Max Horn
9dada67e5a
Removed class AdvancedDetector
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svn-id: r25174
2007-01-25 00:43:35 +00:00
Eugene Sandulenko
5f91f6d1e5
Mention that some fields in ADGameFileDescription are optional.
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In fact we really need to write some documentation for it.
svn-id: r25173
2007-01-25 00:38:36 +00:00
Eugene Sandulenko
6eb9f41e68
Use file sizes in detection too.
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svn-id: r25172
2007-01-25 00:37:12 +00:00
Max Horn
6a004d6b3c
Correcting doc comment
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svn-id: r25168
2007-01-24 23:28:03 +00:00
Max Horn
3a74dedb57
Corrected a comment
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svn-id: r25166
2007-01-24 22:57:40 +00:00
Eugene Sandulenko
318210ad96
Add optional size parameter to ADGameFileDescription. Not used now.
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svn-id: r25164
2007-01-24 22:42:44 +00:00
Eugene Sandulenko
edd2422a55
Hide all AdvacedDetector parameters into a structure for easier maintenance
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and extensibility
svn-id: r25163
2007-01-24 22:24:52 +00:00
Max Horn
0c148fc44e
Added non-const variant of HashMap::getVal
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svn-id: r25136
2007-01-21 00:11:45 +00:00
Max Horn
12476efb58
Added some new HashMap methods: lookupAndCreateIfMissing (internal only), setVal and getVal (which actually is just the old queryVal renamed for consistency)
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svn-id: r25135
2007-01-21 00:06:50 +00:00
Eugene Sandulenko
cd8a5f3a98
First phase of detection-related plugins interface improvements. Now plugins
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return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
2007-01-20 21:27:57 +00:00
Max Horn
d1b97e6786
Added copy constructor and assignment operator to class HashMap
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svn-id: r25125
2007-01-19 21:55:45 +00:00
Paweł Kołodziejski
964b95ccf0
keep warnings off like this ones:
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- warning C4610: struct 'Agi::AGIGameDescription' can never be instantiated - user defined constructor required
- warning C4510: 'Saga::SAGAGameDescription' : default constructor could not be generated
Can someone help me how to fix this ?
svn-id: r25088
2007-01-15 08:21:20 +00:00
Chris Apers
efe466040a
Still doesn't work with PalmOS compiler
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svn-id: r25079
2007-01-14 11:06:34 +00:00
Eugene Sandulenko
c01839bbe9
Make ADGameFileDescription is built in directly into ADGameDescription.
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svn-id: r24947
2006-12-29 00:03:03 +00:00
Max Horn
f54b935500
Tweaked the FixedStack class a bit
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svn-id: r24926
2006-12-25 23:13:13 +00:00
Max Horn
6eef02245c
Stripped some more real_ prefixes from function names; also added a new FIXME comment to Kyra's setupGameFlags, and did some more cleanup
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svn-id: r24899
2006-12-20 00:08:51 +00:00
Max Horn
e0ee3fd06d
Properly walk through lists of (extended) ADGameDescriptions -- we previously only checked the first byte, which 'often' worked fine on little endian machines, but almost never worked correct on big endian ones
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svn-id: r24897
2006-12-19 23:58:45 +00:00
Max Horn
559f2b62eb
Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
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svn-id: r24896
2006-12-19 23:57:04 +00:00
Max Horn
07c6fa980f
Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::name to the more suitable ADGameDescription::gameid)
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svn-id: r24895
2006-12-19 23:37:03 +00:00
Max Horn
2969144120
* Simplified code in AdvancedDetector::detectGame
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* Removed AdvancedDetector::setFileMD5Bytes, now AdvancedDetector::detectGame
simply takes the MD5 byte limit as an extra parameter
svn-id: r24894
2006-12-19 23:14:15 +00:00
Max Horn
865d8717a3
* Change the GameList typedef to a proper class with an additional
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constructor which takes a PlainGameDescriptor 'list'
* Replaced real_ADVANCED_DETECTOR_GAMEID_LIST by this new constructor
* Removed ADVANCED_DETECTOR_GAMEID_LIST and ADVANCED_DETECTOR_FIND_GAMEID
* Some minor cleanup
svn-id: r24893
2006-12-19 22:43:15 +00:00
Max Horn
0d1f78e4be
Fix compiler warning (in general, NULL is deprecated in C++ -- just use 0 instead)
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svn-id: r24885
2006-12-19 12:21:23 +00:00
Eugene Sandulenko
457ebfea3c
Get rif od ARRAYSIZE in ADGameDescription
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svn-id: r24882
2006-12-19 04:35:08 +00:00
Eugene Sandulenko
18ce381060
Got rid of ARRAYSIZE in advanceDetector calls
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svn-id: r24881
2006-12-19 03:52:04 +00:00
Stuart George
6c46f3ba26
Added Apple IIgs as machine type for AGI engine
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svn-id: r24876
2006-12-19 01:06:45 +00:00
Willem Jan Palenstijn
9543231685
replace ensureCapacity(_len-1) by ensureCapacity(_len) (fixes bug #1617410 )
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svn-id: r24865
2006-12-17 19:41:41 +00:00
Gregory Montoir
b2fb23a134
Changed the way String::_storage is initialised, to help GCC 2.95 (see tracker item #1602879 )
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svn-id: r24793
2006-11-27 00:51:14 +00:00
Max Horn
5c8de9b3b0
Replaced #ifdef hack in the HashMap code by a much nicer and cleaner 'friend class' statement (a similar change might be possible in class List)
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svn-id: r24791
2006-11-26 22:39:34 +00:00
Eugene Sandulenko
cfb29dcb51
Fix MSVC2005 warnings. Please, review the changes.
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svn-id: r24760
2006-11-22 15:50:30 +00:00
Eugene Sandulenko
cad15161a5
Disable yet another MSVC warning
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svn-id: r24758
2006-11-22 13:40:32 +00:00
Travis Howell
cc8653604e
Fix compile
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svn-id: r24716
2006-11-13 22:42:24 +00:00
Max Horn
cce7cba3b4
Patch #1583931 : (Seekable)SubReadStream
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svn-id: r24713
2006-11-13 20:58:21 +00:00
Max Horn
86d988132c
Prepend the Engine::errorString to debug messages, too (it should probably be renamed to reflect this...)
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svn-id: r24712
2006-11-13 20:56:11 +00:00
Eugene Sandulenko
3e6414a55f
Slighty modified Patch #1571787 : "Support for Mac Broken Sword 1". sword1macdemo
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target was commented out until existence of the demo is confirmed.
svn-id: r24697
2006-11-12 19:05:51 +00:00
Max Horn
1f26cb8965
Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
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svn-id: r24685
2006-11-12 03:23:29 +00:00
Eugene Sandulenko
3c7cb08db5
Fix regression in AGOS engine detector
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svn-id: r24671
2006-11-10 23:16:23 +00:00
Eugene Sandulenko
a977988058
Next step in AdvancedDetector unification. Moved all common functions to
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macroses. Now typical usage is just list of macros with parameters and
array of game details.
svn-id: r24670
2006-11-10 22:43:10 +00:00
Gregory Montoir
c71e6599bc
added translation method to Common::Rect
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svn-id: r24591
2006-11-03 21:04:10 +00:00
Gregory Montoir
f9cf368a67
got rid of two memory leaks
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svn-id: r24589
2006-11-03 21:01:49 +00:00
Chris Apers
8ad806535a
Not required anymore
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svn-id: r24561
2006-10-28 14:40:43 +00:00
Max Horn
7889783cac
const correctness
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svn-id: r24488
2006-10-24 09:44:20 +00:00
Max Horn
07f7761479
Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility
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svn-id: r24443
2006-10-22 15:42:29 +00:00
Max Horn
f95f5ed133
Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
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svn-id: r24405
2006-10-21 12:03:43 +00:00
Max Horn
1a086279b2
Added Point::sqrDist method to (safely) compute the square of the distance between two points
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svn-id: r24370
2006-10-18 14:48:51 +00:00
Travis Howell
3559fcba43
Revert
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svn-id: r24303
2006-10-14 03:15:35 +00:00
Travis Howell
05baf18ad6
Fix introduction of WW
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svn-id: r24302
2006-10-14 03:14:47 +00:00
Johannes Schickel
d65e7826fd
Fixes compiling for me with g++ (GCC) 4.1.2 20061007 (prerelease) (Debian 4.1.1-16) on amd64.
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svn-id: r24298
2006-10-13 20:18:27 +00:00
Kostas Nakos
4524b49872
Initial commit of the wince-gcc re-port
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svn-id: r24212
2006-10-08 18:15:18 +00:00
Max Horn
dca237598b
Added a const qualifier inside struct ADGameDescription (rule of thumb: Make as many pointers and members const as possible, it helps prevent bugs, and potentially helps the optimizer)
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svn-id: r24181
2006-10-08 00:20:44 +00:00
Eugene Sandulenko
3d84f11046
Patch #1432376 : "Very basic GP2X Backend"
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svn-id: r24144
2006-10-06 19:01:39 +00:00