Sven Hesse
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00fa997039
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GOB: Move drawString into Font
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2012-07-30 01:24:18 +02:00 |
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Thierry Crozat
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06bbb57ad7
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I18N: Make many more GUI MessageDialog strings translatable
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2011-06-13 22:19:18 +01:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Sven Hesse
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65bc46d3ab
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GOB: Add Script::evalInt() and Script::evalString()
svn-id: r55634
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2011-01-29 22:47:53 +00:00 |
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Sven Hesse
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0c3a33c354
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GOB: Change _curTotFile and _totToLoad into Common::String
svn-id: r55629
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2011-01-29 22:45:15 +00:00 |
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Sven Hesse
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14678f059b
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GOB: Move OpcodeFunc's return flag into its parameter
To make the meaning of the flag more clear and make the func
opcodes more similar to draw and gob opcodes.
svn-id: r55627
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2011-01-29 22:44:06 +00:00 |
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Sven Hesse
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176e49975c
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GOB: Adding stubs for Addy
svn-id: r55508
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2011-01-25 00:50:26 +00:00 |
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Sylvain Dupont
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185a0b9070
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GOB: Fixes the return value of dummy shooter in Last Dynasty
Mission 34 shooter must return 1 in order to proceed to the point & click part of the game.
svn-id: r55425
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2011-01-22 13:19:16 +00:00 |
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Sven Hesse
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678b5f361a
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GOB: Fix copypasta mistake
svn-id: r55377
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2011-01-21 14:15:00 +00:00 |
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Sven Hesse
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8b3f2955a4
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GOB: Make the Cemetary/Lab screen work correctly
Saving there still won't work though
svn-id: r55374
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2011-01-21 13:28:35 +00:00 |
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Sven Hesse
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cba4bccf99
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GOB: Removing a useless debug warning
svn-id: r55352
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2011-01-20 12:40:17 +00:00 |
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Sven Hesse
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3ab8bf16a2
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GOB: Create 16bit surfaces for true color games
Enabling basic Urban drawing again
svn-id: r52949
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2010-09-30 13:03:22 +00:00 |
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Sven Hesse
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51fd528fe5
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GOB: Change all drawing to use class Surface
svn-id: r52947
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2010-09-30 13:02:16 +00:00 |
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Arnaud Boutonné
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dd569a1b7e
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Modify warning message for o5_deleteFile as it's not only used by Dynasty, and Add oPlaytoons_copyFile. The latest will need to be completed if a call requires it. For the moment, it only fixes the crash at the end of the 3rd video of the construction kit.
svn-id: r43841
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2009-08-30 23:39:25 +00:00 |
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Sven Hesse
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3823ae285f
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Giving Font its own real class
svn-id: r42277
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2009-07-09 02:54:10 +00:00 |
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Sven Hesse
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7d005f62c3
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Putting evalBoolResult() and evalExpr() into Script
svn-id: r41760
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2009-06-22 10:29:32 +00:00 |
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Sven Hesse
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962fc19b57
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Encapsulating script file access
svn-id: r41753
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2009-06-22 10:13:37 +00:00 |
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Sven Hesse
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1dafcabb43
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Encapsulated access to _resultStr
svn-id: r41751
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2009-06-22 10:11:53 +00:00 |
|
Sven Hesse
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0ae767ae8c
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Fixing The Last Dynasty again after the opcode dispatcher changes
svn-id: r41664
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2009-06-19 09:43:01 +00:00 |
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Sven Hesse
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6c47f9f4f8
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Changed opcodeGob to be functor-based
svn-id: r41603
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2009-06-17 04:16:51 +00:00 |
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Sven Hesse
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8615c57791
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Changed opcodeFunc to be functor-based
svn-id: r41602
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2009-06-17 04:16:21 +00:00 |
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Sven Hesse
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25c92dfdef
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Changed opcodeDraw to be functor-based
svn-id: r41601
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2009-06-17 04:15:45 +00:00 |
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Sven Hesse
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434be5c65a
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Renamed _inter_resStr to _resultStr
svn-id: r41575
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2009-06-15 23:11:29 +00:00 |
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Sven Hesse
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67a9ff7dd3
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Moving _inter_resVal and _inter_resStr from Global to Parse
svn-id: r41573
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2009-06-15 23:10:51 +00:00 |
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Sven Hesse
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64a920d52f
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Renamed the evaluateStore opcodes to assign, because that's what they are
svn-id: r41312
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2009-06-06 23:39:58 +00:00 |
|
Max Horn
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0989bb0b90
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
|
2009-06-06 20:03:13 +00:00 |
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Sven Hesse
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1656f69183
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Replacing NULL with 0, since that's normally the C++-way
svn-id: r41059
|
2009-05-31 03:32:16 +00:00 |
|
Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
|
Sven Hesse
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c88b077fcc
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Some minor clean-up
svn-id: r40166
|
2009-04-27 18:56:28 +00:00 |
|
Sven Hesse
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017561a2e1
|
Fixing the save/load list box's width
svn-id: r35591
|
2008-12-28 18:00:19 +00:00 |
|
Sven Hesse
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4ceecdb25f
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Preliminary save/load support for Urban Runner
svn-id: r35418
|
2008-12-18 02:48:15 +00:00 |
|
Sven Hesse
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f825ccd63f
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Script fix. Magnifier, Memory and Save/Load, while still not working correctly, don't crash the game anymore
svn-id: r35385
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2008-12-15 16:01:39 +00:00 |
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Sven Hesse
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adb564e76a
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More changed collision stuff for Urban Runner
svn-id: r35364
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2008-12-14 21:21:18 +00:00 |
|
Sven Hesse
|
5f8323bd50
|
Plugging leaks
svn-id: r35355
|
2008-12-14 04:33:28 +00:00 |
|
Sven Hesse
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ebf2948e9a
|
Last Dynasty video mode switching (and removing a debug output)
svn-id: r35231
|
2008-12-04 00:52:12 +00:00 |
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Sven Hesse
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0e954c85b3
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A few more GobOpcodes that jump to the space shooter + fudging the result to something not resulting in a non-quitable state
svn-id: r35230
|
2008-12-04 00:31:01 +00:00 |
|
Max Horn
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a11e2902bc
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Fix warnings
svn-id: r34228
|
2008-08-31 15:30:07 +00:00 |
|
Sven Hesse
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805a46b229
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Added some The Last Dynasty stubs
svn-id: r34217
|
2008-08-30 23:59:46 +00:00 |
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