Eugene Sandulenko
ea7405d7ef
GUI: Added default names for builtin fonts.
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svn-id: r49773
2010-06-15 10:51:26 +00:00
Jordi Vilalta Prat
354499c737
Fix some typos in a comment
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svn-id: r49488
2010-06-07 17:17:41 +00:00
Matthew Hoops
2138fe0d5a
Fix our interpretation of the audio compression types to what FFmpeg currently does. Should fix bug #3009282 .
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svn-id: r49362
2010-05-31 21:29:43 +00:00
Matthew Hoops
2a0f91444f
Ignore v2 compressed audio chunks instead of treating them as Huffman DPCM. Should fix playback of at least the video portion of those videos (found in later Broken Sword releases).
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svn-id: r49340
2010-05-31 01:27:57 +00:00
Matthew Hoops
b0366e65e5
Cleanup AVI a bit, add support for stereo audio
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svn-id: r49279
2010-05-27 23:57:44 +00:00
Matthew Hoops
017507ffa6
Take any 'moov' resource from a resource fork, not just 0x80; minor cleanup.
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svn-id: r49245
2010-05-26 15:42:26 +00:00
Filippos Karapetis
14fae8db03
Proper fix for the MSVC warning concerning packing: reordered the members of the ParseTable struct and removed the struct packing pragmas
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svn-id: r49235
2010-05-26 11:56:58 +00:00
Filippos Karapetis
ad9772fac6
Properly fixed MSVC warning C4121 (alignment of a member was sensitive to packing)
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svn-id: r49226
2010-05-26 06:45:57 +00:00
Matthew Hoops
cd5e90f298
Implement QuickTime playback for SCI1.1 Mac. The 'Halfdome' and 'KQ6Movie' videos now play. However, they require multiple edit list support to look completely correct.
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svn-id: r49224
2010-05-26 03:43:21 +00:00
Matthew Hoops
ab540af9f8
Fix a regression with rewinding in QuickTime videos (looping works in Riven again) and some minor cleanup.
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svn-id: r49206
2010-05-25 02:35:50 +00:00
Filippos Karapetis
d4ae096a63
Surface is a struct, not a class
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svn-id: r49201
2010-05-24 20:50:53 +00:00
Matthew Hoops
ad0eb0b06e
Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.
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svn-id: r49195
2010-05-24 17:18:09 +00:00
Matthew Hoops
8f14c15b1a
Add support for loading the QuickTime 'moov' atom from the file's resource fork, needed for SCI Mac.
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svn-id: r49172
2010-05-23 23:26:28 +00:00
Matthew Hoops
b3bd797e01
Move the QDM2 code to the graphics module, removing the cyclic dependency.
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svn-id: r49171
2010-05-23 21:41:13 +00:00
Matthew Hoops
5e90f66edc
Hide the QDM2 implementation and only expose it via a factory method, hopefully fixing compilation on most systems at the same time.
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svn-id: r49170
2010-05-23 19:54:17 +00:00
Eugene Sandulenko
ed0e8182ce
FFMpeg switched to Git, so update link to original smacker decoder.
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svn-id: r49166
2010-05-23 19:08:31 +00:00
Matthew Hoops
2f31b05651
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
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svn-id: r49165
2010-05-23 18:33:55 +00:00
Matthew Hoops
2e0fdda51f
Add a pause level system to VideoDecoder (blatantly ripped off from Engine) and adapt Mohawk to it.
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svn-id: r49120
2010-05-20 18:38:06 +00:00
Matthew Hoops
759e4923d0
Add a new class 'RewindableVideoDecoder' that allows a video to be rewound and have QTPlayer inherit from that.
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svn-id: r49084
2010-05-18 17:36:34 +00:00
Matthew Hoops
11cbdd0318
Committing the rest of the VideoDecoder Rewrite from patch #2963496 .
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svn-id: r49079
2010-05-18 14:17:24 +00:00
Ori Avtalion
7ab8f6e25b
Fix currentFrame semantics in Flic player
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svn-id: r49073
2010-05-18 10:01:31 +00:00
Matthew Hoops
c7fa1074fb
Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
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svn-id: r49063
2010-05-17 21:59:05 +00:00
Andre Heider
be0885e9d1
Revert r48979. Instead, make the HQ scalers depend on the normal ones. Configure reflects that now.
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svn-id: r48996
2010-05-10 17:25:12 +00:00
Andre Heider
998531a022
Since configure allows HQ scalers without the normal onces, allow this combination.
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svn-id: r48979
2010-05-09 12:30:20 +00:00
Andre Heider
a3e428f6db
Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to configure.
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svn-id: r48977
2010-05-09 11:00:17 +00:00
Andre Heider
74c0db4548
Use the faster memset() in Surface::fillRect() for 16bit modes when possible.
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svn-id: r48756
2010-04-20 20:22:33 +00:00
Johannes Schickel
d163686d2d
Document that the current Hercules mode thumbnail scaler code is pretty much aimed for SCUMM games.
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svn-id: r48736
2010-04-19 20:44:25 +00:00
Johannes Schickel
498d1da182
Cleanup.
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svn-id: r48735
2010-04-19 20:44:05 +00:00
Andre Heider
64cba2878a
Do not call OSystem::grabPalette() for 16bit modes, when the result is not used anyway for those modes.
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svn-id: r48733
2010-04-19 20:37:20 +00:00
Max Horn
bb26c04053
Fixing some warnings (with gcc 3.3.6)
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svn-id: r48694
2010-04-17 23:19:52 +00:00
Robin Watts
9bb92eba9e
Fix for ARM Normal2xAspect scaler that was causing crashes when the screen
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'shakes' (such as when the head/bomb goes of at the start of sam'n'max).
Was overwriting the end of the screen when asked to plot a non-multiple of
5 lines.
svn-id: r48690
2010-04-17 15:45:06 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
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svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel
3f2057226f
Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use of invalid C++.
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svn-id: r48291
2010-03-18 21:45:27 +00:00
Max Horn
c934642bdb
COMMON: Move typedef StringList from str.h to new header str-array.h
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This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.
svn-id: r48282
2010-03-18 15:09:24 +00:00
Sven Hesse
a1f1cdf820
Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawing area to prevent overdrawing without producing garbage output
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svn-id: r48264
2010-03-15 22:24:11 +00:00
Sven Hesse
a9b7722df3
The frame coordinate cropping for IMDs is wrong, and should be unnecessary anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene")
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svn-id: r48262
2010-03-15 17:44:59 +00:00
Johannes Schickel
40562798d6
Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
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We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.
svn-id: r48254
2010-03-13 21:55:49 +00:00
Sven Hesse
5886a0cc77
Removing a debug warning() and adding some comments
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svn-id: r48236
2010-03-11 19:47:59 +00:00
Sven Hesse
31f980ffde
Adding support for the very primitive and simply early IMD format used in Fascination
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svn-id: r48233
2010-03-11 06:14:52 +00:00
Robin Watts
99e032e954
Fix missing definition of gBitFormat.
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svn-id: r48213
2010-03-09 01:20:23 +00:00
Johannes Schickel
6dacac2187
Conistenlty use USE_NASM instead of using HAVE_NASM in config.mk (this matches all the external library use too).
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svn-id: r48208
2010-03-08 23:56:59 +00:00
Johannes Schickel
56bd4a6e18
Use a template for hq2x and hq3x instead of using #include and defines.
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svn-id: r48197
2010-03-08 19:16:50 +00:00
Johannes Schickel
807f0223d7
Fix compilation.
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svn-id: r48196
2010-03-08 19:07:31 +00:00
Max Horn
e90f074177
Add new aspect ratio scaler variant, based on the Normal2xAspect ARM code
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svn-id: r48195
2010-03-08 10:32:45 +00:00
Max Horn
706769a3dc
Rewrite Normal1xAspect (untested, may be broken)
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svn-id: r48194
2010-03-08 10:32:28 +00:00
Max Horn
569273040e
Remove redundant code
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svn-id: r48193
2010-03-08 10:32:05 +00:00
Max Horn
2cdf8996f3
Rename PocketPCLandscapeAspect to Normal1xAspect and move it to
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graphics/scaler/aspect.cpp
svn-id: r48192
2010-03-08 10:31:42 +00:00
Max Horn
0fc137cdf2
Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,
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and move it to graphics/scaler.
svn-id: r48191
2010-03-08 10:31:09 +00:00
Max Horn
deec3408a1
Move some var declarations into '#ifdef USE_NASM'
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svn-id: r48190
2010-03-08 10:30:39 +00:00
Max Horn
a558e60fec
SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal
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svn-id: r48189
2010-03-08 10:30:23 +00:00