69410 Commits

Author SHA1 Message Date
Eugene Sandulenko
8f3d528b7e AGI: Better pointer checking 2015-11-27 22:49:18 +01:00
Eugene Sandulenko
9855957697 MADS: Fixing parenthesis. Requires checking with the original 2015-11-27 22:44:20 +01:00
Eugene Sandulenko
46dc9a89c3 MADS: Fix warning. Requires consulting with the original 2015-11-27 22:41:59 +01:00
Eugene Sandulenko
9033f8db13 MADS: Shut gcc warning. Requires checking 2015-11-27 22:41:39 +01:00
Eugene Sandulenko
a92ecf7b53 AGI: Removed excess check 2015-11-27 22:34:26 +01:00
Eugene Sandulenko
866baf1d9a LASTEXPRESS: Removing excess check 2015-11-27 22:34:26 +01:00
Eugene Sandulenko
6e9fe0052c CGE2: Fix rounding error 2015-11-27 22:34:26 +01:00
Eugene Sandulenko
1f1c9803a7 PRINCE: Fix color clipping logic 2015-11-27 22:34:26 +01:00
Eugene Sandulenko
9389126534 Merge pull request #627 from fedor4ever/master
SYMBIAN: various fixes
2015-11-27 22:32:37 +01:00
Torbjörn Andersson
ee5acb25ad ACCESS: Add TODO for access.dat 2015-11-27 20:58:24 +01:00
Paul Gilbert
1fe6e92bf9 ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Eugene Sandulenko
24dbee0f06 FULLPIPE: Check result on realloc() 2015-11-27 16:38:06 +01:00
Strangerke
751183a269 CGE2: Silent a CppCheck warning 2015-11-27 15:06:10 +01:00
Strangerke
9d6ae42f65 MORTEVIELLE: Reduce the scope of a variable 2015-11-27 15:05:41 +01:00
Strangerke
fe916f1794 ACCESS: Martian - Simplify check in takePicture() 2015-11-27 02:05:40 +01:00
Strangerke
279be647da ACCESS: Fix bug in River 2015-11-27 01:44:32 +01:00
Torbjörn Andersson
93697c1704 MADS: Silence Clang warning
There are others still left, but this one was obvious how to fix.
2015-11-27 00:48:11 +01:00
Eugene Sandulenko
a9479e2acf Merge pull request #628 from rootfather/master
NEWS: Update German NEWS file to address all changes made until 9dbaf8d
2015-11-25 23:57:31 +01:00
rootfather
3fdce73c61 NEWS: Update German NEWS file to address all changes made until 9dbaf8d 2015-11-25 22:52:02 +01:00
Martin Kiewitz
cfa8d3bd8b SHERLOCK: fix comment typo 2015-11-25 09:49:16 +01:00
Martin Kiewitz
c0cbfacd1b ACCESS: fix comment typo 2015-11-25 09:48:10 +01:00
Torbjörn Andersson
3f3c3b7f5c ACCESS: Silence GCC warnings 2015-11-25 06:52:50 +01:00
Strangerke
8e161e0035 MADS: NEBULAR: Fix another (potential) memory leak 2015-11-25 00:22:24 +01:00
Strangerke
4cf4387ce4 MADS: Nebular - Fix two memory leaks in dialogs 2015-11-25 00:12:49 +01:00
Strangerke
1b9f1eed88 MADS: Fix several memory leaks in the conversation code 2015-11-24 23:58:54 +01:00
Strangerke
f5c0e16792 MADS: Phantom - change the type of timeout to uint32 in handlePrisonerSpeech() 2015-11-24 23:28:02 +01:00
Strangerke
9789acce3e MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value 2015-11-24 23:22:32 +01:00
Strangerke
76c227b2eb MADS: Refactor camera code 2015-11-24 21:47:53 +01:00
Strangerke
f8581f9e6a MADS: Don't set the camera for Rex game 2015-11-24 19:36:52 +01:00
Strangerke
4f330db26a MADS: Fix memory leak in loadMadsV2Background 2015-11-24 19:10:11 +01:00
Strangerke
b0c032275a MADS: Phantom - Initialize and synchronize a couple of variables 2015-11-24 18:19:35 +01:00
Strangerke
2c158d0e41 MADS: initialize some variables 2015-11-24 17:59:44 +01:00
Strangerke
351ce463ca MADS: Phantom: Add more checks in exitCatacombs
Fix an assert in moveCatacombs
2015-11-24 17:44:21 +01:00
Strangerke
9b52ce590f MADS: Phantom: Fix asserts in moveCatacombs 2015-11-24 17:37:37 +01:00
Strangerke
b052fe9308 MADS: Fix flag usage for the value KMSG_ANIM 2015-11-24 17:26:16 +01:00
Strangerke
7bd77c5636 MADS: Dragon: Remove some dead code in hardcoded logic 2015-11-24 17:15:53 +01:00
Strangerke
321d6cffa5 MADS: Phantom: Remove dead code in scene 310 2015-11-24 17:06:45 +01:00
Martin Kiewitz
c620f1076d ACCESS: movie player: convert 6-bit pal properly 2015-11-24 16:26:02 +01:00
Martin Kiewitz
85ebe4c8e0 ACCESS: movie player: 6-bit palette to 8-bit
adjust palette accordingly
2015-11-24 15:58:19 +01:00
Martin Kiewitz
d69ffaa0e4 ACCESS: movie player for Noctropolis+Synnergist
accessible via debug command "playmovie"
2015-11-24 15:42:17 +01:00
Paul Gilbert
5137d0d3f9 SHERLOCK: SS: Fix exit crash in Sherlock playable demo 2015-11-23 20:11:20 -05:00
Martin Kiewitz
f840eaf736 AGI: add new debug command "version"
Tries to figure out the game version
It does this by scanning through all game scripts
Sadly there is no better way, because there is no common
location of the game version
2015-11-23 22:51:21 +01:00
Strangerke
49a811c5fb ACCESS: AGoE - Add detection for Spanish version, provided in bug #6958 2015-11-23 14:36:54 +01:00
johndoe123
1800f9d8dc BBVS: Fix bug #6954: Pathfinding bug in Prison
The bug was caused by a check introduced by me to avoid division-by-zero errors
when the source and dest x values are equal.
This had the side effect that it didn't work well in this case outlined in the
bug report, maybe also in other places.
I'm not sure how to handle a DBZ correctly here so I'm setting the x delta to
1.0 if it would normally be 0.0, which seems to work after walking around
in some scenes.
2015-11-23 13:22:51 +01:00
Strangerke
0dbf4e53c6 MADS: Silent another cppCheck warning 2015-11-23 01:23:37 +01:00
Strangerke
bebfb0df45 MADS: Rex: Remove dead code in doObjectAction
(same check earlier in the same if statement)
2015-11-23 01:08:39 +01:00
Strangerke
92b63ca70a MADS: Phantom: reduce the scope of a variable 2015-11-23 01:07:28 +01:00
Strangerke
767ce0ddc0 MADS: Reduce the scope of a variable in panTransition 2015-11-23 00:28:17 +01:00
Strangerke
a12516ee18 MADS: Phantom: Reword scene101::handleAnimation0 for consistency, remove some useless variables in scene113 2015-11-23 00:28:15 +01:00