Commit Graph

3059 Commits

Author SHA1 Message Date
Jonathan Gray
846d73c536 patch #670660 by Daniel Schepler, properly handle disc switching wrt voice file in comi
svn-id: r6522
2003-01-20 05:59:25 +00:00
Jonathan Gray
26fa144a9d new patch from cyx to make scanlines in tv2x lighter
svn-id: r6521
2003-01-19 22:28:36 +00:00
Max Horn
c057866548 fixed testGfxAnyUsageBits
svn-id: r6520
2003-01-19 20:31:05 +00:00
Paweł Kołodziejski
eea84f1ac1 implemented missing smush opcodes - STOR and FTCH
svn-id: r6519
2003-01-19 20:28:16 +00:00
Paweł Kołodziejski
0fe071f8fb fixed comi smush subtitles colors
svn-id: r6518
2003-01-19 19:40:40 +00:00
Oliver Kiehl
85ed389cbb added missing function
svn-id: r6517
2003-01-19 15:39:54 +00:00
Paweł Kołodziejski
ad55540f52 fix warnings
svn-id: r6516
2003-01-19 11:11:07 +00:00
Paweł Kołodziejski
8f2b07260a some cleanup
svn-id: r6515
2003-01-19 11:00:21 +00:00
Paweł Kołodziejski
5a42eb62a3 some cleanup
svn-id: r6514
2003-01-19 10:34:18 +00:00
Paweł Kołodziejski
9c342225ef fixed subtitles placement
svn-id: r6513
2003-01-19 09:03:07 +00:00
Max Horn
38d832ed1f oops
svn-id: r6512
2003-01-19 04:17:13 +00:00
Max Horn
a1dafe54a2 fixed compile warning
svn-id: r6511
2003-01-19 04:13:48 +00:00
Max Horn
15531663d9 added some comments/changed indention of comments to spaces
svn-id: r6510
2003-01-19 04:10:13 +00:00
Jonathan Gray
3e50c97ca6 update assertion to be in line with increased blastTextQueue size
svn-id: r6509
2003-01-19 03:35:17 +00:00
Max Horn
1abc25817e increasing blast text limit for COMI end credits
svn-id: r6508
2003-01-19 03:25:59 +00:00
Jonathan Gray
e2ebe7ba63 make v8 smush playing honour _noSubtitles
svn-id: r6507
2003-01-19 01:03:29 +00:00
Paweł Kołodziejski
6478b944b2 added preliminary support for subtitles in smush comi
svn-id: r6506
2003-01-18 21:51:00 +00:00
Max Horn
e225720414 optimized Normal1x a bit (well at least memcpy won't be slower and on many systems will be faster)
svn-id: r6505
2003-01-18 21:04:31 +00:00
Max Horn
18fdd80710 small drawing optimization for V7/V8 games - tell me if that causes any regressions
svn-id: r6504
2003-01-18 19:16:23 +00:00
Max Horn
6f499d8fa1 fix for the music crash, I hope... hm
svn-id: r6503
2003-01-18 17:42:27 +00:00
Paweł Kołodziejski
e7c81140ea fixed compilation under VC6
svn-id: r6502
2003-01-18 16:26:53 +00:00
Jonathan Gray
c982b4f00b add help command to debugger to list commands and vars, we should probably have a help string for each but this is much better than reading the code for now :)
svn-id: r6501
2003-01-18 16:04:28 +00:00
James Brown
c1ce0e1ece Init and cleanup compression tables
svn-id: r6500
2003-01-18 16:02:25 +00:00
James Brown
97ff115e7d Fix shadowed variable in debugger, change bundle compression tables to be dynamic
svn-id: r6499
2003-01-18 15:54:38 +00:00
Paweł Kołodziejski
92a53a5bdf tuned a little comi smush
svn-id: r6498
2003-01-18 15:26:37 +00:00
Paweł Kołodziejski
532aeaa435 fix smush audio loop
svn-id: r6497
2003-01-18 14:58:37 +00:00
Jonathan Gray
d591eb77f7 add the view/set debug level command 'level' from the old debugger
svn-id: r6496
2003-01-18 14:51:06 +00:00
Paweł Kołodziejski
3faa561c47 fix compilation under VC6
svn-id: r6495
2003-01-18 14:16:55 +00:00
Paweł Kołodziejski
050a3fcd12 fix compilation under VC6
svn-id: r6494
2003-01-18 14:00:59 +00:00
Paweł Kołodziejski
4c5c59c198 implementation of comi smush audio
svn-id: r6493
2003-01-18 13:54:26 +00:00
Jonathan Gray
0b4830e80a add bounds check for debugger costume switcher
svn-id: r6492
2003-01-18 11:23:02 +00:00
Jonathan Gray
41a5927a96 add ability to change actor costume via the debugger
svn-id: r6491
2003-01-18 10:38:32 +00:00
Max Horn
18607b346a fixed OOB access introduced in my last commit; leaving in my debug asserts this time, in case there are more
svn-id: r6490
2003-01-17 16:49:41 +00:00
Max Horn
375ca05ea8 fixed decoding bug for COMI bundle audio; this resolves an OOB access and should enable stereo music, but both music and voice still 'pops' a lot
svn-id: r6489
2003-01-17 16:12:26 +00:00
James Brown
2810185599 Clip strip value when removing objects
svn-id: r6488
2003-01-17 15:23:27 +00:00
James Brown
945dee311e Possible hack to get the cannons firing. Of course... well, they still don't quite work :)
svn-id: r6487
2003-01-17 07:20:54 +00:00
James Brown
d589ecb14b Small change to make actor talk anims look better
svn-id: r6486
2003-01-16 19:23:55 +00:00
Max Horn
2eff7e2242 fix off by one bug in gfxUsageBits code; fixed small glitch the actor iteration cleanup
svn-id: r6485
2003-01-16 18:07:52 +00:00
James Brown
4e07c1bb91 Patch 668634: Actor iteration fix
svn-id: r6484
2003-01-16 17:37:34 +00:00
Max Horn
d5a266f2ca reversed Dig workarounds - better to find the real cause of the regression, says Endy
svn-id: r6483
2003-01-16 14:42:20 +00:00
James Brown
b1f1a9e4e9 Some notes regarding actorHit
svn-id: r6482
2003-01-16 13:55:57 +00:00
James Brown
355d079a30 Dumb, dumb, DUMB typo. :)
svn-id: r6481
2003-01-16 13:10:43 +00:00
James Brown
c24c1270f6 Some cleanup, implementation of setKeyScript (F1 now attempts to start the save/load menu, albiet fails due to a crash in BlastText)
svn-id: r6480
2003-01-16 12:47:34 +00:00
James Brown
f4dc8c5b1b Play sfx when used by mumble, et-al. (Eg, Wallys sobbing)
svn-id: r6479
2003-01-16 11:40:47 +00:00
James Brown
0a4a8af0f2 Add translate for the ComI map text
svn-id: r6478
2003-01-16 11:27:02 +00:00
Michael Pearce
7433ab604f Added some more Monkey2 MT-32 custom instruments. It's getting difficult
now they are all sound effects...

svn-id: r6477
2003-01-16 11:05:53 +00:00
James Brown
7e08dcc271 Remove dodgy fix for verb backgrounds.
svn-id: r6476
2003-01-16 08:04:34 +00:00
Max Horn
b9811d9594 another change for Dig - still crashes a lot with my save games, though :-/
svn-id: r6475
2003-01-16 01:49:33 +00:00
Max Horn
bf6e37cba8 two changes to accomodate Dig - don't like this :-/
svn-id: r6474
2003-01-16 01:46:59 +00:00
Max Horn
d4122d625f added center mode for blastText (and boy, our charset code is *messy* <sigh>)
svn-id: r6473
2003-01-16 00:47:08 +00:00