potentioal bug when all subsequent SMUSH scenes were considered INSANE
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svn-id: r24292
2006-10-13 09:16:09 +00:00
Paweł Kołodziejski
e85ab4b10f
now SmushPlayer is class created once same as SmushMixer while scumm engine creation. this allow finish play smush audio track finished to the end instead immediately stopped as it was happen before
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svn-id: r24263
2006-10-10 12:16:21 +00:00
Paweł Kołodziejski
ce100c8e93
small unify handleIACT function
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svn-id: r24214
2006-10-08 18:22:51 +00:00
Max Horn
4973c657b8
Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngine_v6 in a few cases)
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svn-id: r24169
2006-10-07 13:57:06 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00
Max Horn
51017cf1b2
Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
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svn-id: r23922
2006-09-17 20:36:48 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
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svn-id: r23496
2006-07-14 13:33:58 +00:00
Torbjörn Andersson
ecfedb1e81
Cleanup. It seems unnecessary to have a "break" right after an unconditional
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return in a switch case.
svn-id: r23198
2006-06-20 18:55:25 +00:00
Max Horn
d00755de8e
Removing some unused code from INSANE
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svn-id: r22417
2006-05-12 18:00:41 +00:00
Max Horn
9d5098e0f8
Insane is part of SCUMM V7, not V6
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svn-id: r22188
2006-04-27 00:02:06 +00:00
Torbjörn Andersson
c26b762f48
Made readFileToMem() print a more useful error message than "File is not open"
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if the file could not be opened.
svn-id: r21508
2006-03-31 06:42:56 +00:00
Travis Howell
469b1420da
Fix sound glitch in PC demo of FT
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svn-id: r21506
2006-03-31 00:39:53 +00:00
Travis Howell
e504e814b1
Improve mine road in PC demo of FT
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svn-id: r21505
2006-03-30 23:58:37 +00:00
Travis Howell
3e974d3604
Limit INSANE to existing enemies in PC demo of FT
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svn-id: r21504
2006-03-30 13:47:18 +00:00
Travis Howell
1ec46bae37
Allow interactive mine road in PC version of FT demo
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svn-id: r21503
2006-03-30 11:52:49 +00:00
Travis Howell
f26dee7599
Closer match difficulty of insane in PC version of FT demo
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svn-id: r21380
2006-03-19 10:34:02 +00:00
Max Horn
bac32d1a5c
Moved ScummFile etc. to the new file.cpp / file.h
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svn-id: r21038
2006-03-03 15:16:02 +00:00
Max Horn
81e8a2860e
Moved iMUSE code to the new directory engines/scumm/imuse/
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svn-id: r20801
2006-02-20 20:57:26 +00:00
Max Horn
e389bcf497
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00