2446 Commits

Author SHA1 Message Date
Christoph Mallon
bf580e6e6b JANITORIAL: Add missing NL at EOF. 2011-08-07 13:53:33 +02:00
Eugene Sandulenko
baf65bc872 RECORDER: Added stub for delayMillis() processing 2011-08-06 11:31:12 +01:00
Oystein Eftevaag
7e7e606919 MACOSX: Turned update support off by default, simplified and cleaned the pull request 2011-08-02 21:00:57 -04:00
Oystein Eftevaag
9044e17499 Merge pull request #52 from CeRiAl/macosx-sparkle
MACOSX: Add Sparkle support
2011-08-02 16:09:58 -07:00
CeRiAl
cede1a3f5c WINCE: Update port specific README 2011-07-20 02:58:12 +02:00
CeRiAl
bc47ce1fef WINCE: Change keymapping for AGI and Simon 1 & 2 2011-07-20 02:14:38 +02:00
CeRiAl
822a2ef3dc WINCE: Move initialization of TimerManager to overloaded init() method. 2011-07-20 02:14:34 +02:00
CeRiAl
edfd998642 WINCE: Update port specific README 2011-07-20 02:14:30 +02:00
CeRiAl
828f1884b4 MACOSX: Add Sparkle support 2011-07-19 21:33:01 +02:00
Littleboy
da60ff3ded JANITORIAL: Fix MSVC warnings
- Conversion from double to float
 - Unary minus operator applied to unsigned type
 - ARRAYSIZE redefinition
2011-07-19 14:12:07 -04:00
Marcus Comstedt
5b2e90504c DC: Directory handling fixes
* Include directory nodes in FSList sent to detectGames
  - This is required for correct detection of toon.
* Don't add / at the end of directories found in getChildren
  - It looks like that behaviour was removed from posix-fs a long
    time ago, and now there's apparently code depending on directories
    _not_ having a / at the end of their name...
* Treat games detected in subdirs as duplicates
  - This is a workaround for a detection bug in toon; it will incorrectly
    detect the game in the MISC subdirectory as well.
* Don't avoid directories called "install" in the game selector
  - I don't know if the original reason for ignoring "install" is still
    valid, but the code for doing do so was broken anyway.
2011-07-17 20:59:07 +02:00
CeRiAl
6092b324f3 WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
Changed the default values from "false" to "true" as current devices are
fast enough to handle this. It's still possible to change the values to
"false" if the device isn't fast enough.
2011-07-15 01:39:21 +02:00
Matthew Hoops
5825ccc168 BACKENDS: Fix spelling of 'Mac OS X' 2011-07-13 09:47:03 -04:00
Matthew Hoops
554dda7008 BACKENDS: Fix compilation on case-sensitive Mac OS X 2011-07-13 09:43:16 -04:00
Matthew Hoops
708f7739eb BACKENDS: Fix a typo 2011-07-13 09:30:15 -04:00
Matthew Hoops
7f58d62ba1 BACKENDS: Remove unneeded define check 2011-07-13 09:28:53 -04:00
Matthew Hoops
cde3a3d9a0 BACKENDS: Rename appMenu_osx.* to appmenu_osx.* 2011-07-13 09:26:50 -04:00
Matthew Hoops
19bb69c7ed BACKENDS: Fix compilation on Mac OS X without translation support 2011-07-13 09:20:34 -04:00
Ismail Khatib
648d127cca Merge pull request #51 from CeRiAl/macosx-appmenu-i18n
MACOSX: Add i18n support for Mac OSX application menu
2011-07-12 15:23:40 -07:00
CeRiAl
5a42f2901f MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+ 2011-07-12 00:47:02 +02:00
David-John Willis
c5a945b566 OPENPANDORA: Add explicit location for 'themepath' to the loader script. 2011-07-08 13:21:36 +01:00
David-John Willis
0ab63af113 OPENPANDORA: Change bundle rule to make a SquashFS compressed .PND. 2011-07-07 21:48:42 +01:00
David-John Willis
b27e6ac1dc OPENPANDORA: Update support scripts that create .PND distribution file. 2011-07-07 21:43:08 +01:00
David-John Willis
5757fc577e GPH: Add note to the README stored with 'mmuhack.o' for the GP2X
explaining why the binary object is in the source tree.
2011-07-07 17:42:24 +01:00
dhewg
e3558e56d7 PS3: Fix comment 2011-07-07 15:23:14 +02:00
CeRiAl
b00586df82 MACOSX: Add i18n support for Mac OSX application menu 2011-07-07 01:07:06 +02:00
Johannes Schickel
23dd778a16 BACKENDS: Fix PS2 backend compilation for real. 2011-07-01 23:36:35 +02:00
Johannes Schickel
12f38459e4 BACKENDS: Fix compilation of PS2 backend. 2011-07-01 23:10:48 +02:00
CeRiAl
669db0e15d WINCE: Update port specific README 2011-07-01 01:25:11 +02:00
Ori Avtalion
aa0f307e06 ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Silences the clang warning:

  static data member specialization of '_singleton' must
  originally be declared in namespace 'Common'; accepted as a C++0x
  extension [-Wc++0x-extensions]

Wrapping "namespace Common {}" around the macro assignment causes clang
to complain about a spurious semicolon, and removing the semicolon at
the end of the macro causes some editors to misbehave.

Changing the requirement of using the macro in one namespace (the
global) to another (Common) seems a small price to pay to
silence a warning.
2011-06-30 22:41:41 +03:00
Travis Howell
eae06884b6 WIN32: Add option to disable the console window, keeping the current default of enabling the console window. 2011-06-30 11:17:58 +10:00
CeRiAl
0a9b9fe08f WINCE: Added option to disable panel toggling with double tap on top of screen 2011-06-27 02:22:24 +02:00
Littleboy
7983b1cce3 BACKENDS: Add special Win32 path to set SDL window icon
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback.
This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later
2011-06-26 20:13:35 -04:00
CeRiAl
f300c172f0 WINCE: Fix timer manager 2011-06-26 03:44:56 +02:00
CeRiAl
eb8db120b2 WINCE: Hide toolbar when returning to game list 2011-06-25 01:06:41 +02:00
Littleboy
b3d8e426c2 WII: Allow use of abort in OSystem_Wii class 2011-06-23 11:32:39 -04:00
Littleboy
eecd61e33d ANDROID: Allow use of abort() in JNI class 2011-06-23 11:31:54 -04:00
Eugene Sandulenko
627372a67c Merge pull request #40 from bgK/ps3
PS3 Port
2011-06-23 01:34:05 -07:00
Julien
7fa3a8bbff BACKENDS: Add better error handling to OSystem_Win32::getDefaultConfigFileName() 2011-06-23 15:11:38 +08:00
Julien
8a5bda72cc BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings by initializing the buffers to 0 2011-06-23 15:11:37 +08:00
Eugene Sandulenko
33ce6e60fd Merge pull request #26 from Littleboy/taskbar
Taskbar integration
2011-06-22 13:35:37 -07:00
Bastien Bouclet
6633a06519 PS3: Map joypad buttons to features. Enable the virtual keyboard. 2011-06-22 19:57:44 +02:00
Bastien Bouclet
8bd78b6325 PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
2011-06-22 19:57:38 +02:00
Bastien Bouclet
11cfa0d357 PS3: Initial version of the PlayStation 3 backend 2011-06-22 19:51:02 +02:00
Bastien Bouclet
872d672c33 SDL: Allow building with current SDL 1.3hg 2011-06-22 19:44:46 +02:00
Johannes Schickel
2cc721760f WIN32: Properly setup priority in Win32 resource archive code. 2011-06-20 17:00:36 +02:00
Max Horn
88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Johannes Schickel
1c21232416 SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
2011-06-19 20:10:21 +02:00
Johannes Schickel
2067bec18e SDL: Remove left over traces from the time the SdlEventSource subclassed DefaultEventManager. 2011-06-19 19:35:27 +02:00
Alyssa Milburn
0d025153e0 ANDROID: Fix kFeatureCursorPalette. 2011-06-18 10:30:21 +02:00