9 Commits

Author SHA1 Message Date
Torbjörn Andersson
dc75da4348 Use the save file manager's listSavefiles() function to find out if any savegames
exist at all. (The old method was to potentially try and open a hundred files,
though it would stop after finding the first one.)

svn-id: r34790
2008-10-13 04:24:18 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
22c0403e0d Re-added Revolution Software copyright to BS2 engine
svn-id: r27030
2007-05-31 20:28:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
b8aeefaffb Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
2007-02-17 18:55:51 +00:00
Torbjörn Andersson
8242e6966d Cleanup.
svn-id: r23551
2006-07-22 09:05:13 +00:00
Torbjörn Andersson
002c587965 Removed includes from sword2.h so that (hopefully) there will eventually be
less dependencies.

svn-id: r20741
2006-02-17 15:07:36 +00:00
Torbjörn Andersson
0dbeb2f65b Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
eventually.

svn-id: r20652
2006-02-12 19:38:26 +00:00