49336 Commits

Author SHA1 Message Date
Eugene Sandulenko
7e57a87479 DRACI: Fix warning 2011-11-02 23:08:23 +00:00
Eugene Sandulenko
95f890c350 CINE: Fix warnings 2011-11-02 23:04:49 +00:00
Eugene Sandulenko
0e1affcc97 AGOS: Fix warnings 2011-11-02 22:55:58 +00:00
Eugene Sandulenko
d0bb81f566 AGI: Fix warnings 2011-11-02 22:20:40 +00:00
Eugene Sandulenko
f6a9c6727d AGI: Fix buffer overflow 2011-11-02 22:20:27 +00:00
Eugene Sandulenko
022857a371 COMMON: Fix warning 2011-11-02 22:09:17 +00:00
Torbjörn Andersson
884ee96708 SCI: Remove unnecessary semicolon 2011-11-02 21:53:13 +01:00
Vladimir Menshakov
d6a3247058 TEENAGENT: Added robot's dialogue animation. 2011-11-03 00:46:47 +04:00
Vladimir Menshakov
23a9a27a57 TEENAGENT: Added "animation", "actor_animation" and "call" commands to debug console. 2011-11-03 00:02:03 +04:00
Vladimir Menshakov
33ed1b1d47 TEENAGENT: removed another duplicated if 2011-11-02 23:47:43 +04:00
Vladimir Menshakov
6b0acdb2aa TEENAGENT: fixed typo (duplicate if) 2011-11-02 23:43:44 +04:00
Johannes Schickel
f24f0f0582 SCUMM: Remove outdated comment. 2011-11-02 20:28:45 +01:00
Paul Gilbert
5d08dbfa11 TSAGE: Implemented the character selection dialog logic in R2RW 2011-11-02 20:44:28 +11:00
Paul Gilbert
e9aebf0a21 TSAGE: Implement code for restarting the game in Blue Force 2011-11-02 19:43:52 +11:00
Strangerke
e38921855c TSAGE: Blue Force - City Hall (385): Fix Jim action, fix bug when giving him blue prints, change type of _jimFlag 2011-11-02 01:43:42 +01:00
Willem Jan Palenstijn
1d8960ccde SCUMM: Minor clean up 2011-11-02 01:34:52 +01:00
Willem Jan Palenstijn
a784aeb187 BADA: Fix loop 2011-11-02 01:23:02 +01:00
Strangerke
4e2cc6d50a TSAGE: Blue Force - Hospital cut-scene (620): Fix a glitch in a fader 2011-11-02 00:46:36 +01:00
Strangerke
639c69862d TSAGE: Blue Force - Car accident (600): Fix fade out after accident, rename some objects 2011-11-02 00:25:50 +01:00
Willem Jan Palenstijn
0af011ba82 SCUMM: Further clean up loop 2011-11-01 23:56:51 +01:00
Filippos Karapetis
9dcab12160 SCI: Fixed bug in commit 1a17bba.
Thanks to wjp for pointing it out.
2011-11-02 00:23:18 +02:00
Filippos Karapetis
1a17bba1e4 SCI: Fix Common::List::erase usage.
Thanks to Tron for pointing that out.
2011-11-02 00:17:13 +02:00
Filippos Karapetis
e674298a60 SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop"
A regression from commit 9654068
2011-11-01 23:42:38 +02:00
Filippos Karapetis
d6658db7c0 SCI: Fixed unexpected end of file in fmtowns.cpp 2011-11-01 23:20:09 +02:00
athrxx
b7ae744dea SCI: limit new FM-Towns driver to KQ5
Mixed up mother goose is reported not to use that driver and even crash when trying to use it.
Play Id and instrument patch id seem to be different.
2011-11-01 21:56:54 +01:00
athrxx
9b838239eb SCI: (KQ5 FM-Towns) - fix voice mapping
(Driver channels would get reserved via the 0x4b control, but they would never get released)
2011-11-01 20:31:59 +01:00
athrxx
6a91508475 SCI: add sound driver for KQ5 FM-Towns 2011-11-01 20:31:40 +01:00
athrxx
ced0fcf054 FM-TOWNS AUDIO: make constructor of TownsAudioInterfaceInternal private 2011-11-01 20:29:55 +01:00
athrxx
731382ad51 SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language handling 2011-11-01 20:29:53 +01:00
athrxx
de5d3fc8e1 SCUMM: add comment to last commit 2011-11-01 17:38:49 +01:00
athrxx
8315d5d2c8 SCUMM: fix save file incompatibility between DS and other ports for non FM-TOWNS games 2011-11-01 17:04:31 +01:00
Johannes Schickel
57ca48d547 KYRA: Fix Common::List::erase usage.
Thanks to Tron for pointing that out.
2011-11-01 16:35:11 +01:00
Johannes Schickel
5cc76e8d71 SCUMM: Run astyle over Player_V2A code. 2011-11-01 16:04:02 +01:00
Johannes Schickel
a0da684bc5 SCUMM: Fix possible leak in Player_V2A code. 2011-11-01 16:04:02 +01:00
Willem Jan Palenstijn
21260b35c6 DREAMWEB: Fix OOM check 2011-11-01 16:00:59 +01:00
Willem Jan Palenstijn
f191413b1c SCUMM: Clean up loop 2011-11-01 15:54:15 +01:00
Willem Jan Palenstijn
47bc08a429 TSAGE: Fix undefined evaluation order 2011-11-01 15:24:14 +01:00
Paul Gilbert
56dc665480 TSAGE: Fix compiler warning 2011-11-01 22:01:00 +11:00
Paul Gilbert
ebc3763d64 TSAGE: Removed game stubs for Geekwad 2011-11-01 21:59:43 +11:00
Paul Gilbert
5ae9c15cdc TSAGE: Added display logic for character selection dialog in R2RW 2011-11-01 21:07:57 +11:00
Paul Gilbert
acdeb1fb31 TSAGE: Added support for semi-transparent dialogs used in R2RW 2011-11-01 21:06:57 +11:00
Paul Gilbert
a1d30786e5 TSAGE: Further bugfixes and cleanup for R2RW Scene 125 - Console 2011-11-01 12:14:46 +11:00
Paul Gilbert
f14d3e0276 TSAGE: Bugfix for reading messages with an invalid line number 2011-11-01 12:11:47 +11:00
Willem Jan Palenstijn
66a013d1f7 AUDIO: Fix some comments and whitespace 2011-10-31 23:28:53 +01:00
Willem Jan Palenstijn
99307acf0a AUDIO: Fix reverse stereo volumes on ARM
This commit re-converts the stereo rate converters to
reverse stereo since they had drifted apart during the last few
refactoring steps.

In the process it makes vol_l/vol_r behave the same as in the C++.
2011-10-31 23:28:53 +01:00
D G Turner
2a7c65f02d HUGO: Rename Sequence Index Direction Enums.
This is to avoid any further collisions with system defines.
2011-10-31 21:59:32 +00:00
Torbjörn Andersson
6e6fc32447 TSAGE: Silece GCC warning 2011-10-31 22:40:38 +01:00
Thierry Crozat
c175e3fc68 NEWS: Add mention of sword1 fixes in 1.4.0 2011-10-31 21:28:19 +00:00
Thierry Crozat
5e4ee6d077 SWORD1: Fix bug #3430793 Freeze before meeting with police 2011-10-31 21:03:52 +00:00
Alyssa Milburn
bf39e60ff7 AUDIO: Fix reverse stereo (LinearRate_R) on ARM.
Fixes the issues I can reproduce, and presumably fixes bug #2998862.
(cherry picked from commit 797406fe4c77b6a56cc4f8a50c15d639cd440ce4)
2011-10-31 21:47:37 +01:00