Commit Graph

312 Commits

Author SHA1 Message Date
Travis Howell
807bc5e0fa Correct incorrect smush filename in Macintosh FT demo
svn-id: r13098
2004-02-29 13:43:08 +00:00
Travis Howell
e5392aa12c Removeout dated fixme (No reports of asserts in minefield)
svn-id: r13013
2004-02-24 01:50:13 +00:00
Eugene Sandulenko
1b82caa912 Add HE specific modifications to readArray and writeArray. That fixes
those crashes

svn-id: r13004
2004-02-23 05:38:20 +00:00
Eugene Sandulenko
a2ea28b56f Proper implementation of readFile, writeFile and redimArray.
HE specific fixes to defineArray.

Now many things started to work in HE games.

svn-id: r13003
2004-02-23 04:01:39 +00:00
Nicolas Bacca
b3f4ba3417 EVC ... no ... comments ... please :)
svn-id: r12945
2004-02-20 22:16:44 +00:00
Max Horn
3e58cb906a Add some safety checks
svn-id: r12928
2004-02-18 10:42:26 +00:00
Travis Howell
1f2ab0145b FT/DIG/COMI should always default to 100 for actor.forceclip.
svn-id: r12925
2004-02-18 04:21:19 +00:00
Eugene Sandulenko
f219935e83 Fix bug in ScummEngine_v6::o6_setBoxSet
svn-id: r12918
2004-02-17 00:13:25 +00:00
Travis Howell
9d3ed96738 Rename opcode
svn-id: r12914
2004-02-16 05:53:17 +00:00
Travis Howell
7cc3bc357f Rename opcode
svn-id: r12913
2004-02-16 05:15:31 +00:00
Travis Howell
42dd31d9f3 Add comment and case
svn-id: r12912
2004-02-16 03:53:03 +00:00
Travis Howell
af305a31c3 Update comment
Remove duplicate code

svn-id: r12911
2004-02-16 03:08:17 +00:00
Eugene Sandulenko
7b67425bc2 More fixes to ScummEngine_v6::o6_pickVarRandom
svn-id: r12899
2004-02-15 03:53:03 +00:00
Eugene Sandulenko
e4e4336c0d Fix crash at fbear end scene
svn-id: r12896
2004-02-15 02:47:00 +00:00
Paweł Kołodziejski
c1ee0aeb4f fixed warning
svn-id: r12891
2004-02-14 17:01:28 +00:00
Paweł Kołodziejski
8cd11f33f4 changed to debug
svn-id: r12890
2004-02-14 16:59:28 +00:00
Eugene Sandulenko
4e7850b0f1 Fix E4 opcode implemetnation. Now it works
svn-id: r12888
2004-02-14 16:09:07 +00:00
Eugene Sandulenko
0459089ca8 Some part of E4 opcode is FT/Dig only
svn-id: r12885
2004-02-14 15:01:27 +00:00
Eugene Sandulenko
d766470e34 Implementation of o6_unknownE4
svn-id: r12884
2004-02-14 14:48:14 +00:00
Eugene Sandulenko
acce2b3c00 oops. this clearly demonstrates what bug was here :)
svn-id: r12839
2004-02-13 01:06:31 +00:00
Eugene Sandulenko
7511f1e44e Fix potential bug, depended on compiler.
svn-id: r12838
2004-02-13 01:01:23 +00:00
Travis Howell
8de55dcbca Cleanup
svn-id: r12797
2004-02-09 15:22:31 +00:00
Travis Howell
ea3be081b7 Only used in HE games.
svn-id: r12755
2004-02-07 03:00:01 +00:00
Travis Howell
86394f4542 Clean up last commit.
svn-id: r12754
2004-02-07 02:52:27 +00:00
Eugene Sandulenko
8411a8ade1 o Now Long TRS messages get wrapped
o Approaching enemy animation fixed
o Renames some vars and struct members
o Fixed dosdemo. It didn't run
o Correct Mac demo INSANE skipping behaviour

svn-id: r12751
2004-02-06 21:05:58 +00:00
Travis Howell
7b26a609f7 Update comment
svn-id: r12750
2004-02-06 16:19:43 +00:00
Max Horn
9fe1aaa921 renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
svn-id: r12691
2004-01-31 22:12:35 +00:00
Travis Howell
d9cb0b1e79 DOTT should save sound state if _saveLoadSlot is true when doing a temporary save. It doesn't set flag via get/setkernal like later games.
svn-id: r12674
2004-01-30 16:01:08 +00:00
Travis Howell
ed6aed43bf Not needed for puttdemo.
svn-id: r12573
2004-01-22 04:46:34 +00:00
Travis Howell
45739906a5 actor ignoreTurns is complete for scumm6
svn-id: r12571
2004-01-22 03:22:01 +00:00
Travis Howell
1f7a74099a Remove a few old warnings.
svn-id: r12570
2004-01-22 02:37:41 +00:00
Max Horn
2f7198a3ac cleanup
svn-id: r12528
2004-01-19 22:55:42 +00:00
Max Horn
923adce456 fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
2004-01-19 20:27:31 +00:00
Max Horn
8e89f7d060 moved the sam&max inventory hack into o6_setOwner
svn-id: r12520
2004-01-19 20:23:27 +00:00
Max Horn
e8164dfb70 moved some V6-only scumm vars to ScummEngine_v6
svn-id: r12517
2004-01-19 19:47:47 +00:00
Travis Howell
a95818d29a Avoid assert in PC version of FT demo.
svn-id: r12464
2004-01-18 03:24:52 +00:00
Paweł Kołodziejski
351502d37a disabled opcode warning
svn-id: r12451
2004-01-17 11:05:57 +00:00
Eugene Sandulenko
4b0ad9fe13 Moved FT INSANE to a separate directory and splitted it to multiple files.
svn-id: r12444
2004-01-16 22:18:54 +00:00
Travis Howell
1141176775 Revert last array change, until they can be verified.
svn-id: r12432
2004-01-16 13:01:33 +00:00
James Brown
ac5b7036c2 Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
2004-01-16 10:45:56 +00:00
Travis Howell
2c7057fdf4 Checks were a bit too strict, makes fatty bear completable.
svn-id: r12421
2004-01-16 06:16:38 +00:00
Travis Howell
bafbdc57e6 Add some stubs for Fatty Bear.
svn-id: r12420
2004-01-16 04:55:49 +00:00
Travis Howell
555caf2251 Add correct actor palette color changing for HE games.
svn-id: r12419
2004-01-16 01:52:49 +00:00
Max Horn
c14e7a0259 pedantic change
svn-id: r12414
2004-01-15 20:37:26 +00:00
Max Horn
ac8243d229 use Rect in struct VerbSlot
svn-id: r12413
2004-01-15 19:25:17 +00:00
Travis Howell
9854ab9344 Add correct fix for puttputt
svn-id: r12401
2004-01-15 06:25:57 +00:00
Travis Howell
5a876510e7 *** empty log message ***
svn-id: r12400
2004-01-15 04:47:55 +00:00
Travis Howell
ea0b9e5434 Hack only needs to check for insane values now.
svn-id: r12399
2004-01-15 04:46:07 +00:00
Travis Howell
b99db76958 Need to know where this occurs
svn-id: r12396
2004-01-14 23:51:22 +00:00
Travis Howell
d66de098fc Add/update comments
svn-id: r12386
2004-01-14 14:36:19 +00:00