James Brown
945d81761b
Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not hex.. should fix).
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svn-id: r3641
2002-03-02 12:54:37 +00:00
James Brown
0ad040d954
Er, malloc good.
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svn-id: r3639
2002-03-02 08:48:31 +00:00
James Brown
ee33febf34
Null pointer fix, as suggested by Michael Knorr
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svn-id: r3638
2002-03-02 08:41:52 +00:00
Vincent Hamm
71a97abfc2
Added an option to specify the game data path
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svn-id: r3636
2002-02-27 22:48:55 +00:00
James Brown
1e9a7c39fd
Very very big hack to kind-of make zak256 and indy3 capable of walking.
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Please, for the love of god, someone fix this. :)
svn-id: r3628
2002-02-25 17:29:51 +00:00
James Brown
abbc4bf289
Code cleanup - get rid of a bunch of typecast and unused variable warnings.
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svn-id: r3627
2002-02-24 17:25:03 +00:00
Vincent Hamm
cef0ef44d3
Changed the scummVar system to a dynamic one. Started to remove all the reference to FULL_TROTTLE define.
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svn-id: r3624
2002-02-23 23:23:28 +00:00
Vincent Hamm
ed72e7dc80
Fixed the indy3 logo
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svn-id: r3622
2002-02-22 16:59:24 +00:00
Vincent Hamm
8168c0b11d
Fixed some boxes issues. Matrix is still buggy
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svn-id: r3620
2002-02-22 16:06:09 +00:00
James Brown
42c478fa25
Oops, didn't mean to check this one in.
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svn-id: r3614
2002-02-20 01:58:23 +00:00
James Brown
f0b89789eb
Quick patch for a Zak script bug.
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svn-id: r3613
2002-02-20 01:56:41 +00:00
Vincent Hamm
63f99e3dff
Fixed getStringWidth. Fixed various text misspositions. Reworked the the redraw text background to make it more acqurate. Added support for colored strings.
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svn-id: r3611
2002-02-19 22:36:09 +00:00
Vincent Hamm
535c12ebfb
Fixed actor scalling in Zak and indy3
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svn-id: r3590
2002-02-15 13:11:51 +00:00
Vincent Hamm
72d4b02cb0
Little fix for the Loom room
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svn-id: r3578
2002-02-14 15:09:40 +00:00
James Brown
bb52e5c73e
Quick fix to make zak256s intro run a bit further
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svn-id: r3574
2002-02-13 13:27:48 +00:00
Vincent Hamm
4c97357df5
fixed text and timer in LoomCD
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svn-id: r3571
2002-02-12 22:46:30 +00:00
Vincent Hamm
2fe9e07bc7
*** empty log message ***
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svn-id: r3570
2002-02-12 22:25:41 +00:00
James Brown
7ee034af88
Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
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to hit escape a few times, after selecting your difficulty).
Still very incomplete and in progress.
svn-id: r3568
2002-02-12 21:28:07 +00:00
James Brown
f620d138f6
First part of Yazoo and mines work on making older scumm games work.
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Not enough here to actually work yet, just the base groundwork needed.
svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
18dce61c93
__TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead.
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svn-id: r3566
2002-02-03 21:46:26 +00:00
Ludvig Strigeus
87631ebe7e
added -v command line flag that prints the scummvm version
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svn-id: r3565
2002-02-03 20:41:23 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
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a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
a117505403
fixed some stuff related to in what order objects are drawn as well as a bug with object parents
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svn-id: r3525
2001-12-04 21:44:41 +00:00
Ludvig Strigeus
95646feac9
adlib sound support, use USE_ADLIB
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svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
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modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb
readability patch (janssen)
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svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
b8d259d60e
music support,
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fixed timing bugs
svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7
readability patches, some by janssen
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svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
b9facc7de4
implemented some sam&max specific features,
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fixed some bugs
svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
595d9534c3
fixed hardcoded number -> constant stuff (patches by janssen)
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svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
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multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
355df1bbd5
minor cleanup
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svn-id: r3476
2001-11-08 20:00:33 +00:00
Ludvig Strigeus
93dd4cb5d9
version update
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svn-id: r3473
2001-11-07 21:44:39 +00:00
Ludvig Strigeus
bddfc49eea
removed some hardcoded constants
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svn-id: r3467
2001-11-06 21:41:56 +00:00
Ludvig Strigeus
78413a1c43
fix in save game loader,
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sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt
svn-id: r3466
2001-11-06 21:29:23 +00:00
Ludvig Strigeus
3d947bf409
updates to version detection by Jeroen Janssen
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svn-id: r3464
2001-11-06 20:18:26 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
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better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
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speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
710c9051a3
better MI1 compatibility
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svn-id: r3449
2001-10-29 23:07:24 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
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svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824
fixed some bugs related to string handling
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svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0
recompile not needed when switching games
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debugger skeleton implemented
svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
632c4cc8b6
fixed verbs not saved in non dott games,
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implemented a screen effect
svn-id: r3438
2001-10-17 10:07:40 +00:00
Ludvig Strigeus
a732f32eb0
misc fixes
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svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
eebe5f2f73
made files compile on unix
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svn-id: r3434
2001-10-16 12:20:22 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
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svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
8f72d6f82c
Determine caption from file name.
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svn-id: r3425
2001-10-11 11:49:51 +00:00
Ludvig Strigeus
5c2d7af8e6
temporary fix to prevent freeze in stan's room until sound is there
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svn-id: r3420
2001-10-10 16:29:59 +00:00
Ludvig Strigeus
061f9c1289
alternative mouse cursor
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basic save&load
svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
907f51287c
command line parameter support
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svn-id: r3414
2001-10-09 19:02:28 +00:00