Travis Howell
7cc3bc357f
Rename opcode
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svn-id: r12913
2004-02-16 05:15:31 +00:00
Travis Howell
42dd31d9f3
Add comment and case
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svn-id: r12912
2004-02-16 03:53:03 +00:00
Travis Howell
af305a31c3
Update comment
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Remove duplicate code
svn-id: r12911
2004-02-16 03:08:17 +00:00
Travis Howell
d5bf1699ca
Add akos drawing offsets
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svn-id: r12910
2004-02-16 02:55:23 +00:00
Torbjörn Andersson
9f026bb0e1
BS2 cutscene lead-outs have been fixed.
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svn-id: r12909
2004-02-15 15:20:55 +00:00
Torbjörn Andersson
55556c813c
Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
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svn-id: r12907
2004-02-15 14:22:54 +00:00
Travis Howell
2e7badd6dc
Add back fix for bug #738352 and restrict to needed games only (Checked against disasm.)
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svn-id: r12905
2004-02-15 13:06:09 +00:00
Max Horn
b3697859cf
updated TODO
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svn-id: r12904
2004-02-15 11:15:17 +00:00
Travis Howell
71fb488482
Another Amiga V3 sounds update from Quietust:
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Music is closer to the way it sounds on a real Amiga
Fixes the drums in the Indy3 'Berlin' music
svn-id: r12903
2004-02-15 08:06:32 +00:00
Eugene Sandulenko
7b67425bc2
More fixes to ScummEngine_v6::o6_pickVarRandom
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svn-id: r12899
2004-02-15 03:53:03 +00:00
Travis Howell
955a96ada5
Add fix for akos colorKey issue in fbear
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svn-id: r12898
2004-02-15 03:47:26 +00:00
Jonathan Gray
4092bd5693
fix typo
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svn-id: r12897
2004-02-15 02:48:22 +00:00
Eugene Sandulenko
e4e4336c0d
Fix crash at fbear end scene
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svn-id: r12896
2004-02-15 02:47:00 +00:00
Max Horn
be218fa982
Enable plugin support via configure script
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svn-id: r12895
2004-02-15 01:21:02 +00:00
Jonathan Gray
3684baeadb
add note about install target
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svn-id: r12894
2004-02-15 01:01:16 +00:00
Jonathan Gray
a6d020ed25
versions of ALSA newer than 0.9 are ok as well
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svn-id: r12893
2004-02-15 00:43:10 +00:00
Paweł Kołodziejski
c1ee0aeb4f
fixed warning
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svn-id: r12891
2004-02-14 17:01:28 +00:00
Paweł Kołodziejski
8cd11f33f4
changed to debug
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svn-id: r12890
2004-02-14 16:59:28 +00:00
Paweł Kołodziejski
06d7b1729d
increased debug level
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svn-id: r12889
2004-02-14 16:13:16 +00:00
Eugene Sandulenko
4e7850b0f1
Fix E4 opcode implemetnation. Now it works
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svn-id: r12888
2004-02-14 16:09:07 +00:00
Paweł Kołodziejski
abdb4fbe87
fixed bug #892426 - improved FT sound loops
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svn-id: r12886
2004-02-14 15:14:30 +00:00
Eugene Sandulenko
0459089ca8
Some part of E4 opcode is FT/Dig only
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svn-id: r12885
2004-02-14 15:01:27 +00:00
Eugene Sandulenko
d766470e34
Implementation of o6_unknownE4
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svn-id: r12884
2004-02-14 14:48:14 +00:00
Eugene Sandulenko
d51f4c3b46
Fix compilation
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svn-id: r12883
2004-02-14 14:44:47 +00:00
Max Horn
7447ea8fb3
Explaining odd hacks with a comment is usually a good idea :-)
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svn-id: r12875
2004-02-14 12:01:07 +00:00
Max Horn
99551bd746
const correctness!
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svn-id: r12874
2004-02-14 11:15:48 +00:00
Paweł Kołodziejski
a690c17bb2
fix for bug #896525 , it align pull data and freq to 25 calls per sec.
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svn-id: r12873
2004-02-14 10:52:08 +00:00
Torbjörn Andersson
d660faa231
Reverted patch #889552 . Kirben confirmed it was wrong for DOTT, and it was
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causing regressions in FOA. See bug #884171 and #893500 for details.
svn-id: r12872
2004-02-14 10:43:55 +00:00
Torbjörn Andersson
7d9105b7ba
Paint the overlay black at the end of the movie. Not all movies fade out on
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their own, and sometimes the cutscene player will have to wait for the lead
out to finish before returning to the game. (This will probably be true
even after we fix the timing of the lead-outs.)
svn-id: r12871
2004-02-14 10:37:21 +00:00
James Brown
5ee96b4625
Add mutex tracking to make it easier to debug imuse deadlocks
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svn-id: r12870
2004-02-14 08:56:26 +00:00
Max Horn
6731606837
updated TODO
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svn-id: r12869
2004-02-14 08:01:55 +00:00
Travis Howell
b924e502b1
Fix valgrind warning in PC version of FT demo
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svn-id: r12868
2004-02-14 05:39:18 +00:00
Travis Howell
29b21ca8f8
Fix FUNPACK: puzzle blocks regression
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svn-id: r12867
2004-02-14 04:12:22 +00:00
Jonathan Gray
e12c29f956
update todo a bit
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svn-id: r12866
2004-02-14 02:36:58 +00:00
Travis Howell
5f4641d8a1
Use correct order, to prevent mingw warnings.
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svn-id: r12865
2004-02-14 01:39:09 +00:00
Max Horn
1e18364e5c
Fix for bug #896506 (GUI: Invalid read)
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svn-id: r12864
2004-02-14 01:12:35 +00:00
Travis Howell
324ce1f4ef
Init the correct way
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svn-id: r12863
2004-02-14 01:12:02 +00:00
Travis Howell
e83e8c012f
Fix valgrind warning
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svn-id: r12862
2004-02-14 01:09:43 +00:00
Joost Peters
9b764920a1
fix yet another piece of broken music
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svn-id: r12861
2004-02-14 00:37:44 +00:00
Joost Peters
bf0d58fe89
Applied patch #896726 (reversed hebrew text) and reduced overhead a little by introducing an _isReversed boolean
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svn-id: r12860
2004-02-13 22:33:21 +00:00
Torbjörn Andersson
a4df55fbc1
Added the section about multi-CD games. (It's been in the doc directory for
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some time, and was probably the last major piece that kept them the README
out of sync.)
svn-id: r12859
2004-02-13 16:52:20 +00:00
Joost Peters
110443fb63
Add hebrew font data
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svn-id: r12858
2004-02-13 16:27:36 +00:00
Jonathan Gray
906fbfeb13
add --disable-debug help text
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svn-id: r12857
2004-02-13 14:46:56 +00:00
Nicolas Bacca
d17df8b7ab
Oops, I forgot that I was using a Microsoft Compiler (c)(tm) ...
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svn-id: r12856
2004-02-13 14:18:24 +00:00
Nicolas Bacca
71c9d5c354
Fix compile and 555 display mode
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svn-id: r12855
2004-02-13 12:27:26 +00:00
Nicolas Bacca
ffb7aeebf6
Update project files
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svn-id: r12854
2004-02-13 12:13:02 +00:00
Nicolas Bacca
eaff620ca0
Proper DLL termination
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svn-id: r12853
2004-02-13 12:11:14 +00:00
Chris Apers
b5dc90acda
No Queen for now
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svn-id: r12852
2004-02-13 11:41:06 +00:00
Chris Apers
28e49293f0
Added version.h script_v6he.cpp
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svn-id: r12851
2004-02-13 11:39:19 +00:00
Travis Howell
c7a14eb935
Add EGA palette range correction ( #896434 )
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svn-id: r12850
2004-02-13 11:36:44 +00:00