Commit Graph

263 Commits

Author SHA1 Message Date
Johannes Schickel
4e4f51794b TOUCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
94f7d01882 TOUCHE: Use keycodes for hotkey handling. 2014-02-14 20:09:14 +01:00
D G Turner
ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner
1ac01d2333 BUILD: Remove need for engine-plugin.h in engines.
This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner
00c27a28f9 BUILD: Split engines/plugins_table header down to a file per engine.
This is the third and final commit enabling fully pluggable engines.

Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner
d77cf95a18 BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner
aa947c9474 BUILD: Split configure.engines down to a single file per engine.
This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Eugene Sandulenko
6491ad1cf9 TOUCHE: Initialize more variables. CID 1002423 2013-11-09 12:49:48 +02:00
Eugene Sandulenko
ba99c3d3b6 TOUCHE: Initialize class variables. CID 1002423 2013-10-29 09:53:34 +02:00
Eugene Sandulenko
9d2cc7ce84 TOUCHE: Fix buffer overrun. CID 1003934 2013-10-29 09:46:59 +02:00
Eugene Sandulenko
7ef9798fd4 TOUCHE: Initialize uninit variables. CID 1002423 2013-10-18 16:11:54 +03:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
D G Turner
c14f45ee05 TOUCHE: Simplify external digital music support slightly.
Checked with valgrind and no leaks are evident.
Thanks to LordHoto for suggesting these changes.
2012-12-16 16:44:34 +00:00
D G Turner
74cd6a4d26 TOUCHE: Fix external music to work with any music format.
This also removes the direct dependency on vorbis.
Thanks to [md5] for the majority of this patch.
2012-12-16 16:03:32 +00:00
D G Turner
101d355b4a TOUCHE: Add commands to play and stop music tracks to engine console. 2012-12-16 13:42:28 +00:00
D G Turner
9986d73e47 Merge branch 'toucheExtMusic' 2012-12-16 13:12:02 +00:00
D G Turner
2c80977b13 TOUCHE: Fix external digital music support.
Thanks to clone2727 for pointing out the issue here.

Tested with Valgrind and no leaks present.
However, the music output is still not correct, when compared to
Midi output. This is due to the track numbering. Either the
external files need renaming or a mapping table will be needed.
2012-12-16 02:34:35 +00:00
D G Turner
702aecf125 TOUCHE: Fixes to external digital music support.
This removes most of the bad accesses and use of invalid pointers, but
it is still not quite correct. Also, it appears the music id and
external track ids may not be a direct mapping.
2012-12-15 03:14:00 +00:00
D G Turner
de39adfb78 TOUCHE: Fix incorrect handle usage. 2012-12-14 23:28:01 +00:00
Johannes Schickel
b0ba4b01a4 COMMON: Add wrapper for isprint.
This is done in the spirit of 658080deed.
2012-12-13 21:08:47 +01:00
D G Turner
eb30e5c594 TOUCHE: Add support for external digital music.
Detection of the external digital music files works, but they currently
fail to play and cause segfaults if present... Suspected to be related
to premature destruction of audiostream data.
2012-12-13 01:41:54 +00:00
D G Turner
8b379a5718 TOUCHE: Add generic music functions to wrap MidiPlayer usages.
This is a precursor to adding code within these functions to select
between MIDI and external digital music files.
2012-12-12 17:02:59 +00:00
Willem Jan Palenstijn
c18cacc248 TOUCHE: Add more font entries to French Touche
The nbsp at position 255 (assuming CP863) was missing (bug ).
2012-09-25 19:39:10 +02:00
Sven Hesse
18fc453b97 TOUCHE: Report unknown game variant when using the file based fallback detector
Given the message Touche prints when it found a game, printing the
MD5 sums of the files was probably what it expected the
AdvancedDetector would do in the filebase fallback detector. This may
have been true in the past, but it's not what it does anymore,
rendering the message pointless.
This fixes it by calling the now accessable reportUnknown method.
2012-06-27 05:14:18 +02:00
Sven Hesse
2c760cb15e DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
2012-06-27 05:14:18 +02:00
Willem Jan Palenstijn
101ec2b885 TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
Max Horn
367131ef0e COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
Tarek Soliman
edc5249772 JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
Willem Jan Palenstijn
e8ef680400 TOUCHE: Add two missing accented letters to Spanish charset.
The A-acute, I-acute, O-acute and U-acute seem to be missing from the font,
and are now all remapped to their unaccented ASCII variants. I and A
were added by 303333352a, and this patch adds O and U.
This is assuming the CP850 encoding, which is not entirely verified.

See bugs  and .
2012-02-04 22:20:58 +01:00
Willem Jan Palenstijn
6fed44298e TOUCHE: Add charset debug channel
This is intended to help debug the missing Spanish characters reported
in  and .
2012-02-04 14:13:26 +01:00
Johannes Schickel
5669016225 TOUCHE: Fix playback of simultaneous sfx.
Since we stream the VOC files from disk now, we can not use the global
resource file handle for playback but instead need to open a new handle for
every SFX started.

Fixes odd noises at the beginning of the Touche demo.
2011-11-24 23:10:51 +01:00
Strangerke
bab4b6f729 LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
Strangerke
4f610235a5 TOUCHE: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT from Touche 2011-10-24 06:53:38 +02:00
Strangerke
48f7187edd LAUNCHER: Add GUIO_NOASPECT to touche 2011-10-24 00:30:41 +02:00
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Johannes Schickel
3e1405b939 AUDIO: Add default disposeAfterUse value to makeVOCStream again. 2011-10-09 21:24:06 +02:00
Johannes Schickel
221434a83f AUDIO: Remove unused makeVOCStream interface. 2011-10-09 21:23:29 +02:00
Littleboy
b694a78f62 ANALYSIS: Add static casts to is* functions
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Julien
2f200ac493 ANALYSIS: Fix potential memory leak when using realloc
When reallocation is unsuccessful, the passed buffer is not freed. In this case, assigning the result (NULL) will result in a leak of the original memory buffer.
See http://msdn.microsoft.com/en-us/library/kkedhy7c.aspx
2011-06-23 15:11:36 +08:00
Max Horn
5016645345 DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback 2011-06-14 18:52:11 +02:00
Max Horn
01f806c2db DETECTOR: Treat file based fallback like any other fallback method 2011-06-14 18:52:11 +02:00
Max Horn
e6f6d67bdd TOUCHE: cleanup 2011-06-14 18:52:08 +02:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Max Horn
3b6610927b TOUCHE: Switch to alternate AdvancedMetaEngine, avoid ADParams 2011-06-10 22:15:46 +02:00
Max Horn
4827cc914a ENGINES: Change incorrect use of 'target' to 'gameid' 2011-06-10 22:15:40 +02:00
Max Horn
477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
D G Turner
9607aae5be TOUCHE: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-06-02 03:17:34 +01:00
Max Horn
4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
Thierry Crozat
3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00