Commit Graph

1960 Commits

Author SHA1 Message Date
Kirben
ae9190735d TSAGE: Remove ADGF_TESTING from Return to Ringworld. 2016-02-28 11:14:44 +11:00
Johannes Schickel
6d46577174 TSAGE: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
a0750ab487 TSAGE: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Paul Gilbert
1a9b30a9d3 TSAGE: Disable Sherlock logo code in TsAGE engine by default
Now that we have the code completely implemented inside the Sherlock
engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16 14:24:18 -04:00
Matthew Hoops
bed9da8b9d AUDIO: Remove all AudioStream access to OPL 2015-07-07 20:19:47 -04:00
Matthew Hoops
5024ae136a TSAGE: Use the built-in OPL timer 2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9 AUDIO: Remove the sample rate configuration from the OPL code 2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5 AUDIO: Remove the legacy OPL API 2015-07-07 20:19:42 -04:00
Thierry Crozat
df665e5907 TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
This should not be necessary, but this is for (at least) two reasons:
 - Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
 - Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
40f5d26c92 TSAGE: Fix typo in comment 2015-05-31 09:18:30 +02:00
Paul Gilbert
4e40441614 TSAGE: Fix incorrectly named header defines 2015-05-30 11:17:07 -04:00
Paul Gilbert
bb9586de9e TSAGE: Fixes for display of Sherlock Logo scene 2015-05-30 09:40:04 -04:00
Paul Gilbert
0141dd1af3 TSAGE: Showing background of Sherlock Logo scene 2015-05-29 23:31:23 -04:00
Paul Gilbert
08dc811baa TSAGE: Implemented game startup code for Sherlock Logo 2015-05-21 18:48:21 -04:00
Paul Gilbert
3fea1f4993 TSAGE: Implemented scene logic for Sherlock Logo 2015-05-20 22:20:52 -04:00
Paul Gilbert
0ca72189fd TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display 2015-05-19 23:16:31 -04:00
Strangerke
f2e3bdd2e8 TSAGE: BF - Fix another color glitch 2015-01-26 23:34:48 +01:00
Strangerke
50be542f9c TSAGE: BF - Fix a glitch in scene 935 2015-01-26 23:33:26 +01:00
Strangerke
e8c9a828da TSAGE: Fix 3 uninitialized variables 2015-01-26 23:14:42 +01:00
Strangerke
27febf8574 TSAGE: Ringworld - Declare _sitFl as a boolean 2015-01-26 23:13:40 +01:00
Strangerke
3e8456e0f8 TSAGE: Ringworld - Fix unitialized variable 2015-01-26 22:59:32 +01:00
Strangerke
46c3b8c318 TSAGE: Ringworld - Fix unitialized variable 2015-01-26 22:59:04 +01:00
Strangerke
b336e9b12c TSAGE: BF - Remove unused variable 2015-01-26 22:51:41 +01:00
Filippos Karapetis
7e03520030 TSAGE: Remove trailing whitespace 2014-10-28 16:03:17 +02:00
Strangerke
fa5c223931 TSAGE: R2R - Remove useless includes 2014-10-16 08:07:38 +02:00
Strangerke
c878731937 TSAGE: Move Air Duct and Vampire lair mazes in separate source files 2014-10-16 07:56:48 +02:00
Strangerke
d175d58ce1 TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Outpost Alpha 2014-10-14 17:57:02 +02:00
Strangerke
126417ae99 TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ringworld2_scenes1 2014-10-13 23:17:24 +02:00
Strangerke
84c8e966bd TSAGE: R2R - Some refactoring in Scene1337::Action12 2014-10-13 08:28:45 +02:00
Strangerke
78accfa647 TSAGE: R2R - Fix bug in getRandomCardFromHand() 2014-10-13 08:12:21 +02:00
Strangerke
254c0a3b5c TSAGE: R2R - Some more renaming in scene 1337 2014-10-13 08:11:46 +02:00
Strangerke
004592e510 TSAGE: R2R - Remove a hack in Scene1337::Action12 2014-10-13 08:02:21 +02:00
Strangerke
f025a61558 TSAGE: R2R - Fix bug with short delay card discard for player 0 2014-10-12 21:58:42 +02:00
Strangerke
64979e696c TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect 2014-10-12 20:38:51 +02:00
Strangerke
1e9cf1b646 TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player owning an interceptor card 2014-10-12 18:02:11 +02:00
Strangerke
c053f9bf79 TSAGE: R2R - Remove a hack in playCentralOutpostCard() 2014-10-12 18:00:12 +02:00
Strangerke
47245e1516 TSAGE: R2R - More renaming in scene 1337, add some comments 2014-10-12 17:59:23 +02:00
Strangerke
fcb56b4d20 TSAGE: R2R - Add comments in scene 1337, some renaming 2014-10-12 12:07:40 +02:00
Strangerke
2003a4a2b4 TSAGE: R2R - Fix a bug in scene 1337
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a
bug related to the cursor caching as well as an even rarer
eternal loop.
2014-10-09 21:37:26 +02:00
Strangerke
720a479b97 TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM 2014-10-09 07:48:29 +02:00
Strangerke
0328f19cb1 TSAGE: R2R - Remove some obsolete comments 2014-10-08 07:11:02 +02:00
Strangerke
6b0592756a TSAGE: R2R - rename the outpost alpha debugger command 2014-10-07 23:58:11 +02:00
Strangerke
9e6f3c5964 TSAGE: R2R - some renaming in scene 1337 2014-10-07 01:55:31 +02:00
Strangerke
65fc33fcc7 TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25 2014-10-06 08:26:22 +02:00
Strangerke
cd678117b7 TSAGE: R2R - Some renaming in scene 1337 2014-10-06 08:25:01 +02:00
Strangerke
6316e91a8c TSAGE: R2R - Fix position of stock pile after the first shuffle 2014-10-06 01:00:59 +02:00
Strangerke
179eee8343 TSAGE: R2R - Fix a bug while dealing card #2 during the game 2014-10-05 22:56:33 +02:00
Strangerke
4c9f0af320 TSAGE: R2R - Fix a crash when playing a counter card 2014-10-04 15:02:15 +02:00
Thierry Crozat
322279be77 TSAGE: Add list of files that contain translatable strings 2014-10-04 01:09:00 +01:00
Strangerke
a042efcc92 TSAGE: R2R - Fix variable check in scene 1337 2014-10-03 20:32:24 +02:00