Commit Graph

709 Commits

Author SHA1 Message Date
Andre Heider
b07a35e5af Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
2009-06-17 23:36:00 +00:00
Filippos Karapetis
c672e21fc3 Added the missing pixelformat.h file
svn-id: r41537
2009-06-15 08:24:01 +00:00
Filippos Karapetis
abd23cf3ca Removed duplicate entry of disk.cpp
svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991 Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
svn-id: r41489
2009-06-13 10:20:12 +00:00
Oystein Eftevaag
e434396b25 Updated xcode project
svn-id: r41488
2009-06-13 09:40:42 +00:00
Arnaud Boutonné
0648710285 Oups. disk.cpp was also missing in MSVC files
svn-id: r41487
2009-06-13 07:54:25 +00:00
Arnaud Boutonné
355d3e2378 Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
svn-id: r41484
2009-06-12 22:35:08 +00:00
Arnaud Boutonné
5db387a496 Suppress inclusion of a not yet committed file
svn-id: r41323
2009-06-07 08:46:15 +00:00
Arnaud Boutonné
c37ff65613 Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
svn-id: r41322
2009-06-07 08:33:46 +00:00
Filippos Karapetis
fe967127e2 Updated the MSVC project files of the SCUMM engine for commit #41282
svn-id: r41290
2009-06-06 18:38:41 +00:00
Filippos Karapetis
c3206f3671 Updated the MSVC project files of the SCI engine
svn-id: r41168
2009-06-04 12:47:11 +00:00
Arnaud Boutonné
3b311c65d0 gob - Apply DrMcCoy modifications to the save system in the vcproj files. (still not compiling, though)
svn-id: r41060
2009-05-31 09:11:45 +00:00
Filippos Karapetis
8e2af8ff7c Updated the MSVC project files of the SCI engine
svn-id: r41034
2009-05-30 15:42:29 +00:00
Filippos Karapetis
56c0a41b71 SCI: Moved the rest of the console code out of sciconsole.cpp and into console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
svn-id: r41024
2009-05-30 10:22:53 +00:00
Filippos Karapetis
f728ddefd0 Updated the MSVC project files of the SCI engine with the latest changes, and synced the MSVC7 project file of the kyra engine
svn-id: r40998
2009-05-29 14:18:46 +00:00
Filippos Karapetis
d25ddb5fa9 Updated the MSVC project files of the SCI engine
svn-id: r40970
2009-05-28 22:28:23 +00:00
Paul Gilbert
6ca62c0581 Added new files to the MSVC Kyra project
svn-id: r40953
2009-05-28 08:36:27 +00:00
Filippos Karapetis
ae480e2903 Updated the MSVC project files of the SCI engine
svn-id: r40918
2009-05-26 15:01:52 +00:00
Filippos Karapetis
409c5e0a7e Updated the MSVC project files of the kyra engine (added sound_lol.cpp)
svn-id: r40881
2009-05-25 10:32:36 +00:00
Florian Kagerer
cbce9e1179 LOL: implemented fireball spell
svn-id: r40813
2009-05-23 18:43:04 +00:00
Filippos Karapetis
24242bfb4c Updated the MSVC files of the SCI engine (added the KQ6 SEQ decoder)
svn-id: r40777
2009-05-21 23:27:12 +00:00
Florian Kagerer
5076b06bb6 LOL: - implemented Lightning Spell
svn-id: r40776
2009-05-21 22:29:49 +00:00
Filippos Karapetis
dfffea1bf4 Updated the MSVC project files of the gob engine (added helper.h)
svn-id: r40769
2009-05-21 17:28:43 +00:00
Filippos Karapetis
b7f8990ba8 Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
2009-05-21 13:02:56 +00:00
Filippos Karapetis
6bc543d499 Updated the MSVC project files with the latest changes to file structure
svn-id: r40756
2009-05-21 10:52:13 +00:00
Filippos Karapetis
3f778de173 Updated the MSVC project files of the AGOS and KYRA engines
svn-id: r40639
2009-05-17 08:51:34 +00:00
Filippos Karapetis
4b52d7ae2a Updated the MSVC project files of the SCI engine
svn-id: r40610
2009-05-15 14:13:06 +00:00
Filippos Karapetis
abe09307ea Updated the MSVC project files of the SCI engine
svn-id: r40562
2009-05-14 13:56:05 +00:00
Filippos Karapetis
ab3bd3c3c0 Updated the MSVC project files of the SCI engine
svn-id: r40543
2009-05-13 21:25:37 +00:00
Filippos Karapetis
636776cf44 Updated the MSVC project files of the SCI engine
svn-id: r40525
2009-05-13 17:00:28 +00:00
Max Horn
0255cd0213 SCI: Removed sci_memory.h/.cpp
svn-id: r40514
2009-05-12 23:30:10 +00:00
Paul Gilbert
2cb051a394 Added the new hardwarekeys.cpp file
svn-id: r40448
2009-05-11 09:30:39 +00:00
Florian Kagerer
dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00
Oystein Eftevaag
11ba91b4de Updated xcode project and did some minor iphone optimizations
svn-id: r40418
2009-05-10 12:01:37 +00:00
Oystein Eftevaag
8b813f02b8 Converted the iPhone backend to use OpenGL ES instead of CoreSurface for graphics output
svn-id: r40403
2009-05-09 22:25:28 +00:00
Filippos Karapetis
5dc9bdc05a Synced all the MSVC project files of the SCI engine
svn-id: r40402
2009-05-09 15:34:13 +00:00
Paul Gilbert
68c8ff242d Added file gfx\gfx_pixmap_scale.cpp
svn-id: r40400
2009-05-09 11:25:18 +00:00
Filippos Karapetis
1c50778e46 Fixed compilation under all versions of MSVC (renamed sound/softsynth/opl/opl.cpp and .h into opl_impl.h and opl_inc.h respectively)
svn-id: r40379
2009-05-08 11:24:20 +00:00
Paul Gilbert
cd90fdaceb Removed the renamed OPL files from the project
svn-id: r40367
2009-05-07 08:23:47 +00:00
Oystein Eftevaag
bab6dedcc7 Updated xcode project, and fixed dependency for the iphonebundle makefile target
svn-id: r40366
2009-05-06 20:23:04 +00:00
Filippos Karapetis
625f218388 Fixed SCI compilation under MSVC and added several missing files
svn-id: r40359
2009-05-06 11:16:38 +00:00
Paul Gilbert
36ebfc0a90 Sync with adlib.cpp rename
svn-id: r40357
2009-05-06 11:07:25 +00:00
Paul Gilbert
0ac523d561 Added reference to sci\sfx\player\player.cpp
svn-id: r40352
2009-05-06 10:29:30 +00:00
Filippos Karapetis
494000dab7 Updated the MSVC project files of the SCI engine (compilation is broken with SCI under MSVC)
svn-id: r40350
2009-05-06 10:03:22 +00:00
Filippos Karapetis
f982011f4e - Updated the MSVC project files of ScummVM (added the new Adlib player, as well as vkeyb and keymapper)
- Synced the GOB project files
- Synced the SCUMM project files

svn-id: r40349
2009-05-06 10:01:05 +00:00
Oystein Eftevaag
dd4797b823 Updated xcode project
svn-id: r40245
2009-05-02 18:14:35 +00:00
Arnaud Boutonné
99e5936a30 Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were teleported to a demos subdir by some evil entity) ;)
svn-id: r40235
2009-05-02 08:53:45 +00:00
Paul Gilbert
ee10b1a196 Updated Gob project for files moved to the demos folder
svn-id: r40214
2009-04-30 09:36:22 +00:00
Arnaud Boutonné
a61089a730 Gob - Add game_fascin.cpp file
svn-id: r40208
2009-04-29 16:41:04 +00:00
Florian Kagerer
ccb64ad81e LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.

svn-id: r40144
2009-04-25 13:15:05 +00:00