Filippos Karapetis
729c843091
Cleanup
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svn-id: r29858
2007-12-14 13:51:41 +00:00
Gregory Montoir
aae704f6cd
amiga demo version of OS has a VOL.CNF file so I assume full versions of the game also use it ; enabled readVolCnf for all versions of OS.
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svn-id: r29760
2007-12-08 09:51:24 +00:00
Gregory Montoir
e82c2b3fb9
reverted part of commit #29749 , inplace unpacking doesn't work with .ani data
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svn-id: r29756
2007-12-08 08:48:31 +00:00
Gregory Montoir
126f55fd0e
backported some changes for OS
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- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file)
- delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers
- relation script run count should be set in _localVars[0]
- added comments for some "special" script variables
svn-id: r29749
2007-12-07 20:45:51 +00:00
Torbjörn Andersson
059ba7326c
Fixed some Valgrind warnings (overlapping source and destination in strcpy()).
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svn-id: r27207
2007-06-08 19:29:48 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir
45b721d3cc
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
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svn-id: r27021
2007-05-30 18:43:28 +00:00
Gregory Montoir
73210b4aa3
added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
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svn-id: r27006
2007-05-29 20:22:20 +00:00
Gregory Montoir
b37c83448a
made the resource loading function case insensitive to the filename and removed a NULL dereference if a file is not found
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svn-id: r26885
2007-05-20 11:48:53 +00:00
Gregory Montoir
e6ef2348a4
removed duplicated code (BASESON datafiles can be loaded with the existing bundle related functions)
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svn-id: r26836
2007-05-13 16:07:33 +00:00
Eugene Sandulenko
51a621fe98
Dump global scripts too.
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svn-id: r24767
2006-11-23 06:47:41 +00:00
Eugene Sandulenko
cfb29dcb51
Fix MSVC2005 warnings. Please, review the changes.
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svn-id: r24760
2006-11-22 15:50:30 +00:00
Eugene Sandulenko
95749148cf
Add proper game detection to CinE engine.
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svn-id: r24320
2006-10-15 01:06:44 +00:00
Torbjörn Andersson
985215a04a
As far as I can tell, there's no longer any reason for PartBuffer and AnimData
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to be packed, so I've removed the packing and added the 'refresh' field to
AnimData instead of having it as a separate array.
On the other hand, animHeaderStruct and animHeader2Struct *should* have been
packed, but weren't. I've changed they way they are initialised so that the
packing should no longer matter for them either.
svn-id: r22651
2006-05-26 09:36:41 +00:00
Eugene Sandulenko
0b35672f78
uint8 -> byte
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svn-id: r21414
2006-03-23 03:45:52 +00:00
Eugene Sandulenko
fced8df162
Got rid of ASSERT and ASSERT_PTR defines
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svn-id: r21412
2006-03-23 03:17:47 +00:00
Eugene Sandulenko
36302c0921
Make copy protection in OS and FW turnable. Still buggy
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svn-id: r21411
2006-03-23 03:15:39 +00:00
Gregory Montoir
61a5fb7064
- added defines to handle the different mouse cursors
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- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used
- renamed some variables
- constify'ed function arguments
- minor cleanup
svn-id: r21338
2006-03-16 20:29:07 +00:00
Gregory Montoir
8f38cb6ff3
added mouse cursors
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svn-id: r21321
2006-03-15 22:34:46 +00:00
Eugene Sandulenko
76a4bf9e77
Eliminate flip_support.cpp file.
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svn-id: r21045
2006-03-03 19:38:17 +00:00
Gregory Montoir
9c80770411
cleanup
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svn-id: r20957
2006-02-27 21:25:59 +00:00
Gregory Montoir
164f35b878
cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
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svn-id: r20884
2006-02-25 18:26:16 +00:00
Gregory Montoir
0364eeed5c
cleanup (endianess fixes, fixed partBufferStruct structure)
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svn-id: r20881
2006-02-25 18:16:40 +00:00
Max Horn
a30f829773
Some more cine header cleanup
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svn-id: r20859
2006-02-25 01:18:01 +00:00
Max Horn
275344a931
Reducing the header dependencies in cine a bit more
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svn-id: r20857
2006-02-25 01:01:27 +00:00
Max Horn
f396995173
Use static/const on data tables when possible (this helps the compiler to optimize things better)
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svn-id: r20853
2006-02-25 00:33:12 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
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svn-id: r20851
2006-02-25 00:26:14 +00:00
Paweł Kołodziejski
e31b271760
formating code
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svn-id: r20835
2006-02-23 18:47:28 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
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svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00