Eugene Sandulenko
668c889c8e
Patch from Quietust
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o Remove unused _system variables in player_v2a and player_v3a
o Sound player for MM NES :) Now we're playing chiptunes.
svn-id: r17425
2005-04-07 07:29:19 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
1ae87c0fbb
Trying to cleanup the volume control mess inside the SCUMM engine: renamed MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly
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svn-id: r15944
2004-11-28 21:24:02 +00:00
Travis Howell
71fb488482
Another Amiga V3 sounds update from Quietust:
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Music is closer to the way it sounds on a real Amiga
Fixes the drums in the Indy3 'Berlin' music
svn-id: r12903
2004-02-15 08:06:32 +00:00
Max Horn
ebecf1dbaa
unify _vm / _scumm usage
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svn-id: r12262
2004-01-08 20:37:26 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Travis Howell
00bc1d241f
More Amiga sound updates from tsuteiuQ:
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Adds another sound effect for zak
Cleans up end-of-song handling in v3 games
svn-id: r11629
2003-12-14 08:57:53 +00:00
Paweł Kołodziejski
1f9e408e2f
cleanup whitespaces
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svn-id: r11217
2003-11-08 21:59:32 +00:00
Max Horn
ad293a5ab8
cleanup / doxygenification
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svn-id: r10578
2003-10-03 23:34:06 +00:00
Max Horn
d7660a2662
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
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svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
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svn-id: r10549
2003-10-02 22:42:03 +00:00
Travis Howell
4a62eb3e3b
More Amiga V2/V3 sound updates from _Q_:
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1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1 , including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h
svn-id: r10392
2003-09-24 06:56:30 +00:00
Max Horn
f7d50f7c68
unify legal headers a bit here
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svn-id: r10305
2003-09-18 19:56:38 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Travis Howell
cc427cdcdd
More Amiga V3 sound updates from unused.
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svn-id: r10201
2003-09-13 01:42:36 +00:00
Max Horn
afe56a4aeb
added refCon parameter to timer class
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svn-id: r10156
2003-09-10 12:43:54 +00:00
Max Horn
c5a3c1235c
some cleanup
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svn-id: r10084
2003-09-08 11:29:57 +00:00
Travis Howell
6444ebf5dc
Amiga V3 music updates from unused.
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svn-id: r10076
2003-09-08 01:42:24 +00:00
Max Horn
1dbab0237f
cleanup/refactoring
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svn-id: r10070
2003-09-07 19:28:45 +00:00
Max Horn
361c3b95d5
some cleanup; clarified isSoundInUse semantics and the difference between IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus
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svn-id: r10069
2003-09-07 17:14:56 +00:00
Max Horn
0012f7fa96
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
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svn-id: r10066
2003-09-07 16:16:19 +00:00
Travis Howell
6a438b86a9
Fix warning
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svn-id: r10065
2003-09-07 09:39:16 +00:00
Travis Howell
ad162a11b0
Add news files
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svn-id: r10063
2003-09-07 09:33:00 +00:00