67859 Commits

Author SHA1 Message Date
Martin Kiewitz
7de11f1362 SHERLOCK: 3DO movie player unsupported codec msg 2015-06-04 16:57:33 +02:00
Martin Kiewitz
45c5898230 SHERLOCK: 3DO movie player comments 2015-06-04 16:01:43 +02:00
Martin Kiewitz
4dec07bf2d SHERLOCK: improve 3DO movie player, add SDX2 codec
- queue up to 0.5 seconds of audio to avoid buffer underruns
- support for SDX2 codec
- put both audio codecs into audio/decoders/3do.cpp
- made movie player capable of playing EA logo movie
2015-06-04 15:53:54 +02:00
Paul Gilbert
9d67c95359 SHERLOCK: Fix gcc warnings 2015-06-03 22:05:52 -04:00
Paul Gilbert
ff28b217b3 SHERLOCK: Implemented checkWalkGraphics 2015-06-03 21:51:46 -04:00
Paul Gilbert
60378fe228 SHERLOCK: Implemented setObjTalkSequence methods 2015-06-03 21:03:44 -04:00
Paul Gilbert
bc7127c522 SHERLOCK: Fix resetting cursor when leaving the map 2015-06-03 19:10:33 -04:00
Paul Gilbert
dce570c7e9 SHERLOCK: Fix resetting cursor when resetting UI 2015-06-03 19:06:14 -04:00
Paul Gilbert
3dac0c6646 SHERLOCK: Implement changes for checkObject 2015-06-03 18:42:32 -04:00
Paul Gilbert
2cec902479 SHERLOCK: Fix issues with drawAllShapes 2015-06-03 18:37:54 -04:00
Torbjörn Andersson
12e4152429 SHERLOCK: Clarify "song" command usage
Though now that I've realized that loadMusic() takes a room number,
I see there seems to be at least one song that can't be played
this way...
2015-06-03 22:33:12 +02:00
Torbjörn Andersson
405914d655 SHERLOCK: Add "song" debugger command
It could be more user-friendly, but should work well enough for now.
2015-06-03 22:12:53 +02:00
Martin Kiewitz
7b9455c242 SHERLOCK: unpause engine, when exiting the console 2015-06-03 22:12:02 +02:00
Martin Kiewitz
626244394a SHERLOCK: 3do movie player non-FFR thx clone2727
sherlock seems to only use a fixed frame rate
but we now support dynamic frame rate timing
2015-06-03 19:47:01 +02:00
Torbjörn Andersson
08b81e38f3 SHERLOCK: Add hotspot to magnifying glass cursor
I am not sure exactly what the original did, but this seems to match
the behaviour I've observed in DOSBox.
2015-06-03 19:19:05 +02:00
Torbjörn Andersson
420e13a579 SHERLOCK: Remove Subversion keywords from file header. 2015-06-03 19:01:50 +02:00
Martin Kiewitz
a33717f92e SHERLOCK: add 3DO movie player to module.mk 2015-06-03 13:31:13 +02:00
Martin Kiewitz
b7506019a6 SHERLOCK: 3DO movie player,thx clone2727 for video 2015-06-03 13:11:09 +02:00
Paul Gilbert
3bee3e78cd SHERLOCK: Make some fields of CAnimStream private 2015-06-02 21:37:51 -04:00
Paul Gilbert
b5a2b55096 SHERLOCK: Implement getScaleVal 2015-06-02 21:34:40 -04:00
Paul Gilbert
1f9d1e9c16 SHERLOCK: Implement RT drawAllShapes and support methods 2015-06-02 21:26:42 -04:00
Torbjörn Andersson
fdd220e9f7 SHERLOCK: Fix Scalpel cursor regressions
There was no magnifying glass cursor, and the hourglass cursor
wasn't animated.
2015-06-02 19:08:40 +02:00
Martin Kiewitz
1968528a1f SHERLOCK: start of street intro quitable now 2015-06-02 18:33:50 +02:00
Martin Kiewitz
4cf16a905b SHERLOCK: hopefully fix crash on exit/Music class 2015-06-02 18:17:25 +02:00
Martin Kiewitz
100dd52a8e SHERLOCK: rename MT32 driver, fix SysExPos 2015-06-02 17:36:22 +02:00
Martin Kiewitz
c0d71bb900 SHERLOCK: add MT32 debug, add music data comment 2015-06-02 17:07:06 +02:00
Martin Kiewitz
25c0e7ec33 SHERLOCK: add mt32 music driver 2015-06-02 16:42:31 +02:00
Paul Gilbert
360a084059 SHERLOCK: Fix button check in lookScreen 2015-06-01 22:35:28 -04:00
Paul Gilbert
39c4a3d4c1 SHERLOCK: Add extra constructor field initializations 2015-06-01 22:24:42 -04:00
Thierry Crozat
df665e5907 TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
This should not be necessary, but this is for (at least) two reasons:
 - Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
 - Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
d0a0f85fc5 SHERLOCK: Remove unnecessary object positioning
The final piece of the logo animation doesn't move, so we only need
to set its position once. Obviously this could be further simplified.
2015-06-01 22:55:35 +02:00
Martin Kiewitz
0500dc2408 SHERLOCK: remove debug #ifs 2015-06-01 13:40:44 +02:00
Martin Kiewitz
b752c1f5bb SHERLOCK: intro: play constable anim slower 2015-06-01 13:40:00 +02:00
Martin Kiewitz
c20fbeaf6f SHERLOCK: add comments about waitUntilTick() 2015-06-01 13:26:34 +02:00
Martin Kiewitz
de837f2719 SHERLOCK: add fade out to street scene intro 2015-06-01 13:07:48 +02:00
Martin Kiewitz
3025a44157 SHERLOCK: fix flicker during EA logo intro 2015-06-01 13:00:29 +02:00
Martin Kiewitz
049ca42bb2 SHERLOCK: intro timing + fixes 2015-06-01 12:10:20 +02:00
Torbjörn Andersson
2143ade072 SHERLOCK: Erase the hand cursor when that part of the intro is done 2015-06-01 08:04:49 +02:00
Filippos Karapetis
bf12f04c45 SHERLOCK: Fix closing namespace comments 2015-06-01 04:19:54 +03:00
Filippos Karapetis
621ed75677 SHERLOCK: Clean up the static people data arrays 2015-06-01 04:16:48 +03:00
Filippos Karapetis
3b2c045212 SHERLOCK: Fix bug when opening the journal 2015-06-01 03:47:33 +03:00
Martin Kiewitz
e028eb4425 SHERLOCK: intro changes
- shortened delay during "in the alley" text,
  so that music track change occurs correctly
- added fade to black during alley cutscene
2015-06-01 00:35:24 +02:00
Paul Gilbert
d52aa528d5 SHERLOCK: Formatting fix 2015-05-31 18:16:47 -04:00
Martin Kiewitz
171117677d SHERLOCK: implement 2 palette faes for the intro 2015-06-01 00:12:00 +02:00
Paul Gilbert
79bf0a05ee SHERLOCK: Remove unused variable 2015-05-31 17:57:20 -04:00
Paul Gilbert
6b8452538f SHERLOCK: Implement remainder of RT doBgAnim 2015-05-31 17:55:56 -04:00
Torbjörn Andersson
c79b0d1db9 SHERLOCK: Silence GCC warning 2015-05-31 23:29:54 +02:00
Martin Kiewitz
90be81b284 SHERLOCK: debug levels for AdLib & Music 2015-05-31 23:28:28 +02:00
Paul Gilbert
f2bced65ac SHERLOCK: Implemented Tattoo UI drawInterface 2015-05-31 16:56:48 -04:00
Paul Gilbert
c822e849de SHERLOCK: Move scroll variables from Screen to TattooUserInterface 2015-05-31 16:28:41 -04:00