Thierry Crozat
df665e5907
TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
...
This should not be necessary, but this is for (at least) two reasons:
- Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
- Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
40f5d26c92
TSAGE: Fix typo in comment
2015-05-31 09:18:30 +02:00
Paul Gilbert
4e40441614
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
Paul Gilbert
bb9586de9e
TSAGE: Fixes for display of Sherlock Logo scene
2015-05-30 09:40:04 -04:00
Paul Gilbert
0141dd1af3
TSAGE: Showing background of Sherlock Logo scene
2015-05-29 23:31:23 -04:00
Paul Gilbert
08dc811baa
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
Paul Gilbert
3fea1f4993
TSAGE: Implemented scene logic for Sherlock Logo
2015-05-20 22:20:52 -04:00
Paul Gilbert
0ca72189fd
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
2015-05-19 23:16:31 -04:00
Strangerke
f2e3bdd2e8
TSAGE: BF - Fix another color glitch
2015-01-26 23:34:48 +01:00
Strangerke
50be542f9c
TSAGE: BF - Fix a glitch in scene 935
2015-01-26 23:33:26 +01:00
Strangerke
e8c9a828da
TSAGE: Fix 3 uninitialized variables
2015-01-26 23:14:42 +01:00
Strangerke
27febf8574
TSAGE: Ringworld - Declare _sitFl as a boolean
2015-01-26 23:13:40 +01:00
Strangerke
3e8456e0f8
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:32 +01:00
Strangerke
46c3b8c318
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:04 +01:00
Strangerke
b336e9b12c
TSAGE: BF - Remove unused variable
2015-01-26 22:51:41 +01:00
Filippos Karapetis
7e03520030
TSAGE: Remove trailing whitespace
2014-10-28 16:03:17 +02:00
Strangerke
fa5c223931
TSAGE: R2R - Remove useless includes
2014-10-16 08:07:38 +02:00
Strangerke
c878731937
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
2014-10-16 07:56:48 +02:00
Strangerke
d175d58ce1
TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Outpost Alpha
2014-10-14 17:57:02 +02:00
Strangerke
126417ae99
TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ringworld2_scenes1
2014-10-13 23:17:24 +02:00
Strangerke
84c8e966bd
TSAGE: R2R - Some refactoring in Scene1337::Action12
2014-10-13 08:28:45 +02:00
Strangerke
78accfa647
TSAGE: R2R - Fix bug in getRandomCardFromHand()
2014-10-13 08:12:21 +02:00
Strangerke
254c0a3b5c
TSAGE: R2R - Some more renaming in scene 1337
2014-10-13 08:11:46 +02:00
Strangerke
004592e510
TSAGE: R2R - Remove a hack in Scene1337::Action12
2014-10-13 08:02:21 +02:00
Strangerke
f025a61558
TSAGE: R2R - Fix bug with short delay card discard for player 0
2014-10-12 21:58:42 +02:00
Strangerke
64979e696c
TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect
2014-10-12 20:38:51 +02:00
Strangerke
1e9cf1b646
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player owning an interceptor card
2014-10-12 18:02:11 +02:00
Strangerke
c053f9bf79
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
2014-10-12 18:00:12 +02:00
Strangerke
47245e1516
TSAGE: R2R - More renaming in scene 1337, add some comments
2014-10-12 17:59:23 +02:00
Strangerke
fcb56b4d20
TSAGE: R2R - Add comments in scene 1337, some renaming
2014-10-12 12:07:40 +02:00
Strangerke
2003a4a2b4
TSAGE: R2R - Fix a bug in scene 1337
...
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a
bug related to the cursor caching as well as an even rarer
eternal loop.
2014-10-09 21:37:26 +02:00
Strangerke
720a479b97
TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM
2014-10-09 07:48:29 +02:00
Strangerke
0328f19cb1
TSAGE: R2R - Remove some obsolete comments
2014-10-08 07:11:02 +02:00
Strangerke
6b0592756a
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
Strangerke
9e6f3c5964
TSAGE: R2R - some renaming in scene 1337
2014-10-07 01:55:31 +02:00
Strangerke
65fc33fcc7
TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25
2014-10-06 08:26:22 +02:00
Strangerke
cd678117b7
TSAGE: R2R - Some renaming in scene 1337
2014-10-06 08:25:01 +02:00
Strangerke
6316e91a8c
TSAGE: R2R - Fix position of stock pile after the first shuffle
2014-10-06 01:00:59 +02:00
Strangerke
179eee8343
TSAGE: R2R - Fix a bug while dealing card #2 during the game
2014-10-05 22:56:33 +02:00
Strangerke
4c9f0af320
TSAGE: R2R - Fix a crash when playing a counter card
2014-10-04 15:02:15 +02:00
Thierry Crozat
322279be77
TSAGE: Add list of files that contain translatable strings
2014-10-04 01:09:00 +01:00
Strangerke
a042efcc92
TSAGE: R2R - Fix variable check in scene 1337
2014-10-03 20:32:24 +02:00
Torbjörn Andersson
c728086a02
TSAGE: Silece GCC warnings
2014-10-03 08:18:03 +02:00
Strangerke
c4f49f1a54
TSAGE: R2R - Remove obsolete comment
2014-10-03 07:19:19 +02:00
Strangerke
73ee8943bc
TSAGE: R2R - Fix Card::synchronize() in scene 1337
2014-10-02 18:26:30 +02:00
Strangerke
d7cbbdc80b
TSAGE: R2R - Implement synchronize in Scene 1337
2014-10-02 08:41:38 +02:00
Strangerke
fe6fae490e
TSAGE: R2R - Fix a bug in handlePlayer1, some renaming
2014-10-01 20:06:49 +02:00
Strangerke
e37a92fc7b
TSAGE: R2R - Reduce the scope of a variable, some renaming
2014-09-29 23:57:51 +02:00
Strangerke
6eb3dc0719
TSAGE: R2R - fix a crash in scene 1337. Remove useless checks
2014-09-29 23:54:09 +02:00
Paul Gilbert
c1fcd5aa28
TSAGE: Fix for bug #6734 - insetUp being incorrect
2014-09-20 10:19:06 -04:00