Eugene Sandulenko
7e57a87479
DRACI: Fix warning
2011-11-02 23:08:23 +00:00
Eugene Sandulenko
95f890c350
CINE: Fix warnings
2011-11-02 23:04:49 +00:00
Eugene Sandulenko
0e1affcc97
AGOS: Fix warnings
2011-11-02 22:55:58 +00:00
Eugene Sandulenko
d0bb81f566
AGI: Fix warnings
2011-11-02 22:20:40 +00:00
Eugene Sandulenko
f6a9c6727d
AGI: Fix buffer overflow
2011-11-02 22:20:27 +00:00
Eugene Sandulenko
022857a371
COMMON: Fix warning
2011-11-02 22:09:17 +00:00
Torbjörn Andersson
884ee96708
SCI: Remove unnecessary semicolon
2011-11-02 21:53:13 +01:00
Vladimir Menshakov
d6a3247058
TEENAGENT: Added robot's dialogue animation.
2011-11-03 00:46:47 +04:00
Vladimir Menshakov
23a9a27a57
TEENAGENT: Added "animation", "actor_animation" and "call" commands to debug console.
2011-11-03 00:02:03 +04:00
Vladimir Menshakov
33ed1b1d47
TEENAGENT: removed another duplicated if
2011-11-02 23:47:43 +04:00
Vladimir Menshakov
6b0acdb2aa
TEENAGENT: fixed typo (duplicate if)
2011-11-02 23:43:44 +04:00
Johannes Schickel
f24f0f0582
SCUMM: Remove outdated comment.
2011-11-02 20:28:45 +01:00
Paul Gilbert
5d08dbfa11
TSAGE: Implemented the character selection dialog logic in R2RW
2011-11-02 20:44:28 +11:00
Paul Gilbert
e9aebf0a21
TSAGE: Implement code for restarting the game in Blue Force
2011-11-02 19:43:52 +11:00
Strangerke
e38921855c
TSAGE: Blue Force - City Hall (385): Fix Jim action, fix bug when giving him blue prints, change type of _jimFlag
2011-11-02 01:43:42 +01:00
Willem Jan Palenstijn
1d8960ccde
SCUMM: Minor clean up
2011-11-02 01:34:52 +01:00
Willem Jan Palenstijn
a784aeb187
BADA: Fix loop
2011-11-02 01:23:02 +01:00
Strangerke
4e2cc6d50a
TSAGE: Blue Force - Hospital cut-scene (620): Fix a glitch in a fader
2011-11-02 00:46:36 +01:00
Strangerke
639c69862d
TSAGE: Blue Force - Car accident (600): Fix fade out after accident, rename some objects
2011-11-02 00:25:50 +01:00
Willem Jan Palenstijn
0af011ba82
SCUMM: Further clean up loop
2011-11-01 23:56:51 +01:00
Filippos Karapetis
9dcab12160
SCI: Fixed bug in commit 1a17bba.
...
Thanks to wjp for pointing it out.
2011-11-02 00:23:18 +02:00
Filippos Karapetis
1a17bba1e4
SCI: Fix Common::List::erase usage.
...
Thanks to Tron for pointing that out.
2011-11-02 00:17:13 +02:00
Filippos Karapetis
e674298a60
SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop"
...
A regression from commit 9654068
2011-11-01 23:42:38 +02:00
Filippos Karapetis
d6658db7c0
SCI: Fixed unexpected end of file in fmtowns.cpp
2011-11-01 23:20:09 +02:00
athrxx
b7ae744dea
SCI: limit new FM-Towns driver to KQ5
...
Mixed up mother goose is reported not to use that driver and even crash when trying to use it.
Play Id and instrument patch id seem to be different.
2011-11-01 21:56:54 +01:00
athrxx
9b838239eb
SCI: (KQ5 FM-Towns) - fix voice mapping
...
(Driver channels would get reserved via the 0x4b control, but they would never get released)
2011-11-01 20:31:59 +01:00
athrxx
6a91508475
SCI: add sound driver for KQ5 FM-Towns
2011-11-01 20:31:40 +01:00
athrxx
ced0fcf054
FM-TOWNS AUDIO: make constructor of TownsAudioInterfaceInternal private
2011-11-01 20:29:55 +01:00
athrxx
731382ad51
SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language handling
2011-11-01 20:29:53 +01:00
athrxx
de5d3fc8e1
SCUMM: add comment to last commit
2011-11-01 17:38:49 +01:00
athrxx
8315d5d2c8
SCUMM: fix save file incompatibility between DS and other ports for non FM-TOWNS games
2011-11-01 17:04:31 +01:00
Johannes Schickel
57ca48d547
KYRA: Fix Common::List::erase usage.
...
Thanks to Tron for pointing that out.
2011-11-01 16:35:11 +01:00
Johannes Schickel
5cc76e8d71
SCUMM: Run astyle over Player_V2A code.
2011-11-01 16:04:02 +01:00
Johannes Schickel
a0da684bc5
SCUMM: Fix possible leak in Player_V2A code.
2011-11-01 16:04:02 +01:00
Willem Jan Palenstijn
21260b35c6
DREAMWEB: Fix OOM check
2011-11-01 16:00:59 +01:00
Willem Jan Palenstijn
f191413b1c
SCUMM: Clean up loop
2011-11-01 15:54:15 +01:00
Willem Jan Palenstijn
47bc08a429
TSAGE: Fix undefined evaluation order
2011-11-01 15:24:14 +01:00
Paul Gilbert
56dc665480
TSAGE: Fix compiler warning
2011-11-01 22:01:00 +11:00
Paul Gilbert
ebc3763d64
TSAGE: Removed game stubs for Geekwad
2011-11-01 21:59:43 +11:00
Paul Gilbert
5ae9c15cdc
TSAGE: Added display logic for character selection dialog in R2RW
2011-11-01 21:07:57 +11:00
Paul Gilbert
acdeb1fb31
TSAGE: Added support for semi-transparent dialogs used in R2RW
2011-11-01 21:06:57 +11:00
Paul Gilbert
a1d30786e5
TSAGE: Further bugfixes and cleanup for R2RW Scene 125 - Console
2011-11-01 12:14:46 +11:00
Paul Gilbert
f14d3e0276
TSAGE: Bugfix for reading messages with an invalid line number
2011-11-01 12:11:47 +11:00
Willem Jan Palenstijn
66a013d1f7
AUDIO: Fix some comments and whitespace
2011-10-31 23:28:53 +01:00
Willem Jan Palenstijn
99307acf0a
AUDIO: Fix reverse stereo volumes on ARM
...
This commit re-converts the stereo rate converters to
reverse stereo since they had drifted apart during the last few
refactoring steps.
In the process it makes vol_l/vol_r behave the same as in the C++.
2011-10-31 23:28:53 +01:00
D G Turner
2a7c65f02d
HUGO: Rename Sequence Index Direction Enums.
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This is to avoid any further collisions with system defines.
2011-10-31 21:59:32 +00:00
Torbjörn Andersson
6e6fc32447
TSAGE: Silece GCC warning
2011-10-31 22:40:38 +01:00
Thierry Crozat
c175e3fc68
NEWS: Add mention of sword1 fixes in 1.4.0
2011-10-31 21:28:19 +00:00
Thierry Crozat
5e4ee6d077
SWORD1: Fix bug #3430793 Freeze before meeting with police
2011-10-31 21:03:52 +00:00
Alyssa Milburn
bf39e60ff7
AUDIO: Fix reverse stereo (LinearRate_R) on ARM.
...
Fixes the issues I can reproduce, and presumably fixes bug #2998862 .
(cherry picked from commit 797406fe4c77b6a56cc4f8a50c15d639cd440ce4)
2011-10-31 21:47:37 +01:00