..
blue_force
TSAGE: BF - Fix another color glitch
2015-01-26 23:34:48 +01:00
ringworld
TSAGE: Ringworld - Declare _sitFl as a boolean
2015-01-26 23:13:40 +01:00
ringworld2
TSAGE: Remove trailing whitespace
2014-10-28 16:03:17 +02:00
sherlock
TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
2015-06-02 00:04:06 +01:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
converse.cpp
R2R: Fix bug #6547 - Invalid cursor during dialogs
2014-02-24 00:39:51 +01:00
converse.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
core.cpp
TSAGE: Fix typo in comment
2015-05-31 09:18:30 +02:00
core.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
debugger.cpp
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
debugger.h
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
detection_tables.h
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
detection.cpp
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
dialogs.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
dialogs.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
events.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
events.h
TSAGE: Some British to American English
2014-02-19 21:45:27 +01:00
globals.cpp
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
globals.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
graphics.cpp
TSAGE: Fixes for display of Sherlock Logo scene
2015-05-30 09:40:04 -04:00
graphics.h
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
module.mk
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
2015-05-19 23:16:31 -04:00
POTFILES
TSAGE: Add list of files that contain translatable strings
2014-10-04 01:09:00 +01:00
resources.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
resources.h
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
saveload.cpp
TSAGE: Rename savegame header members
2014-03-07 14:21:46 +01:00
saveload.h
TSAGE: Rename savegame header members
2014-03-07 14:21:46 +01:00
scenes.cpp
MISC: Revert 2 files accidentally modified in 418de45d9c
2014-03-02 18:02:02 +01:00
scenes.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
sound.cpp
MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)
2014-08-22 06:40:06 +02:00
sound.h
TSAGE: Remove useless variable in Voice structure entry Type 0
2014-03-16 13:01:31 +01:00
staticres.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
staticres.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
tsage.cpp
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
tsage.h
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
2015-05-19 23:16:31 -04:00
user_interface.cpp
TSAGE: R2R - Fix right-side scene border
2014-06-08 12:09:14 +02:00
user_interface.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00