Eugene Sandulenko
166b05aed4
Fix #include paths.
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svn-id: r14443
2004-08-02 16:20:35 +00:00
Eugene Sandulenko
873c886910
Made all MemoryReadStream local variables. This plugged a giantic constant
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leakage in the engine.
svn-id: r14427
2004-08-01 23:24:22 +00:00
Jonathan Gray
182dd48bd4
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :)
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svn-id: r14405
2004-08-01 01:56:22 +00:00
Eugene Sandulenko
c5836541fe
Objectize render.cpp
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svn-id: r14395
2004-07-31 23:00:48 +00:00
Max Horn
a1b82d8e13
Cleanup for MemoryReadStream; made it match the File-class interface
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svn-id: r14086
2004-06-27 21:30:33 +00:00
Torbjörn Andersson
9ec42ab9a7
Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep
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release of ITE. The code is a bit rough, and there's a nasty 'pop' at the
beginning of the sound (and a smaller one at the end), but it's a start.
It's a shame that the sound is of such low quality: lower sample rate, and
8 bits instead of 16. Perhaps it was extracted from the floppy version?
svn-id: r13840
2004-05-17 16:11:04 +00:00
Paweł Kołodziejski
6c38484c1a
workaround warning - fixme
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svn-id: r13779
2004-05-05 06:56:01 +00:00
Eugene Sandulenko
8de181f4f0
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
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In fact there were no binary writes at all.
svn-id: r13773
2004-05-04 03:33:03 +00:00
Eugene Sandulenko
c0772498b6
All graphics and input now is in OSystem.
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Only timers left.
svn-id: r13723
2004-05-01 19:41:47 +00:00
Paweł Kołodziejski
0af53f3c97
indent
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svn-id: r13715
2004-05-01 16:15:55 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
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svn-id: r13687
2004-04-30 23:02:23 +00:00
Torbjörn Andersson
d5873104ad
Added fixme comment about a bug that happens (at least) in the Wyrmkeep
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re-release of ITE, and how to work around it.
svn-id: r13685
2004-04-30 17:49:33 +00:00
Eugene Sandulenko
d7835da8c7
Voices are played
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svn-id: r13668
2004-04-29 01:24:18 +00:00
Eugene Sandulenko
4c889000f2
Objectizing sound.cpp
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svn-id: r13667
2004-04-28 23:54:40 +00:00
Eugene Sandulenko
4f25dbb45b
Rename Snd object to SndRes
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svn-id: r13665
2004-04-28 23:19:45 +00:00
Eugene Sandulenko
1ad6498bd5
Objectize sndres.cpp
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svn-id: r13664
2004-04-28 23:10:59 +00:00
Eugene Sandulenko
b59c8004a5
code formatting insanity
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svn-id: r13663
2004-04-28 22:21:51 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
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svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00