James Brown
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94670b2eef
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Fix various warnings, and things preventing non-win32 platforms from compiling.
svn-id: r3916
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2002-04-13 04:39:04 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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Ludvig Strigeus
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3a4fa636ee
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code cleanup - prepares for simon inclusion
svn-id: r3910
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2002-04-12 10:34:46 +00:00 |
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James Brown
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7696081c54
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Large pointless reindentation of all the code. Also fixed a few mistakes
in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
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2002-04-11 17:19:16 +00:00 |
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James Brown
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3142a9c5cd
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Add support for selecting CDROM drive for Loom/MI cd audio, fix midi support
svn-id: r3888
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2002-04-07 07:33:39 +00:00 |
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James Brown
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d2d498d08c
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Fix Indy4 bootparam, some more Zak256 work, and a few minor things.
svn-id: r3887
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2002-04-07 04:29:15 +00:00 |
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James Brown
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aa160c52c0
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Fix window title.
svn-id: r3851
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2002-04-03 16:09:56 +00:00 |
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James Brown
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5e509a1d18
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Finish gameDetector renaming.
svn-id: r3823
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2002-03-25 08:51:34 +00:00 |
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Paweł Kołodziejski
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ef7ed53887
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Visual C++ compilation fixes, and renaming gameDetector
svn-id: r3822
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2002-03-25 08:46:24 +00:00 |
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