88576 Commits

Author SHA1 Message Date
D G Turner
889cadaca5 BACKENDS: Fix GCC Compiler Warning in Default Timer Implementation
This is another instance of a warning from usage of memset on a
non-trivial data structure, but this can be removed and replaced by a
constructor.
2019-05-09 05:06:44 +01:00
Thanasis Antoniou
36ae364b93 BLADERUNNER: Complementary fix for scorpion cage 2019-05-09 00:29:26 +03:00
Thanasis Antoniou
eb5aafa90c BLADERUNNER: Fix scorpion cage blink in and out
Original bug occurs in transitions from AR01 to AR02
2019-05-08 23:56:38 +03:00
Thanasis Antoniou
db0020c55f BLADERUNNER: Another fix for confess to Guzza 2019-05-08 22:58:04 +03:00
Andrei Prykhodko
3c67ce0eed PINK: removed usage of global variable 2019-05-08 12:01:22 +03:00
Andrei Prykhodko
711b7399a0 PINK: removed unnecessary namespace in function declaration 2019-05-08 11:23:44 +03:00
Thanasis Antoniou
782488f981 BLADERUNNER: Remove most of custom PS04 transition
It didn't work out quite well
2019-05-08 09:42:25 +03:00
Thanasis Antoniou
d8b1c1a340 BLADERUNNER: debugger fixes, added list actor by id 2019-05-08 09:42:25 +03:00
D G Turner
b3968ca39d AGI: Fix Several GCC Compiler Warnings 2019-05-08 00:42:03 +01:00
Thierry Crozat
5a519e19c6 BLADERUNNER: Fix compilation with non-c++11 compilers 2019-05-07 23:54:40 +01:00
D G Turner
1c37569ce2 QUEEN: Fix GCC Compiler Warnings
These are further warnings of the use of memset to clear a non-trivial
structure / class. Since it is trivial to add a default constructor to
these to initialise them instead, the memset calls can be removed.
2019-05-07 23:16:50 +01:00
antoniou79
74936020ec BLADERUNNER: fix Guzza, PS03, PS04, PS01
Also, added a custom transition when Guzza calls in for favors

Still pending: in PS03 some actors may blink out of existence (happened to
officer Grayford)
2019-05-08 00:52:21 +03:00
antoniou79
02ac7fbfd3 BLADERUNNER: Clarification comment on Steele's ai
Steele can get a clue (officer's statement) that McCoy missed

This is so McCoy won't miss this particular clue no matter what. But McCoy
can get this clue on his own if the officer is still at the crime scene
(he might leave) even if he already got it from the mainframe via Steele.
This is intended.
2019-05-08 00:52:21 +03:00
antoniou79
1b93862891 BLADERUNNER: Vk show stats debugger command 2019-05-08 00:52:21 +03:00
D G Turner
3de51cefd7 AUDIO: Fix GCC Compiler Warning in FM-TOWNS PC-98 Soft Synth
This is another warning of the use of memset to clear a non-trivial
structure / class. This can be removed since the structure is cleared by
the constructor which will be called by the "new" so clearing this again
is redundant.
2019-05-07 22:41:42 +01:00
Andrei Prykhodko
e35f016016 PINK: added English detection entry 2019-05-07 13:45:55 +03:00
Andrei Prykhodko
2d48c435ad PINK: added german detection entry 2019-05-07 13:41:57 +03:00
Paul Gilbert
f561f37a01 GLK: MAGNETIC: Add game detection entries 2019-05-07 16:37:15 +10:00
Paul Gilbert
5f5ac6b475 GLK: MAGNETIC: Hook up Magnetic sub-engine 2019-05-07 15:27:14 +10:00
Paul Gilbert
1f956a2164 GLK: MAGNETIC: Added graphics & sound methods 2019-05-07 15:02:01 +10:00
Paul Gilbert
193b7683d8 GLK: MAGNETIC: Sound initialization 2019-05-07 15:02:00 +10:00
Paul Gilbert
7c536e1026 GLK: MAGNETIC: Graphics initialization 2019-05-07 15:02:00 +10:00
Paul Gilbert
724137d696 GLK: MAGNETIC: General initialization 2019-05-07 15:02:00 +10:00
D G Turner
21450facee MT32: Fix GCC Compiler Warning regarding memset usage 2019-05-07 01:39:12 +01:00
Thanasis Antoniou
24bf47a28b BLADERUNNER: Restoring Rachael related scenes pt1
Some testing and polishing of animations pending especially with meeting in Act 4
2019-05-06 23:53:43 +03:00
Thanasis Antoniou
9a510b1c47 BLADERUNNER: Fix warning for fall-through switch case
Added a clean "fall through" comment
2019-05-06 23:53:43 +03:00
Thanasis Antoniou
4cbe0a6fe6 BLADERUNNER: Fix disabled mouse hover image blinking issues 2019-05-06 23:53:43 +03:00
Thierry Crozat
d30c5e2419 I18N: Regenerate translations data file 2019-05-06 18:44:28 +02:00
Thierry Crozat
04301f32d0 AmigaOS4: Fix copy of renamed RM2AG.rexx file 2019-05-06 12:23:42 +01:00
Thanasis Antoniou
258a71b060 BLADERUNNER: Restore fans comment in BB11 only
And some small preparation (comments) for restoring Rachael scenes
2019-05-06 12:43:33 +03:00
Peter Kohaut
4a2d7269f4 BLADERUNNER: Remove police officers from MA07
They are causing issues with Gaff dialogue if they are in the same scene
at the same time.
2019-05-05 23:04:44 +02:00
Peter Kohaut
d8ba527cf0 BLADERUNNER: Fix Moraji floating in DR04 2019-05-05 22:16:28 +02:00
Peter Kohaut
50de5e1ccf BLADERUNNER: Disable END_GAME_STATE auto-save
Disabled as it is not needed and it is only filling-up save slots
2019-05-05 21:34:57 +02:00
Stefan
a122470034 AmigaOS4: Activate syntax highlighting in GitHub 2019-05-05 15:51:02 +03:00
Robert Crossfield
71172add9c SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
Thanasis Antoniou
8787bbb390 BLADERUNNER: fix for Clovis being stuck at BB11
This is a possible bugfix, hopefully it will be enough

The bug occurs when skipping fast through the dialogue of Clovis with Sadik at BB11 rooftop. But it does not happen always. I've managed to capture the case when this happens a few times (_animationState == 0 switch clause), but I'm unsure if there are other unhandled _animationState values that would cause this.
2019-05-05 14:33:04 +03:00
SupSuper
f0420c9c8f I18N: Update metadata for pt_PT translation
Corrects native language name and plural rule
2019-05-05 09:13:58 +02:00
Bastien Bouclet
1d0d842e2a BUILD: Add the licence file for the Source Code Pro font 2019-05-05 08:52:12 +02:00
Bastien Bouclet
a5d93d933a GUI: Use a truetype font for the debug console 2019-05-05 08:52:12 +02:00
Thanasis Antoniou
2a38562d4b BLADERUNNER: CT08 CT51 doll box fix and radiator region
Also a smalle fix for debugger (adding new region or adjusting its rectangle)
2019-05-04 23:44:30 +03:00
Thanasis Antoniou
8863b23ee1 BLADERUNNER: Fix clickbox basket, fire ext PS05 2019-05-04 22:35:56 +03:00
Thanasis Antoniou
d5b4f6bf4b BLADERUNNER: Fix clickbox for chess and boiler BB51 2019-05-04 21:45:27 +03:00
Thanasis Antoniou
d666eb154a BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
7d2777e1d7 BLADERUNNER: Debugger add box fix 2019-05-04 17:25:34 +03:00
Thanasis Antoniou
a281d68d7b BLADERUNNER: fix legend for walkboxes in debugger 2019-05-04 17:25:34 +03:00
Lothar Serra Mari
b033005bcb I18N: Update translation (German)
Currently translated at 100.0% (1061 of 1061 strings)
2019-05-04 15:36:15 +02:00
Paul Gilbert
00acc57e31 KYRA: Fix VS unexpected end of file errors 2019-05-04 15:43:06 +10:00
Paul Gilbert
3662e80c0f GLK: Create objrocks for saved game file sreams 2019-05-04 11:03:50 +10:00
Paul Gilbert
5f57440dee GLK: GLULXE: Readded Cragne Manor detection entry 2019-05-04 10:47:09 +10:00
antoniou79
21e1c4ee95 BLADERUNNER: object, item and region commands
New commands to debug bound boxes and properties for obj, items, regions
2019-05-03 16:08:07 +03:00