Max Horn
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a0df86955f
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ALL: Push down deps on stream.h from .h to .cpp files
svn-id: r54358
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2010-11-19 01:37:04 +00:00 |
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Johannes Schickel
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a5c28de26b
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SWORD1: Switch to the new play time counting of the Engine class.
svn-id: r53924
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2010-10-29 16:53:46 +00:00 |
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Max Horn
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cac0ac66e2
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COMMON: Get rid of Common::StringList
svn-id: r48287
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2010-03-18 15:54:40 +00:00 |
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Johannes Schickel
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aed02365ec
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Strip trailing spaces/tabs.
svn-id: r47541
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2010-01-25 01:39:44 +00:00 |
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Max Horn
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df81b68967
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Change BS 1 & 2 to I & II (see discussion on -devel)
svn-id: r46951
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2010-01-03 21:20:05 +00:00 |
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Fabio Battaglia
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14c85028b1
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sword1: add Broken Sword PSX demo support
svn-id: r41369
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2009-06-08 12:37:24 +00:00 |
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Eugene Sandulenko
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eb909702af
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
svn-id: r41274
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2009-06-06 17:57:39 +00:00 |
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Max Horn
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fb79b18571
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
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2009-05-29 14:38:22 +00:00 |
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Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
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Filippos Karapetis
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3b507db4f0
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Silenced some warnings about potentially uninitialized variables
svn-id: r39535
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2009-03-19 20:38:29 +00:00 |
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Jordi Vilalta Prat
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047f116515
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
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2009-03-05 12:04:58 +00:00 |
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Fabio Battaglia
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cdc9f46bd9
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sword1: removed custom checks for thumbnails, using graphics/thumbnail.h functions instead
svn-id: r39130
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2009-03-04 12:44:55 +00:00 |
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Fabio Battaglia
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f6028bc822
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sword1: disable saving/loading through GMM when in game menu
svn-id: r39122
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2009-03-04 10:39:12 +00:00 |
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Fabio Battaglia
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7fc8bb81a7
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Enabled and hopefully fixed GMM saving/loading for sword1
svn-id: r39095
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2009-03-03 20:05:00 +00:00 |
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Fabio Battaglia
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0077889eeb
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Add playtime feature support to sword1
svn-id: r39083
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2009-03-02 22:37:09 +00:00 |
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Eugene Sandulenko
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5aa50ec889
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Patch #2638336: Broken Sword PSX Support
svn-id: r38956
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2009-02-28 10:46:33 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Max Horn
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df20d264fd
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Pushing down some header deps (on common/system.h, mostly)
svn-id: r35542
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2008-12-25 20:40:00 +00:00 |
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Johannes Schickel
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d99ab163cc
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Fixed meta engine related save functions (some where relying on "target.???" instead of "sword1.???").
svn-id: r35113
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2008-11-18 17:03:55 +00:00 |
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Filippos Karapetis
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2463c550ac
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Reverted to old behavior: save games for sword1 can be shared again across all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID
svn-id: r35112
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2008-11-18 16:57:57 +00:00 |
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Filippos Karapetis
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7650b61d27
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Applied a slightly modified version of my patch #2307224 - "BS1: Save/load overhaul"
svn-id: r35111
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2008-11-18 16:31:55 +00:00 |
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Filippos Karapetis
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ebb72cdfdf
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Moved sword1 detection and meta engine specific code from sword1.cpp into detection.cpp, like other engines
svn-id: r35043
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2008-11-13 12:22:58 +00:00 |
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