Commit Graph

19 Commits

Author SHA1 Message Date
Johannes Schickel
ea21bc939a GOB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Sven Hesse
ff0ab5b581 GOB: Don't print a warning when oGeisha_checkData() doesn't find fin.tot
Geisha looks if fin.tot exists to check if it needs to open disk3.stk.
This is completely normal, so don't print a warning.
2012-07-04 00:38:56 +02:00
Sven Hesse
a64e8a6d30 GOB: Hook up the MDY player in Geisha 2012-06-11 05:18:07 +02:00
Sven Hesse
c37577a950 GOB: Hook up the Penetration minigame in the cheater 2012-06-07 04:29:10 +02:00
Sven Hesse
3eeb3d7416 GOB: Correctly name the Penetration script variables 2012-06-02 23:14:12 +02:00
Sven Hesse
2f7ae1109b GOB: Add a cheat debug command
- Cheat the Diving minigame to a win
- Get the mastermind solution
2012-01-29 00:10:11 +01:00
Sven Hesse
3a95cdf961 GOB: Correct the variable value for the Diving result 2012-01-28 19:45:27 +01:00
Sven Hesse
7f5f9c9f91 GOB: Stub classes for Geisha's Diving and Penetration minigames 2011-09-03 18:00:09 +02:00
Sven Hesse
26dd2f5f60 GOB: Move keyPressed() to Util 2011-09-03 18:00:09 +02:00
Sven Hesse
b516e4f440 GOB: Add a workaround for some of Geisha's textboxes
Geisha often displays text while it loads a new TOT.
Back in the days, this took long enough so that the text
could be read. Since this isn't the case anymore, we'll
wait for the user to press a key or click the mouse.
2011-08-29 14:10:10 +02:00
Sven Hesse
dfe9fc05aa GOB: Implement saving/loading for Geisha 2011-08-29 01:37:57 +02:00
Sven Hesse
cdc86c6f67 GOB: Add oGeisha_checkData 2011-08-26 09:17:51 +02:00
Sven Hesse
8fd8c913af GOB: Implement oGeisha_caress1 and oGeisha_caress2
Used in the Mastermind minigame in Chapter 2: Caress
2011-08-26 09:11:11 +02:00
Sven Hesse
3062bc1df6 GOB: Stub the Geisha minigame "Diving" 2011-08-26 08:20:19 +02:00
Sven Hesse
e05e18d8bd GOB: Stub the Geisha minigame "Penetration" 2011-08-26 08:15:47 +02:00
Sven Hesse
6a9271b6cf GOB: Oops, don't skip vital parts of the script
The paramater count is already read in oGeisha_goblinFunc...
2011-08-26 08:11:24 +02:00
Sven Hesse
a3bc17296b GOB: Add Geisha AdLib music opcodes
adlibPlay() is commented out for now, until Strangerke fixes the
MDYPlayer. :P
2011-08-26 07:47:37 +02:00
Sven Hesse
e20b90543d GOB: Fix the Geisha cursor 2011-08-26 06:09:56 +02:00
Sven Hesse
24929c9990 GOB: Add inter_geisha.cpp and implement oGeisha_loadSound
Geisha's intro shows now (with glitches, palette animation fail?) and
the game is playable.
2011-08-26 04:10:46 +02:00