Commit Graph

11026 Commits

Author SHA1 Message Date
Travis Howell
6130d89201 Remove newline
svn-id: r14847
2004-08-31 08:35:10 +00:00
Travis Howell
870eac39a2 Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids sound regressions in full game.
svn-id: r14846
2004-08-31 07:52:47 +00:00
Travis Howell
3f1aee9ff4 Add HE 72 version
svn-id: r14845
2004-08-31 07:47:34 +00:00
Travis Howell
0ab96ee6c8 Move function as requested.
svn-id: r14844
2004-08-31 07:40:28 +00:00
Travis Howell
93584bcdc3 Add HE version 80 to avoid additional game ids
svn-id: r14843
2004-08-31 07:32:53 +00:00
Travis Howell
292846c2f5 Small correction
svn-id: r14842
2004-08-30 14:26:52 +00:00
Travis Howell
026e375561 Typo
svn-id: r14841
2004-08-30 13:05:03 +00:00
Travis Howell
4abeb21aad Update HE issues
svn-id: r14840
2004-08-30 11:55:24 +00:00
Travis Howell
e0bb88b91c Add some WIP code for HE games.
Add some music adjustments

svn-id: r14839
2004-08-30 11:52:33 +00:00
Travis Howell
d5e5c54fef Ooops, shouldn't have commited that part.
svn-id: r14838
2004-08-30 10:04:53 +00:00
Travis Howell
8b34cb4a6a HE 7.0+ games don'yt use imuse
svn-id: r14837
2004-08-30 09:43:21 +00:00
Travis Howell
ad56456e7b Add some more actor code for HE 7+ games.
svn-id: r14836
2004-08-30 07:52:54 +00:00
Travis Howell
3b8a0c053d Add more akos codes
svn-id: r14835
2004-08-30 07:06:41 +00:00
Travis Howell
9558cf379a Should read string too.
svn-id: r14834
2004-08-30 03:32:10 +00:00
Travis Howell
704ad7f63b Correct resource value, to match original.
Adjust rtLast

svn-id: r14833
2004-08-30 00:10:36 +00:00
Marcus Comstedt
c7a7f00577 Clear screen and overlay buffer after allocation.
svn-id: r14832
2004-08-29 19:42:27 +00:00
Marcus Comstedt
76e72ce98d Disable interrupts while performing cache trickery, just in case.
svn-id: r14831
2004-08-29 19:36:34 +00:00
Marcus Comstedt
5a1e353c12 Oops, forgot to clear BSS...
svn-id: r14830
2004-08-29 19:32:14 +00:00
Marcus Comstedt
f6af7cdcc7 Provide unloading of unneeded plugins.
svn-id: r14829
2004-08-29 19:08:08 +00:00
Jonathan Gray
ca6ad7a76f remove unused var
svn-id: r14828
2004-08-29 12:52:16 +00:00
Travis Howell
cbf5a60bab Add a few akos codes
Give unknown akos codes better names
Rename actor variable
Remove hack (Use multi-version flag instead)
Another sound correction for HE games.

svn-id: r14827
2004-08-29 11:27:16 +00:00
Travis Howell
3540014e45 Later HE 7.1 games need to send virtual x/y mouse vars.
svn-id: r14826
2004-08-29 06:40:03 +00:00
Travis Howell
9046906d79 Add comment
svn-id: r14825
2004-08-29 03:40:22 +00:00
Travis Howell
2b5c7c37b6 Clean up
svn-id: r14824
2004-08-29 03:19:44 +00:00
Travis Howell
8c8ed39b05 Add HE 7.2 differences
svn-id: r14823
2004-08-29 03:19:09 +00:00
Travis Howell
4d4dd4fe02 Add some charset codes for HE 7.2 gasmes
Later HE 7.2 games use hard coded sound rate for speech (Rate never changes anyway)

svn-id: r14822
2004-08-29 01:24:17 +00:00
Max Horn
c749061405 Reduced warning to the case which actually might be broken...
svn-id: r14821
2004-08-29 00:15:36 +00:00
Travis Howell
8198af44a2 Small correction for code c025
svn-id: r14820
2004-08-28 15:09:54 +00:00
Torbjörn Andersson
4a6d5e4119 Cleanup. Removed the original DipMusic() code. If anyone wants to
implement it - personally I don't see the need - they can get it from CVS.

svn-id: r14819
2004-08-28 14:50:44 +00:00
Max Horn
4fea28887e cleanup
svn-id: r14818
2004-08-28 14:48:51 +00:00
Torbjörn Andersson
e023ba7a81 Make it possible to compile with WITH_DEBUG_CHEATS again.
svn-id: r14817
2004-08-28 14:45:52 +00:00
Max Horn
3e75807fa8 more cleanup
svn-id: r14816
2004-08-28 14:33:34 +00:00
Max Horn
13356dfa17 Reduce code duplication
svn-id: r14815
2004-08-28 14:19:56 +00:00
Max Horn
98bcae943d Cleaning up code a bit while trying to understand it...
svn-id: r14814
2004-08-28 14:06:36 +00:00
Travis Howell
b0be0f0452 Revert last change, was wrong opcode.
Add a few more HE 7 opcodes

svn-id: r14813
2004-08-28 14:05:33 +00:00
Max Horn
0e203f6ccd Fix for bug #1015941 (COMI: There's only background behind dialogue lines)
svn-id: r14812
2004-08-28 13:30:59 +00:00
Travis Howell
3d7955dab7 Need throughout puttmoon
svn-id: r14811
2004-08-28 12:01:28 +00:00
Travis Howell
d552e6d8ea Add stub
svn-id: r14810
2004-08-28 11:01:01 +00:00
Travis Howell
1c390ece72 Add other version of puttzoo
svn-id: r14809
2004-08-28 10:20:02 +00:00
Travis Howell
0f71f50d37 Sound change for later HE 7.x games
Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables

svn-id: r14808
2004-08-28 09:19:53 +00:00
Travis Howell
51c1ca442e akos code C025 is almost the same as complex_channel
svn-id: r14807
2004-08-28 08:02:28 +00:00
Travis Howell
d1a5cd802e Should redraw too.
svn-id: r14806
2004-08-28 07:20:04 +00:00
Travis Howell
0dd52d351b Add missing case
svn-id: r14805
2004-08-28 07:14:14 +00:00
Travis Howell
75fd690c20 Safety check
svn-id: r14804
2004-08-28 04:34:34 +00:00
Travis Howell
4c732d15c6 Limit nukeArrays to only location thats requires it for now.
svn-id: r14803
2004-08-28 04:14:33 +00:00
Travis Howell
dc7c03029d Update HE games
Update HE game issues/todo
Disable opcode E4 (Specific to fbear and has no benefit so far)

svn-id: r14802
2004-08-28 04:02:49 +00:00
Travis Howell
26ff4a2b70 *** empty log message ***
svn-id: r14801
2004-08-28 03:25:13 +00:00
Travis Howell
09b3b6cb57 Remove left overs
svn-id: r14800
2004-08-28 03:24:29 +00:00
Travis Howell
22fb004e20 akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes

svn-id: r14799
2004-08-28 03:18:52 +00:00
Max Horn
13b6cf7c67 Added support for ImageHeader version 800, used by the COMI demo (inspired by cyx' work, see RFE #690559: support comi demo)
svn-id: r14798
2004-08-27 23:50:45 +00:00