1043 Commits

Author SHA1 Message Date
Eugene Sandulenko
35d6862117 Remove/clarify several FIXMEs
svn-id: r28892
2007-09-11 15:49:19 +00:00
Max Horn
4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn
4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Max Horn
6419311a2e Added some comments
svn-id: r28886
2007-09-10 13:16:06 +00:00
Max Horn
0cccbb29d6 Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
2007-09-08 11:15:27 +00:00
Chris Apers
500481c4ec Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
2007-09-01 19:13:04 +00:00
Matthew Hoops
2b24e5cb1d fix issues with parentheses
svn-id: r28618
2007-08-14 14:40:11 +00:00
Travis Howell
c9031ebb7f Limit loading external fonts, to required game versions.
svn-id: r28617
2007-08-14 13:42:05 +00:00
Travis Howell
d519431811 Add details for Japanese PCE version of Loom.
svn-id: r28588
2007-08-13 12:41:49 +00:00
Eugene Sandulenko
4c9a865e80 Add missing files. Oooops
svn-id: r28502
2007-08-09 07:40:16 +00:00
Eugene Sandulenko
44405b664f Put ScummNESFile class into separate file.
svn-id: r28497
2007-08-08 23:31:21 +00:00
Eugene Sandulenko
3f3f43dd5e Add Spanish MM NES (2/2)
svn-id: r28496
2007-08-08 23:07:56 +00:00
Eugene Sandulenko
d292bd0f67 Add Spanish MM NES (1/2)
svn-id: r28494
2007-08-08 22:54:15 +00:00
Travis Howell
feb07bb1d8 Fix disabling speech in FOA.
svn-id: r28439
2007-08-04 05:56:38 +00:00
Sven Hesse
2dd1dd5300 Fixing Full Throttle. If I understand the code correctly, this *should* be correct not break anything else. ;)
svn-id: r28338
2007-07-30 19:54:51 +00:00
Travis Howell
de29c28483 Only set soundMode, if compressed segment exists.
svn-id: r28227
2007-07-27 01:33:05 +00:00
Filippos Karapetis
533ebe13d2 Fix for bug #1761530 - "COMI: iMUSE-related crash on startup"
svn-id: r28226
2007-07-27 00:59:12 +00:00
Torbjörn Andersson
0998a2440a The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI:
100% crash in SVN (not in 0.X.0)"), height was a fairly large negative number,
so I've added a test for that condition as well. This seems to fix the bug.

svn-id: r28199
2007-07-25 19:56:43 +00:00
Travis Howell
e243dc8e36 Add support for FLAC compression of sound bundles in The Dig and COMI.
svn-id: r28173
2007-07-23 02:34:21 +00:00
Eugene Sandulenko
b6eedda885 - Fix wrong languages in Chinese COMI
- Fix credits rendering in Chinese COMI

svn-id: r28167
2007-07-22 22:59:08 +00:00
Eugene Sandulenko
8c21abc990 Fix Chinese character widths.
svn-id: r28166
2007-07-22 21:01:31 +00:00
Max Horn
425e6e278b cleanup (in particular, don't call something 'soundHandle' which is not a Mixer::SoundHandle)
svn-id: r28162
2007-07-22 09:17:23 +00:00
Eugene Sandulenko
cfb4b08efc Proper height for Chinese characters, also remove obsolete hack for computing
character base.

svn-id: r28160
2007-07-21 22:57:21 +00:00
Eugene Sandulenko
4fa5583af4 More support for Chinese COMI. Still some character conversions are
missing. Most notable in difficulty selection screen where 'q' characters
slip in.

svn-id: r28159
2007-07-21 22:40:02 +00:00
Max Horn
7a6f0b7460 SCUMM/iMuse Digital: Pause sounds after loading them
svn-id: r28158
2007-07-21 19:53:18 +00:00
Eugene Sandulenko
b01f07a548 Prevent crash in MI1 SegaCD Jap.
svn-id: r28152
2007-07-20 21:45:28 +00:00
Eugene Sandulenko
a88189b73d Add Japanese MI1 for SEGA CD
svn-id: r28151
2007-07-20 21:35:56 +00:00
Eugene Sandulenko
af0229d533 Add Bear Stormin'
svn-id: r28121
2007-07-16 14:10:36 +00:00
Travis Howell
e4950ea52f Add Japanese 3DO version of fbpack.
svn-id: r28119
2007-07-16 01:49:34 +00:00
Max Horn
86d015c055 Added FIXME comments regarding use of AudioStream::openStreamFile
svn-id: r28112
2007-07-15 19:26:00 +00:00
Max Horn
f4c0b853cc Fixed sound factory messup caused by my previous commit
svn-id: r28111
2007-07-15 19:24:00 +00:00
Max Horn
e07e5eeb1d Added new Mac SCUMM MD5, tracker #1749232
svn-id: r28108
2007-07-15 18:26:21 +00:00
Eugene Sandulenko
3f2c527b0e Provide more language.tab file sizes
svn-id: r28023
2007-07-11 11:19:41 +00:00
Robin Watts
b1feb9c65c This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.

These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them. 

I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.

svn-id: r28016
2007-07-10 20:20:50 +00:00
Torbjörn Andersson
0a5654fefc Cast the pointer to long instead of int to possibly fix the amd64 compile
problem mentioned earlier on the channel. Neither seems like a particularly
nice thing to do, but this is how we do it in the SDL backend, and it has
apparently worked fine there...

svn-id: r28012
2007-07-10 17:28:48 +00:00
Eugene Sandulenko
3ac5498ec7 Reberting accidental changes.
svn-id: r28000
2007-07-10 01:26:12 +00:00
Eugene Sandulenko
1db83059b0 Preliminary (and buggy) Kanji support.
svn-id: r27998
2007-07-10 00:39:12 +00:00
Max Horn
aaa987201e SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO comment explaining how to potentially speed up this code a lot
svn-id: r27997
2007-07-09 21:56:35 +00:00
Max Horn
9782c35eaf SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear memory access for potentially better performance)
svn-id: r27988
2007-07-09 09:21:25 +00:00
Max Horn
0a662bfb7e cleanup in ScummEngine::drawStripToScreen; in particular, the code is now more efficient for The Dig, FT and COMI
svn-id: r27980
2007-07-08 22:13:50 +00:00
Max Horn
14244685f3 SCUMM: hercules gfx code cleanup
svn-id: r27979
2007-07-08 21:42:39 +00:00
Max Horn
3762bcdfe1 correct typo
svn-id: r27978
2007-07-08 21:39:46 +00:00
Max Horn
dd40c72327 cleanup
svn-id: r27977
2007-07-08 21:25:09 +00:00
Max Horn
925f756369 SCUMM: Handle platform override a bit differently during startup; specifically, be more gentle if no perfect match against the specified platform value was found
svn-id: r27966
2007-07-08 13:26:55 +00:00
Max Horn
7b958d5665 Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data from report #1746189; also added version data on various other game versions
svn-id: r27872
2007-07-02 22:46:17 +00:00
Max Horn
e1bcd70436 Re-added __attribute__(packed)
svn-id: r27830
2007-07-01 18:18:43 +00:00
Max Horn
9027076e5d Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer
svn-id: r27801
2007-06-30 22:22:25 +00:00
Max Horn
fed38a794f Added Engine::pauseEngine method (allows outside code, like the backend, to pause/resume the active engine); made the global 'confirm exit' dialog use that feature; implemented ScummEngine::pauseEngine
svn-id: r27797
2007-06-30 18:22:21 +00:00
Max Horn
a826001176 Don't tracke time we take for loading (it should be less than a second anyway)
svn-id: r27795
2007-06-30 18:09:17 +00:00
Max Horn
c7fa7baf1f Added global support for the (so far undocumented) confirm_exit config key
svn-id: r27788
2007-06-30 12:43:53 +00:00