Kirben
ae9190735d
TSAGE: Remove ADGF_TESTING from Return to Ringworld.
2016-02-28 11:14:44 +11:00
Johannes Schickel
6d46577174
TSAGE: Let listSaves return list sorted on slot numbers.
2016-02-25 21:39:45 +01:00
Johannes Schickel
a0750ab487
TSAGE: Only request actual save slots in listSaves.
2016-01-26 16:35:30 +01:00
Paul Gilbert
1a9b30a9d3
TSAGE: Disable Sherlock logo code in TsAGE engine by default
...
Now that we have the code completely implemented inside the Sherlock
engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16 14:24:18 -04:00
Matthew Hoops
bed9da8b9d
AUDIO: Remove all AudioStream access to OPL
2015-07-07 20:19:47 -04:00
Matthew Hoops
5024ae136a
TSAGE: Use the built-in OPL timer
2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9
AUDIO: Remove the sample rate configuration from the OPL code
2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5
AUDIO: Remove the legacy OPL API
2015-07-07 20:19:42 -04:00
Thierry Crozat
df665e5907
TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
...
This should not be necessary, but this is for (at least) two reasons:
- Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
- Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
40f5d26c92
TSAGE: Fix typo in comment
2015-05-31 09:18:30 +02:00
Paul Gilbert
4e40441614
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
Paul Gilbert
bb9586de9e
TSAGE: Fixes for display of Sherlock Logo scene
2015-05-30 09:40:04 -04:00
Paul Gilbert
0141dd1af3
TSAGE: Showing background of Sherlock Logo scene
2015-05-29 23:31:23 -04:00
Paul Gilbert
08dc811baa
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
Paul Gilbert
3fea1f4993
TSAGE: Implemented scene logic for Sherlock Logo
2015-05-20 22:20:52 -04:00
Paul Gilbert
0ca72189fd
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
2015-05-19 23:16:31 -04:00
Strangerke
f2e3bdd2e8
TSAGE: BF - Fix another color glitch
2015-01-26 23:34:48 +01:00
Strangerke
50be542f9c
TSAGE: BF - Fix a glitch in scene 935
2015-01-26 23:33:26 +01:00
Strangerke
e8c9a828da
TSAGE: Fix 3 uninitialized variables
2015-01-26 23:14:42 +01:00
Strangerke
27febf8574
TSAGE: Ringworld - Declare _sitFl as a boolean
2015-01-26 23:13:40 +01:00
Strangerke
3e8456e0f8
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:32 +01:00
Strangerke
46c3b8c318
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:04 +01:00
Strangerke
b336e9b12c
TSAGE: BF - Remove unused variable
2015-01-26 22:51:41 +01:00
Filippos Karapetis
7e03520030
TSAGE: Remove trailing whitespace
2014-10-28 16:03:17 +02:00
Strangerke
fa5c223931
TSAGE: R2R - Remove useless includes
2014-10-16 08:07:38 +02:00
Strangerke
c878731937
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
2014-10-16 07:56:48 +02:00
Strangerke
d175d58ce1
TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Outpost Alpha
2014-10-14 17:57:02 +02:00
Strangerke
126417ae99
TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ringworld2_scenes1
2014-10-13 23:17:24 +02:00
Strangerke
84c8e966bd
TSAGE: R2R - Some refactoring in Scene1337::Action12
2014-10-13 08:28:45 +02:00
Strangerke
78accfa647
TSAGE: R2R - Fix bug in getRandomCardFromHand()
2014-10-13 08:12:21 +02:00
Strangerke
254c0a3b5c
TSAGE: R2R - Some more renaming in scene 1337
2014-10-13 08:11:46 +02:00
Strangerke
004592e510
TSAGE: R2R - Remove a hack in Scene1337::Action12
2014-10-13 08:02:21 +02:00
Strangerke
f025a61558
TSAGE: R2R - Fix bug with short delay card discard for player 0
2014-10-12 21:58:42 +02:00
Strangerke
64979e696c
TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect
2014-10-12 20:38:51 +02:00
Strangerke
1e9cf1b646
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player owning an interceptor card
2014-10-12 18:02:11 +02:00
Strangerke
c053f9bf79
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
2014-10-12 18:00:12 +02:00
Strangerke
47245e1516
TSAGE: R2R - More renaming in scene 1337, add some comments
2014-10-12 17:59:23 +02:00
Strangerke
fcb56b4d20
TSAGE: R2R - Add comments in scene 1337, some renaming
2014-10-12 12:07:40 +02:00
Strangerke
2003a4a2b4
TSAGE: R2R - Fix a bug in scene 1337
...
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a
bug related to the cursor caching as well as an even rarer
eternal loop.
2014-10-09 21:37:26 +02:00
Strangerke
720a479b97
TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM
2014-10-09 07:48:29 +02:00
Strangerke
0328f19cb1
TSAGE: R2R - Remove some obsolete comments
2014-10-08 07:11:02 +02:00
Strangerke
6b0592756a
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
Strangerke
9e6f3c5964
TSAGE: R2R - some renaming in scene 1337
2014-10-07 01:55:31 +02:00
Strangerke
65fc33fcc7
TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25
2014-10-06 08:26:22 +02:00
Strangerke
cd678117b7
TSAGE: R2R - Some renaming in scene 1337
2014-10-06 08:25:01 +02:00
Strangerke
6316e91a8c
TSAGE: R2R - Fix position of stock pile after the first shuffle
2014-10-06 01:00:59 +02:00
Strangerke
179eee8343
TSAGE: R2R - Fix a bug while dealing card #2 during the game
2014-10-05 22:56:33 +02:00
Strangerke
4c9f0af320
TSAGE: R2R - Fix a crash when playing a counter card
2014-10-04 15:02:15 +02:00
Thierry Crozat
322279be77
TSAGE: Add list of files that contain translatable strings
2014-10-04 01:09:00 +01:00
Strangerke
a042efcc92
TSAGE: R2R - Fix variable check in scene 1337
2014-10-03 20:32:24 +02:00