Sven Hesse
ff0ab5b581
GOB: Don't print a warning when oGeisha_checkData() doesn't find fin.tot
...
Geisha looks if fin.tot exists to check if it needs to open disk3.stk.
This is completely normal, so don't print a warning.
2012-07-04 00:38:56 +02:00
Sven Hesse
a64e8a6d30
GOB: Hook up the MDY player in Geisha
2012-06-11 05:18:07 +02:00
Sven Hesse
c37577a950
GOB: Hook up the Penetration minigame in the cheater
2012-06-07 04:29:10 +02:00
Sven Hesse
3eeb3d7416
GOB: Correctly name the Penetration script variables
2012-06-02 23:14:12 +02:00
Sven Hesse
2f7ae1109b
GOB: Add a cheat debug command
...
- Cheat the Diving minigame to a win
- Get the mastermind solution
2012-01-29 00:10:11 +01:00
Sven Hesse
3a95cdf961
GOB: Correct the variable value for the Diving result
2012-01-28 19:45:27 +01:00
Sven Hesse
7f5f9c9f91
GOB: Stub classes for Geisha's Diving and Penetration minigames
2011-09-03 18:00:09 +02:00
Sven Hesse
26dd2f5f60
GOB: Move keyPressed() to Util
2011-09-03 18:00:09 +02:00
Sven Hesse
b516e4f440
GOB: Add a workaround for some of Geisha's textboxes
...
Geisha often displays text while it loads a new TOT.
Back in the days, this took long enough so that the text
could be read. Since this isn't the case anymore, we'll
wait for the user to press a key or click the mouse.
2011-08-29 14:10:10 +02:00
Sven Hesse
dfe9fc05aa
GOB: Implement saving/loading for Geisha
2011-08-29 01:37:57 +02:00
Sven Hesse
cdc86c6f67
GOB: Add oGeisha_checkData
2011-08-26 09:17:51 +02:00
Sven Hesse
8fd8c913af
GOB: Implement oGeisha_caress1 and oGeisha_caress2
...
Used in the Mastermind minigame in Chapter 2: Caress
2011-08-26 09:11:11 +02:00
Sven Hesse
3062bc1df6
GOB: Stub the Geisha minigame "Diving"
2011-08-26 08:20:19 +02:00
Sven Hesse
e05e18d8bd
GOB: Stub the Geisha minigame "Penetration"
2011-08-26 08:15:47 +02:00
Sven Hesse
6a9271b6cf
GOB: Oops, don't skip vital parts of the script
...
The paramater count is already read in oGeisha_goblinFunc...
2011-08-26 08:11:24 +02:00
Sven Hesse
a3bc17296b
GOB: Add Geisha AdLib music opcodes
...
adlibPlay() is commented out for now, until Strangerke fixes the
MDYPlayer. :P
2011-08-26 07:47:37 +02:00
Sven Hesse
e20b90543d
GOB: Fix the Geisha cursor
2011-08-26 06:09:56 +02:00
Sven Hesse
24929c9990
GOB: Add inter_geisha.cpp and implement oGeisha_loadSound
...
Geisha's intro shows now (with glitches, palette animation fail?) and
the game is playable.
2011-08-26 04:10:46 +02:00