Donovan Watteau
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85012c43db
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WINTERMUTE: Add missing newline to debugger output
|
2023-03-09 13:17:50 +01:00 |
|
Donovan Watteau
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6fc06d11b2
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WINTERMUTE: Fix MSVC C4245 type warning
|
2023-03-09 13:15:50 +01:00 |
|
Paweł Kołodziejski
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b5daa5fb8c
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WME3D: Move portions code to mesh loader
|
2023-02-26 15:45:43 +01:00 |
|
Paweł Kołodziejski
|
327b35407f
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WME3D: Move portions code to mesh loader
|
2023-02-26 15:03:25 +01:00 |
|
Paweł Kołodziejski
|
2b24709eaf
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WME3D: Separate XMesh and skin mesh loader to much original code
|
2023-02-12 15:58:52 +01:00 |
|
Walter Agazzi
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c4629edd5d
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WINTERMUTE: Add detection for newer 5 lethal demons
|
2023-02-02 14:47:35 +01:00 |
|
Walter Agazzi
|
63a2dc4388
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DETECTION: Convert all GOG strings to GOG.com
|
2023-01-15 11:46:46 +02:00 |
|
Vladimir Serbinenko
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275379c3d2
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ENGINES: Change getFileProperties to receive MD5Properties as argument
|
2022-12-28 12:56:22 +01:00 |
|
elasota
|
e280186a8c
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ALL: VS warning cleanup
|
2022-12-25 16:31:57 +01:00 |
|
Eugene Sandulenko
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8f8d522913
|
COMMON: Move achievements.* to engines/
|
2022-12-02 00:12:22 +01:00 |
|
Eugene Sandulenko
|
fb7095f5a4
|
COMMON: Move all compression-related files to a separate directory
|
2022-12-01 11:53:02 +01:00 |
|
lb_ii
|
cc08993822
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WINTERMUTE: Fix crash on loaded games
|
2022-11-29 14:13:24 +03:00 |
|
lb_ii
|
5974f3c07a
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WINTERMUTE: Add detection, keymapper and achievements for James Peris 2
|
2022-11-25 07:00:50 +03:00 |
|
Cameron Cawley
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d2555ce998
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WINTERMUTE: Move the engine options into the MetaEngine subclass
|
2022-11-16 23:58:54 +01:00 |
|
Hubert Maier
|
42033f96df
|
JANITORIAL: WINTERMUTE: Correct Spelling Mistake
successfull -> successful
|
2022-11-15 22:52:43 +02:00 |
|
Le Philousophe
|
1f2c78adfe
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ALL: Make sure str.h is included when using String
Fix all cases working because str.h is included in util.h
|
2022-10-30 18:37:16 +01:00 |
|
Eugene Sandulenko
|
e732572b87
|
WINTERMUTE: Remove duplicate debugger command. PVS-Studio V760
|
2022-10-27 23:28:01 +02:00 |
|
Hubert Maier
|
ca0ca397a5
|
WINTERMUTE: Correct spelling mistake
refrence -> reference
|
2022-10-27 15:57:33 +02:00 |
|
Hubert Maier
|
0f2d69edef
|
WINTERMUTE: Correct spelling mistake
accomodate -> accommodate
|
2022-10-27 15:57:33 +02:00 |
|
lolbot-iichan
|
f0a699a87e
|
JANITORIAL: Fix formatting
|
2022-10-26 00:04:58 +03:00 |
|
lb_ii
|
8ddddb283c
|
WINTERMUTE: Implement wme_windowmode.dll used at lostbride game
|
2022-10-26 00:04:58 +03:00 |
|
lb_ii
|
230853df62
|
WINTERMUTE: Implement Directory.GetFiles("saves")
|
2022-10-26 00:04:58 +03:00 |
|
lb_ii
|
82fae6426c
|
WINTERMUTE: Add detection and keymapper for Lost Bride game
|
2022-10-26 00:04:58 +03:00 |
|
lb_ii
|
30144c779d
|
WINTERMUTE: Disable non-ASCII captions for fallback detections
|
2022-10-26 00:04:58 +03:00 |
|
Le Philousophe
|
62f105c0ce
|
WINTERMUTE: Don't use unsafe sprintf and vsprintf
|
2022-10-23 22:46:19 +02:00 |
|
Le Philousophe
|
73c09b1d56
|
WINTERMUTE: Don't use unsafe strcat and strcpy
|
2022-10-23 22:46:19 +02:00 |
|
Torbjörn Andersson
|
45fdb1fea8
|
WINTERMUTE: Add another Alpha Polaris detection entry
The game starts, but does not appear playable. For one thing, no
character models are drawn.
|
2022-10-05 07:06:11 +02:00 |
|
Walter Agazzi
|
1a9c8fc501
|
WINTERMUTE: Add detection for Carol Reed 5 german
|
2022-10-02 21:44:15 +02:00 |
|
Walter Agazzi
|
45a9208b7c
|
WINTERMUTE: Add detection for Ghost in the Sheet
Reflexive Arcade release
|
2022-09-28 22:56:20 +02:00 |
|
Paweł Kołodziejski
|
843e201aea
|
WINTERMUTE: Fixed static analysis issue report
|
2022-09-18 11:54:52 +02:00 |
|
Paweł Kołodziejski
|
fddfc47e5b
|
WINTERMUTE: Fixed AmigaOS4 compilation
|
2022-09-11 23:51:05 +02:00 |
|
Paweł Kołodziejski
|
f37ee05a7a
|
WINTERMUTE: Fixed AmigaOS4 compilation
|
2022-09-11 23:42:24 +02:00 |
|
Paweł Kołodziejski
|
0c4d570bcf
|
WINTERMUTE: Implement X file loader and restore original engine code
|
2022-09-11 23:27:00 +02:00 |
|
Paweł Kołodziejski
|
7513abd4f2
|
WINTERMUTE: Fixed compilation
|
2022-09-04 16:06:35 +02:00 |
|
Paweł Kołodziejski
|
89e543729e
|
WINTERMUTE: Restore original setting string
|
2022-09-04 15:31:29 +02:00 |
|
Paweł Kołodziejski
|
3a67525ac6
|
WINTERMUTE: Cleanup include guard names
|
2022-09-04 12:10:52 +02:00 |
|
Walter Agazzi
|
5d7d41519d
|
WINTERMUTE: Add detection for Dirty Split PC-Action version
|
2022-09-03 11:25:57 +02:00 |
|
Paweł Kołodziejski
|
b87b6ee445
|
WINTERMUTE: Fixed setting string
|
2022-09-03 06:07:50 +02:00 |
|
Paweł Kołodziejski
|
038b031093
|
WINTERMUTE: MeshX -> XMesh
|
2022-09-01 19:08:07 +02:00 |
|
Paweł Kołodziejski
|
2559b4be9c
|
WINTERMUTE: Restore accidentally renamed shader files
|
2022-09-01 18:51:33 +02:00 |
|
Paweł Kołodziejski
|
d9efcde613
|
WINTERMUTE: Cleanup class BaseNamedObject
|
2022-08-28 13:24:40 +02:00 |
|
Paweł Kołodziejski
|
d9abf0bd1f
|
WINTERMUTE: ModelX -> XModel
|
2022-08-28 08:43:25 +02:00 |
|
Paweł Kołodziejski
|
4d21cfcc42
|
WINTERMUTE: Rename files to match original
|
2022-08-24 14:02:18 +02:00 |
|
Paweł Kołodziejski
|
fccbc28357
|
WINTERMUTE: Relax exit conditions for mszip packed X files
Few game have X files packed data not clean ended.
Remove conditions on last data and keep only remaining data condition.
|
2022-07-27 18:10:09 +02:00 |
|
Cameron Cawley
|
f3b094e53f
|
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
|
2022-07-23 23:31:58 +02:00 |
|
Paweł Kołodziejski
|
3aa69353f9
|
WINTERMUTE: WME3D: Fixed cordinates for drawLine
|
2022-07-16 17:31:39 +02:00 |
|
Paweł Kołodziejski
|
6fd582b3ad
|
WINTERMUTE: WME3D: Fixed drawLine and enabled update save indicator
|
2022-07-16 17:29:57 +02:00 |
|
Paweł Kołodziejski
|
134e412a00
|
WINTERMUTE: doFlip WA is also needed for 3D renderers
|
2022-07-16 13:58:02 +02:00 |
|
Paweł Kołodziejski
|
a2a6867a1b
|
WINTERMUTE: WIME3D: No need to implement drawRect() in 3D renderers
|
2022-07-16 13:38:27 +02:00 |
|
Paweł Kołodziejski
|
6688e22195
|
WINTERMUTE: WME3D: Added game option to allow force 2d renderer for 2d games
|
2022-07-16 12:53:25 +02:00 |
|